Player Matchup

Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Silver I
EvilShadowDragon
Zeus
Silver I
Level 227
God Stats
92W - 72L
1,610 SR
Queue Stats
249W - 245L
1,121 MMR
Solo
Fenrir
Fenrir
Gold II
Klappman26
Fenrir
Gold II
Level 134
God Stats
1W - 4L
1,443 SR
Queue Stats
38W - 41L
1,515 MMR
Solo
Cabrakan
Cabrakan
Gold III
TheFastSpark
Cabrakan
Gold III
Level 162
God Stats
14W - 12L
1,661 SR
Queue Stats
468W - 474L
1,522 MMR
Solo
Skadi
Skadi
Silver II
temp-40075136720
Skadi
Silver II
Level 81
God Stats
25W - 28L
1,641 SR
Queue Stats
104W - 122L
1,165 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,571 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,624 SR
1,260 MMR
Scylla
Scylla
Silver II
FallingShadow6
Scylla
Silver II
Level 123
God Stats
1W - 2L
1,718 SR
Queue Stats
146W - 155L
1,141 MMR
Party 1
Mercury
Mercury
Silver I
RisingShadow6
Mercury
Silver I
Level 147
God Stats
4W - 10L
1,543 SR
Queue Stats
126W - 136L
1,348 MMR
Party 1
Bacchus
Bacchus
Silver I
Sammycakes77
Bacchus
Silver I
Level 157
God Stats
1W - 1L
1,726 SR
Queue Stats
98W - 114L
1,125 MMR
Solo
Cthulhu
Cthulhu
Gold III
TarzanKelley13
Cthulhu
Gold III
Level 99
God Stats
23W - 21L
1,565 SR
Queue Stats
75W - 81L
1,537 MMR
Solo
Hachiman
Hachiman
Silver I
iL u7ioN Master
Hachiman
Silver I
Level 145
God Stats
1W - 4L
1,568 SR
Queue Stats
220W - 234L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 1 / 2
3,801
760
1,786
4,087
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
3 / 0 / 0
4,317
863
1,555
1,175
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Klappman26
Fenrir
7
2 / 0 / 0
3,616
723
931
3,009
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
TheFastSpark
Cabrakan
6
1 / 0 / 1
3,811
762
586
2,742
1,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
3,593
719
1,445
2,341
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MulanHerculesHadesGebThor

VS

Bans
ThanatosZhong KuiDanzaburouAwilixJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,348
670
300
1,824
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
5
0 / 3 / 0
2,934
587
971
3,274
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Sammycakes77
Bacchus
2
0 / 1 / 0
2,604
521
174
1,242
809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 1 / 0
3,647
729
2,647
3,128
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
6
0 / 0 / 0
3,359
672
2,797
2,604
575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
2
1
W
3
0
0
3
L
0
2
0
0
W
Fenrir
Klappman26
Fenrir
2
0
0
2
L
Mercury
0
3
0
0
L
Bacchus
Sammycakes77
Bacchus
0
1
0
0
L
1
1
0
1
W
Cabrakan
TheFastSpark
Cabrakan
1
0
1
1.5
L
Hachiman
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,303
Damage
6,889
13,354
Taken
12,072
5,294
Mitigated
4,324
4,772
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,786
605
0
1,243
4,087
1,558
0
2,295
1,440
0
19,853
W
1,555
274
0
905
1,175
256
0
300
875
17,421
444
L
300
0
0
280
1,824
372
0
843
849
14,810
0
W
Fenrir
Klappman26
Fenrir
931
252
0
788
3,009
1,076
0
0
3,009
0
18,944
L
Mercury
971
331
0
175
3,274
862
0
719
2,511
0
10,469
L
Bacchus
Sammycakes77
Bacchus
174
0
0
228
1,242
809
0
333
909
1,423
0
L
2,647
503
0
490
3,128
1,706
0
0
3,128
17,371
0
W
Cabrakan
TheFastSpark
Cabrakan
586
312
0
1,196
2,742
1,783
0
64
2,678
9,351
0
L
Hachiman
2,797
1,349
0
1,068
2,604
575
0
33
2,571
0
17,349
W
1,445
646
0
640
2,341
621
0
110
2,231
0
19,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,138
Gold Earned
15,892
176
Minions Killed
119
0
Camps Cleared
0
520,360
Distance Traveled
441,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,801
760
41
8
0
101,513
0
W
Zeus
4,317
863
48
10
0
96,874
0
L
Scylla
3,348
670
26
5
0
90,550
0
W
Fenrir
3,616
723
35
7
0
119,241
0
L
Mercury
2,934
587
24
5
0
134,475
0
L
Bacchus
2,604
521
3
1
0
25,236
0
L
Cthulhu
3,647
729
37
7
0
101,647
2
W
Cabrakan
3,811
762
10
2
0
102,423
0
L
Hachiman
3,359
672
29
6
0
89,096
0
W
Skadi
3,593
719
42
8
0
100,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role