Player Matchup

Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
AleRoo20
Loki
Silver III
Level 78
God Stats
2W - 2L
1,406 SR
Queue Stats
48W - 64L
969 MMR
Solo
Sobek
Sobek
Silver III
BRJaMaR
Sobek
Silver III
Level 87
God Stats
2W - 3L
1,476 SR
Queue Stats
39W - 59L
968 MMR
Solo
Chernobog
Chernobog
Silver II
RmYsirjaillll
Chernobog
Silver II
Level 66
God Stats
9W - 11L
1,539 SR
Queue Stats
70W - 84L
1,017 MMR
Solo
Anubis
Anubis
Silver V
elpipa2009-ESP
Anubis
Silver V
Level 87
God Stats
13W - 17L
1,382 SR
Queue Stats
39W - 70L
995 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,460 SR
1,090 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,491 SR
1,169 MMR
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold V
DoOMsDoOMs
Xbalanque
Gold V
Level 126
God Stats
323W - 328L
1,507 SR
Queue Stats
333W - 345L
1,110 MMR
Solo
Medusa
Medusa
Silver IV
Leningr
Medusa
Silver IV
Level 165
God Stats
19W - 23L
1,422 SR
Queue Stats
72W - 95L
1,082 MMR
Solo
Lancelot
Lancelot
Silver I
Masterflash13
Lancelot
Silver I
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 168L
1,054 MMR
Solo
Aphrodite
Aphrodite
Silver II
Meradel
Aphrodite
Silver II
Level 122
God Stats
90W - 61L
1,525 SR
Queue Stats
159W - 166L
1,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 5 / 4
8,206
547
9,196
15,312
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
16
6 / 2 / 4
8,666
578
8,012
12,532
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
BRJaMaR
Sobek
5
0 / 1 / 0
5,384
359
1,666
6,047
2,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
RmYsirjaillll
Chernobog
15
0 / 3 / 2
8,302
553
3,741
9,594
3,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 4
9,339
623
8,596
8,812
3,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
BellonaThanatosAwilixCthulhuAo Kuang

VS

Bans
JanusArachneMulanZeusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 5 / 3
7,810
521
9,701
9,097
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
DoOMsDoOMs
Xbalanque
15
4 / 2 / 1
9,290
619
8,386
11,782
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
Leningr
Medusa
14
2 / 2 / 4
8,680
579
9,820
9,696
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Masterflash13
Lancelot
16
4 / 3 / 3
9,185
612
4,842
10,558
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
Meradel
Aphrodite
11
2 / 2 / 2
8,120
541
3,006
9,966
6,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
14
Kills
13
13
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
4
0.8
W
Nu Wa
 
Nu Wa
1
5
3
0.5
L
Loki
6
2
4
4
L
Sobek
BRJaMaR
Sobek
0
1
0
0
W
Xbalanque
DoOMsDoOMs
Xbalanque
4
2
1
2.25
W
Medusa
Leningr
Medusa
2
2
4
2
W
Lancelot
Masterflash13
Lancelot
4
3
3
1.83
W
Aphrodite
Meradel
Aphrodite
2
2
2
1.5
L
Chernobog
RmYsirjaillll
Chernobog
0
3
2
0.33
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,211
Damage
35,755
52,297
Taken
51,099
25,535
Mitigated
19,697
20,832
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,196
1,725
0
5,585
15,312
12,552
0
2,439
12,687
0
50,971
W
Nu Wa
 
Nu Wa
9,701
2,527
0
1,868
9,097
2,005
300
3,964
5,091
46,031
713
L
Loki
8,012
1,875
0
5,407
12,532
3,899
0
2,872
9,373
0
64,422
L
Sobek
BRJaMaR
Sobek
1,666
169
0
2,358
6,047
2,840
0
1,536
4,359
10,882
1,288
W
Xbalanque
DoOMsDoOMs
Xbalanque
8,386
1,977
14
4,464
11,782
3,799
968
0
11,048
0
57,982
W
Medusa
Leningr
Medusa
9,820
3,069
0
2,158
9,696
3,182
1,675
1,267
8,429
0
72,130
W
Lancelot
Masterflash13
Lancelot
4,842
881
0
4,334
10,558
3,761
0
3,299
7,259
0
63,933
W
Aphrodite
Meradel
Aphrodite
3,006
0
3,135
4,474
9,966
6,950
240
2,674
7,202
19,513
0
L
Chernobog
RmYsirjaillll
Chernobog
3,741
2,100
0
2,574
9,594
3,086
523
1,282
8,254
0
66,716
L
8,596
319
0
4,908
8,812
3,158
0
3,536
4,928
83,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
43,085
488
Minions Killed
456
0
Camps Cleared
0
1,321,773
Distance Traveled
1,605,929
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,206
547
90
6
0
269,153
2
W
Nu Wa
7,810
521
88
6
0
281,791
2
L
Loki
8,666
578
99
7
0
332,319
0
L
Sobek
5,384
359
30
2
0
119,893
0
W
Xbalanque
9,290
619
116
8
0
316,282
4
W
Medusa
8,680
579
119
8
0
327,555
6
W
Lancelot
9,185
612
104
7
0
357,495
0
W
Aphrodite
8,120
541
29
2
0
322,806
5
L
Chernobog
8,302
553
131
9
0
300,995
0
L
Anubis
9,339
623
138
9
0
299,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role