Player Matchup

Neith
Neith
 
Neith
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
MadBombMagam
Khepri
Level 157
God Stats
6W - 6L
1,286 SR
Queue Stats
152W - 145L
1,509 Elo+
Solo
King Arthur
King Arthur
NoMoreMrIceGuy
King Arthur
Level 108
God Stats
39W - 34L
1,591 SR
Queue Stats
128W - 124L
1,510 Elo+
Solo
Atlas
Atlas
Snildt
Atlas
Level 155
God Stats
5W - 0L
1,917 SR
Queue Stats
73W - 53L
1,582 Elo+
Solo
Olorun
Olorun
Travnik
Olorun
Level 158
God Stats
12W - 8L
1,586 SR
Queue Stats
173W - 173L
1,487 Elo+
Party 2
Team Averages
Level 149
1,576 SR
1,518 Elo+

VS

Team Averages
Level 106
1,501 SR
1,513 Elo+
Agni
Agni
Alrest
Agni
Level 168
God Stats
9W - 6L
1,757 SR
Queue Stats
117W - 107L
1,523 Elo+
Party 1
Freya
Freya
Krazyprice
Freya
Level 156
God Stats
1W - 3L
1,400 SR
Queue Stats
37W - 31L
1,584 Elo+
Party 1
King Arthur
King Arthur
RaulFlvz
King Arthur
Level 69
God Stats
116W - 139L
1,504 SR
Queue Stats
293W - 299L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
XxXShadowReaper
Kuzenbo
Level 107
God Stats
1W - 2L
1,342 SR
Queue Stats
187W - 179L
1,509 Elo+
Solo
Mercury
Mercury
harrooooo
Mercury
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 83L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 0
8,734
582
6,758
7,767
2,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
3 / 1 / 7
8,298
553
5,396
13,355
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
NoMoreMrIceGuy
King Arthur
13
2 / 1 / 6
8,349
557
9,617
14,569
10,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Snildt
Atlas
15
5 / 0 / 9
8,820
588
9,833
8,654
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Travnik
Olorun
14
6 / 3 / 4
9,184
612
6,475
13,582
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Alrest
Agni
13
1 / 5 / 2
7,651
510
10,307
7,996
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Freya
15
1 / 2 / 1
8,566
571
5,975
9,351
3,479
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
RaulFlvz
King Arthur
13
2 / 4 / 0
8,349
557
14,727
16,982
14,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 0
6,639
443
6,233
11,098
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
harrooooo
Mercury
13
0 / 5 / 1
6,800
453
2,590
15,237
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
6
6
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
L
Agni
Alrest
Agni
1
5
2
0.4
L
Freya
1
2
1
0.75
W
Khepri
3
1
7
6.5
W
King Arthur
NoMoreMrIceGuy
King Arthur
2
1
6
5
L
King Arthur
RaulFlvz
King Arthur
2
4
0
0.5
W
Atlas
Snildt
Atlas
5
0
9
9.5
W
Olorun
Travnik
Olorun
6
3
4
2.67
L
2
3
0
0.67
L
Mercury
harrooooo
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,079
Damage
39,832
57,927
Taken
60,664
32,094
Mitigated
36,446
18,549
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,758
3,737
0
3,952
7,767
2,914
315
4,817
2,921
0
69,950
L
Agni
Alrest
Agni
10,307
435
0
589
7,996
2,658
0
5,611
2,385
51,163
1,714
L
Freya
5,975
1,871
0
5,853
9,351
3,479
0
1,044
8,307
72,053
5,914
W
Khepri
5,396
779
208
3,245
13,355
10,918
113
4,963
8,063
21,264
1,289
W
King Arthur
NoMoreMrIceGuy
King Arthur
9,617
2,026
0
729
14,569
10,065
0
728
13,801
4,912
55,960
L
King Arthur
RaulFlvz
King Arthur
14,727
1,797
0
3,992
16,982
14,749
0
4,823
12,159
0
67,406
W
Atlas
Snildt
Atlas
9,833
2,782
0
3,055
8,654
4,225
0
1,856
6,798
57,829
2,237
W
Olorun
Travnik
Olorun
6,475
3,439
335
7,025
13,582
3,972
721
8,841
4,512
65,155
2,746
L
6,233
2,312
0
1,469
11,098
10,481
0
5,104
5,994
26,897
111
L
Mercury
harrooooo
Mercury
2,590
822
0
6,771
15,237
5,079
0
5,251
9,986
0
54,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
38,005
479
Minions Killed
473
0
Camps Cleared
0
1,495,220
Distance Traveled
1,526,673
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,734
582
140
9
0
244,570
2
L
Agni
7,651
510
100
7
0
284,509
1
L
Freya
8,566
571
137
9
0
278,582
1
W
Khepri
8,298
553
28
2
0
321,935
7
W
King Arthur
8,349
557
102
7
0
291,588
0
L
King Arthur
8,349
557
119
8
0
295,565
0
W
Atlas
8,820
588
87
6
0
352,424
5
W
Olorun
9,184
612
122
8
0
284,703
0
L
Kuzenbo
6,639
443
22
1
0
324,563
0
L
Mercury
6,800
453
95
6
0
343,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role