Player Matchup

Skadi
Skadi
Platinum II
MauroRachet
Skadi
Platinum II
Level 102
God Stats
4W - 4L
1,590 SR
Queue Stats
48W - 45L
2,164 MMR
Solo
Ra
Ra
Bronze III
livinlaguclife
Ra
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,547 MMR
Party 1
Hercules
Hercules
Bronze III
thebusinesses
Hercules
Bronze III
Level 142
God Stats
2W - 4L
1,157 SR
Queue Stats
7W - 7L
1,607 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,415 SR
1,773 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,548 SR
1,643 MMR
Thor
Thor
Platinum IV
HEAVENS_KNIGHT_-
Thor
Platinum IV
Level 193
God Stats
3W - 1L
1,823 SR
Queue Stats
307W - 352L
1,693 MMR
Solo
Cthulhu
Cthulhu
Gold II
Qclllllll313
Cthulhu
Gold II
Level 92
God Stats
1W - 0L
1,185 SR
Queue Stats
119W - 120L
1,546 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
vSaiiph
Baron Samedi
Platinum V
Level 158
God Stats
12W - 8L
1,637 SR
Queue Stats
69W - 56L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,710
701
11,213
9,176
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 3
7,316
665
4,620
8,173
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
thebusinesses
Hercules
11
1 / 6 / 2
7,119
647
5,707
13,681
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KuzenboAchillesOdinNe ZhaAgni

VS

Bans
Morgan Le FayAresBacchusChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,326
848
7,491
6,659
3,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
Qclllllll313
Cthulhu
13
0 / 0 / 10
7,700
700
12,059
12,895
11,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
vSaiiph
Baron Samedi
13
5 / 2 / 5
8,809
801
8,070
7,884
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
2
1
1
2.5
W
Cthulhu
Qclllllll313
Cthulhu
0
0
10
5
L
0
4
3
0.38
L
Hercules
thebusinesses
Hercules
1
6
2
0.33
W
Baron Samedi
vSaiiph
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
27,620
31,030
Taken
27,438
15,975
Mitigated
20,112
10,090
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,491
650
0
2,046
6,659
3,623
0
862
5,713
0
26,688
L
11,213
2,956
0
849
9,176
3,026
0
5,623
3,028
0
38,808
W
Cthulhu
Qclllllll313
Cthulhu
12,059
267
49
4,427
12,895
11,885
0
2,469
10,035
33,899
2,025
L
4,620
585
2,201
3,412
8,173
2,697
48
5,062
2,705
23,361
227
L
Hercules
thebusinesses
Hercules
5,707
1,742
0
3,628
13,681
10,252
0
7,026
5,627
0
16,502
W
Baron Samedi
vSaiiph
Baron Samedi
8,070
181
1,504
3,572
7,884
4,604
0
1,281
6,372
34,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,145
Gold Earned
25,835
121
Minions Killed
142
0
Camps Cleared
0
615,113
Distance Traveled
661,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,326
848
40
4
0
221,047
0
L
Skadi
7,710
701
50
5
0
214,748
2
W
Cthulhu
7,700
700
32
3
0
230,447
0
L
Ra
7,316
665
50
5
0
203,089
0
L
Hercules
7,119
647
21
2
0
197,276
0
W
Baron Samedi
8,809
801
70
6
0
210,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role