Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DwarfnarTinyAxe
Hun Batz
Level 201
God Stats
6W - 6L
1,746 SR
Queue Stats
358W - 242L
1,663 Elo+
Solo
Hades
Hades
Gardner313
Hades
Level 99
God Stats
3W - 0L
1,736 SR
Queue Stats
151W - 94L
1,650 Elo+
Solo
Sobek
Sobek
halo40k
Sobek
Level 168
God Stats
1W - 0L
1,394 SR
Queue Stats
14W - 27L
1,443 Elo+
Party 1
Team Averages
Level 162
1,575 SR
1,551 Elo+

VS

Team Averages
Level 144
1,582 SR
1,561 Elo+
Ymir
Ymir
 
Ymir
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Omez
Gilgamesh
Level 112
God Stats
0W - 3L
1,647 SR
Queue Stats
115W - 99L
1,633 Elo+
Solo
Ra
Ra
PainBaguette99
Ra
Level 114
God Stats
5W - 10L
1,620 SR
Queue Stats
174W - 139L
1,576 Elo+
Solo
Cupid
Cupid
piemaker3000
Cupid
Level 214
God Stats
16W - 12L
1,645 SR
Queue Stats
86W - 106L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 1 / 4
5,429
1,086
4,861
2,502
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
 
Shiva
10
3 / 0 / 7
5,390
1,078
4,336
4,625
2,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
10
3 / 1 / 6
5,676
1,135
2,390
4,293
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
10
3 / 1 / 6
5,408
1,082
4,109
4,753
1,953
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
halo40k
Sobek
10
1 / 1 / 6
4,992
998
2,124
2,965
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 2
4,650
930
2,377
6,312
3,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
 
Mercury
8
0 / 2 / 1
4,461
892
933
2,275
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
Omez
Gilgamesh
10
1 / 3 / 0
5,047
1,009
3,406
5,144
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,177
1,035
3,191
3,205
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,097
1,019
2,756
4,088
1,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
12
Kills
4
4
Deaths
12
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
4
4
W
Shiva
 
Shiva
3
0
7
6.5
L
Ymir
 
Ymir
0
3
2
0.33
L
Mercury
 
Mercury
0
2
1
0.25
W
Hun Batz
3
1
6
6
W
Hades
3
1
6
6
L
Gilgamesh
Omez
Gilgamesh
1
3
0
0.33
L
1
3
1
0.5
W
Sobek
halo40k
Sobek
1
1
6
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
12,663
19,138
Taken
21,024
8,990
Mitigated
9,657
6,535
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,861
2,456
0
722
2,502
814
532
178
2,324
0
17,831
W
Shiva
 
Shiva
4,336
717
176
924
4,625
2,580
477
1,561
2,948
0
10,540
L
Ymir
 
Ymir
2,377
384
0
1,149
6,312
3,779
0
1,576
4,551
5,643
0
L
Mercury
 
Mercury
933
205
0
250
2,275
579
0
1,103
998
0
4,146
W
Hun Batz
2,390
586
0
740
4,293
1,706
371
1,208
3,017
0
13,171
W
Hades
4,109
566
602
2,485
4,753
1,953
445
2,057
2,613
13,868
0
L
Gilgamesh
Omez
Gilgamesh
3,406
778
0
450
5,144
3,132
0
1,736
3,256
0
11,542
L
3,191
321
228
441
3,205
1,053
0
642
2,451
10,855
0
W
Sobek
halo40k
Sobek
2,124
30
98
788
2,965
1,937
174
466
2,466
3,866
73
L
2,756
1,354
106
1,189
4,088
1,114
0
703
3,226
0
12,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
24,432
112
Minions Killed
68
0
Camps Cleared
0
516,867
Distance Traveled
416,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,429
1,086
32
6
0
84,178
0
W
Shiva
5,390
1,078
20
4
0
113,913
0
L
Ymir
4,650
930
4
1
0
91,421
0
L
Mercury
4,461
892
12
2
0
60,752
0
W
Hun Batz
5,676
1,135
26
5
0
119,027
0
W
Hades
5,408
1,082
28
6
0
101,159
0
L
Gilgamesh
5,047
1,009
11
2
0
112,470
0
L
Ra
5,177
1,035
22
4
0
64,232
0
W
Sobek
4,992
998
6
1
0
98,590
0
L
Cupid
5,097
1,019
19
4
0
87,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role