Player Matchup

Discordia
Discordia
Fyvoh
Discordia
Level 153
God Stats
1W - 2L
1,079 SR
Queue Stats
81W - 86L
1,479 Elo+
Solo
Amaterasu
Amaterasu
MarkAF1996
Amaterasu
Level 111
God Stats
3W - 2L
1,715 SR
Queue Stats
311W - 297L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Onearm83
Cthulhu
Level 121
God Stats
4W - 2L
1,487 SR
Queue Stats
338W - 345L
1,471 Elo+
Solo
Poseidon
Poseidon
P3RFIC PO1SON
Poseidon
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
369W - 384L
1,476 Elo+
Solo
Aphrodite
Aphrodite
WackMagic
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,539 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,493 Elo+

VS

Team Averages
Level 90
1,611 SR
1,426 Elo+
Yemoja
Yemoja
Alien1nUSA
Yemoja
Level 20
God Stats
1W - 1L
1,719 SR
Queue Stats
16W - 17L
1,380 Elo+
Solo
Bakasura
Bakasura
IcePrincessJ
Bakasura
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 83L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
ItzOrca93
Gilgamesh
Level 128
God Stats
2W - 1L
1,694 SR
Queue Stats
384W - 325L
1,495 Elo+
Solo
Camazotz
Camazotz
Zanll
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,286 Elo+
Solo
Jing Wei
Jing Wei
money304
Jing Wei
Level 149
God Stats
3W - 2L
1,642 SR
Queue Stats
94W - 112L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fyvoh
Discordia
20
5 / 1 / 22
12,889
758
25,175
9,766
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
MarkAF1996
Amaterasu
20
13 / 4 / 14
13,544
797
22,659
35,960
50,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Onearm83
Cthulhu
20
7 / 3 / 17
13,830
814
24,512
28,968
37,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
P3RFIC PO1SON
Poseidon
20
5 / 0 / 22
12,834
755
21,939
16,587
8,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Aphrodite
WackMagic
Aphrodite
19
5 / 3 / 23
12,129
713
13,146
16,209
10,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alien1nUSA
Yemoja
15
0 / 5 / 7
9,010
530
7,963
19,058
15,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
IcePrincessJ
Bakasura
17
4 / 11 / 6
10,904
641
8,332
21,871
10,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ItzOrca93
Gilgamesh
18
0 / 7 / 5
10,329
608
15,885
31,348
30,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Zanll
Camazotz
17
3 / 6 / 6
10,431
614
19,826
25,443
13,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
money304
Jing Wei
19
4 / 6 / 5
11,118
654
22,064
18,715
7,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
40
35
Kills
11
11
Deaths
35
98
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alien1nUSA
Yemoja
0
5
7
0.7
W
Discordia
Fyvoh
Discordia
5
1
22
16
L
Bakasura
IcePrincessJ
Bakasura
4
11
6
0.64
L
Gilgamesh
ItzOrca93
Gilgamesh
0
7
5
0.36
W
Amaterasu
MarkAF1996
Amaterasu
13
4
14
5
W
Cthulhu
Onearm83
Cthulhu
7
3
17
5.17
W
Poseidon
P3RFIC PO1SON
Poseidon
5
0
22
16
W
Aphrodite
WackMagic
Aphrodite
5
3
23
5.5
L
Camazotz
Zanll
Camazotz
3
6
6
1
L
Jing Wei
money304
Jing Wei
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,431
Damage
74,070
107,490
Taken
116,435
111,346
Mitigated
78,434
55,163
Healing
36,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alien1nUSA
Yemoja
7,963
2,918
9,270
3,676
19,058
15,793
0
13,054
5,674
12,653
911
W
Discordia
Fyvoh
Discordia
25,175
883
3,045
1,751
9,766
4,408
1,762
632
8,949
45,756
453
L
Bakasura
IcePrincessJ
Bakasura
8,332
4,985
2,775
3,714
21,871
10,864
0
17,299
4,368
0
12,683
L
Gilgamesh
ItzOrca93
Gilgamesh
15,885
2,385
533
6,698
31,348
30,763
0
21,500
9,341
1,560
34,823
W
Amaterasu
MarkAF1996
Amaterasu
22,659
11,774
906
11,192
35,960
50,983
1,186
3,722
31,595
0
30,506
W
Cthulhu
Onearm83
Cthulhu
24,512
1,592
3,517
7,310
28,968
37,725
499
2,837
25,126
51,256
2,146
W
Poseidon
P3RFIC PO1SON
Poseidon
21,939
2,441
740
1,864
16,587
8,096
2,510
437
15,468
56,521
301
W
Aphrodite
WackMagic
Aphrodite
13,146
1,864
15,259
9,579
16,209
10,134
414
1,119
14,695
24,006
0
L
Camazotz
Zanll
Camazotz
19,826
3,799
586
6,220
25,443
13,309
0
17,221
7,753
0
31,461
L
Jing Wei
money304
Jing Wei
22,064
16,712
552
2,916
18,715
7,705
0
14,600
3,894
0
52,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,226
Gold Earned
51,792
214
Minions Killed
165
0
Camps Cleared
0
1,730,319
Distance Traveled
1,385,073
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,010
530
11
1
0
237,819
0
W
Discordia
12,889
758
50
3
0
339,360
0
L
Bakasura
10,904
641
18
1
0
252,870
1
L
Gilgamesh
10,329
608
49
3
0
311,232
0
W
Amaterasu
13,544
797
18
1
0
339,764
0
W
Cthulhu
13,830
814
56
3
0
351,023
0
W
Poseidon
12,834
755
66
4
0
365,570
0
W
Aphrodite
12,129
713
24
1
0
334,602
0
L
Camazotz
10,431
614
26
2
0
312,796
0
L
Jing Wei
11,118
654
61
4
0
270,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role