Player Matchup

Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
Cistilangung
King Arthur
Gold III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,524 MMR
Solo
Artemis
Artemis
Silver II
DrDreux
Artemis
Silver II
Level 136
God Stats
0W - 1L
1,923 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Bastet
Bastet
Bronze III
Identidad
Bastet
Bronze III
Level 133
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 1L
1,546 MMR
Party 2
Charon
Charon
Silver II
R4G3__Escape
Charon
Silver II
Level 84
God Stats
10W - 12L
1,567 SR
Queue Stats
80W - 83L
1,509 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,617 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,548 SR
1,501 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Silver II
Barkcode
Bellona
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,467 MMR
Party 1
Scylla
Scylla
Gold III
Reyzaar
Scylla
Gold III
Level 127
God Stats
2W - 0L
1,719 SR
Queue Stats
22W - 22L
1,571 MMR
Party 3
Athena
Athena
Gold II
Ryцk
Athena
Gold II
Level 217
God Stats
14W - 7L
1,486 SR
Queue Stats
192W - 182L
1,461 MMR
Solo
Neith
Neith
Silver I
monitommm
Neith
Silver I
Level 127
God Stats
9W - 2L
1,533 SR
Queue Stats
27W - 24L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 4
5,948
458
4,141
4,792
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Cistilangung
King Arthur
9
2 / 6 / 0
5,969
459
6,536
10,912
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
DrDreux
Artemis
10
1 / 5 / 0
5,796
446
4,578
6,258
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Identidad
Bastet
14
2 / 1 / 2
7,052
542
4,106
10,001
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
9
3 / 2 / 0
6,375
490
4,000
9,765
6,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AgniAwilixDa JiArachne

VS

Bans
AchillesFafnirThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 2 / 4
8,005
616
5,324
8,432
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
Barkcode
Bellona
13
5 / 2 / 2
7,785
599
5,863
10,387
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Reyzaar
Scylla
11
2 / 3 / 2
6,996
538
3,928
5,322
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Ryцk
Athena
10
0 / 1 / 6
6,683
514
3,965
9,420
7,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
monitommm
Neith
14
4 / 0 / 1
8,470
652
7,089
6,965
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
17
17
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
4
0.67
W
Thor
 
Thor
6
2
4
4
W
Bellona
Barkcode
Bellona
5
2
2
3
L
King Arthur
Cistilangung
King Arthur
2
6
0
0.33
L
Artemis
DrDreux
Artemis
1
5
0
0.2
L
Bastet
Identidad
Bastet
2
1
2
3
L
Charon
3
2
0
1.5
W
Scylla
Reyzaar
Scylla
2
3
2
1
W
Athena
Ryцk
Athena
0
1
6
3
W
Neith
monitommm
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
26,169
41,728
Taken
40,526
18,942
Mitigated
21,120
6,234
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,141
197
0
250
4,792
1,555
0
2,913
1,879
33,423
367
W
Thor
 
Thor
5,324
1,441
0
574
8,432
3,278
245
1,076
7,356
0
54,077
W
Bellona
Barkcode
Bellona
5,863
1,481
0
5,161
10,387
6,172
0
241
10,146
0
46,206
L
King Arthur
Cistilangung
King Arthur
6,536
1,387
0
1,000
10,912
4,672
0
293
10,619
0
31,866
L
Artemis
DrDreux
Artemis
4,578
2,324
0
830
6,258
1,862
0
770
5,488
0
32,110
L
Bastet
Identidad
Bastet
4,106
1,082
0
2,562
10,001
4,059
0
919
9,082
0
65,190
L
Charon
4,000
440
0
1,592
9,765
6,794
0
2,998
6,767
20,088
0
W
Scylla
Reyzaar
Scylla
3,928
380
0
730
5,322
1,580
585
1,842
3,480
42,350
0
W
Athena
Ryцk
Athena
3,965
1,470
0
2,250
9,420
7,733
0
3,828
5,592
20,060
0
W
Neith
monitommm
Neith
7,089
3,473
0
4,258
6,965
2,357
403
1,111
5,854
0
67,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
37,939
316
Minions Killed
403
0
Camps Cleared
0
1,113,862
Distance Traveled
1,317,045
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,948
458
67
5
0
212,116
0
W
Thor
8,005
616
83
6
0
272,529
0
W
Bellona
7,785
599
89
7
0
264,348
2
L
King Arthur
5,969
459
44
3
0
186,647
0
L
Artemis
5,796
446
60
5
0
187,111
2
L
Bastet
7,052
542
118
9
0
299,389
0
L
Charon
6,375
490
27
2
0
228,599
1
W
Scylla
6,996
538
81
6
0
264,767
0
W
Athena
6,683
514
34
3
0
277,591
1
W
Neith
8,470
652
116
9
0
237,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role