Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Asdwi
Charybdis
Level 155
God Stats
6W - 5L
1,618 SR
Queue Stats
74W - 82L
1,485 Elo+
Solo
Cliodhna
Cliodhna
Gladiador755
Cliodhna
Level 102
God Stats
3W - 4L
1,551 SR
Queue Stats
58W - 41L
1,535 Elo+
Solo
Mulan
Mulan
Skadi7533
Mulan
Level 119
God Stats
3W - 3L
1,642 SR
Queue Stats
133W - 136L
1,363 Elo+
Solo
Ix Chel
Ix Chel
zakonprodan
Ix Chel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,328 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,442 Elo+

VS

Team Averages
Level 96
1,341 SR
1,308 Elo+
Surtr
Surtr
Ichigo784
Surtr
Level 139
God Stats
1W - 2L
1,260 SR
Queue Stats
193W - 199L
1,423 Elo+
Solo
Izanami
Izanami
PUP_Meilo
Izanami
Level 88
God Stats
2W - 0L
1,520 SR
Queue Stats
25W - 31L
1,411 Elo+
Solo
Ymir
Ymir
Prinz-Dennis
Ymir
Level 134
God Stats
4W - 5L
1,085 SR
Queue Stats
5W - 16L
1,009 Elo+
Party 1
Bastet
Bastet
Saggybaggy3
Bastet
Level 107
God Stats
4W - 3L
1,547 SR
Queue Stats
188W - 172L
1,508 Elo+
Solo
Janus
Janus
mjl2504
Janus
Level 10
God Stats
2W - 4L
1,293 SR
Queue Stats
5W - 9L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 1
5,096
463
3,130
4,371
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
Asdwi
Charybdis
10
0 / 2 / 0
5,490
499
5,437
6,391
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Gladiador755
Cliodhna
11
1 / 2 / 0
5,446
495
3,255
8,308
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
Skadi7533
Mulan
11
1 / 1 / 0
5,656
514
5,720
12,408
8,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
zakonprodan
Ix Chel
9
0 / 3 / 1
5,441
495
2,003
4,847
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ichigo784
Surtr
12
0 / 1 / 0
6,922
629
7,202
9,407
6,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
PUP_Meilo
Izanami
9
1 / 1 / 5
5,587
508
2,895
5,714
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 5
5,819
529
4,640
9,244
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
13
6 / 0 / 3
7,134
649
6,385
10,342
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
mjl2504
Janus
11
3 / 0 / 2
6,605
600
3,143
2,226
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
11
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Charybdis
Asdwi
Charybdis
0
2
0
0
L
Cliodhna
Gladiador755
Cliodhna
1
2
0
0.5
W
Surtr
Ichigo784
Surtr
0
1
0
0
W
Izanami
PUP_Meilo
Izanami
1
1
5
3.5
W
1
0
5
3.5
W
Bastet
6
0
3
7.5
L
Mulan
Skadi7533
Mulan
1
1
0
1
W
Janus
mjl2504
Janus
3
0
2
4
L
Ix Chel
zakonprodan
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
24,265
36,325
Taken
36,933
15,606
Mitigated
16,988
14,272
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,130
1,194
174
534
4,371
1,327
0
1,827
2,510
20,191
0
L
Charybdis
Asdwi
Charybdis
5,437
2,403
0
2,689
6,391
1,879
0
1,797
4,594
0
38,468
L
Cliodhna
Gladiador755
Cliodhna
3,255
492
0
3,737
8,308
2,466
0
1,827
6,447
0
41,645
W
Surtr
Ichigo784
Surtr
7,202
3,134
0
4,385
9,407
6,017
0
155
9,252
926
48,456
W
Izanami
PUP_Meilo
Izanami
2,895
1,896
0
2,183
5,714
1,507
182
685
5,029
0
39,749
W
4,640
1,265
0
2,364
9,244
5,755
0
1,979
7,257
18,247
0
W
Bastet
6,385
1,453
0
6,585
10,342
3,151
19
1,006
9,326
0
52,485
L
Mulan
Skadi7533
Mulan
5,720
1,519
0
5,851
12,408
8,609
0
466
11,378
0
37,197
W
Janus
mjl2504
Janus
3,143
52
0
375
2,226
558
0
1,285
936
30,615
1,535
L
Ix Chel
zakonprodan
Ix Chel
2,003
85
389
898
4,847
1,325
0
2,078
2,583
27,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
32,067
311
Minions Killed
370
0
Camps Cleared
0
960,364
Distance Traveled
1,070,016
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,096
463
18
2
0
150,410
0
L
Charybdis
5,490
499
76
7
0
182,714
2
L
Cliodhna
5,446
495
87
8
0
242,165
0
W
Surtr
6,922
629
107
10
0
175,391
6
W
Izanami
5,587
508
81
7
0
196,472
0
W
Ymir
5,819
529
18
2
0
220,198
2
W
Bastet
7,134
649
84
8
0
274,531
0
L
Mulan
5,656
514
73
7
0
192,702
2
W
Janus
6,605
600
80
7
0
203,424
5
L
Ix Chel
5,441
495
57
5
0
192,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role