Player Matchup

Horus
Horus
ITalkVERDI
Horus
Level 88
God Stats
3W - 5L
1,507 SR
Queue Stats
92W - 106L
1,443 Elo+
Solo
Pele
Pele
SmokinYmirPack
Pele
Level 26
God Stats
0W - 4L
1,142 SR
Queue Stats
42W - 60L
1,402 Elo+
Party 3
Vulcan
Vulcan
TheWolfShinobi
Vulcan
Level 109
God Stats
9W - 10L
1,514 SR
Queue Stats
38W - 51L
1,427 Elo+
Party 3
Xbalanque
Xbalanque
cj28gaming
Xbalanque
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,555 Elo+
Party 3
Charon
Charon
streakse
Charon
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
12W - 21L
1,434 Elo+
Party 3
Team Averages
Level 67
1,385 SR
1,452 Elo+

VS

Team Averages
Level 130
1,455 SR
1,520 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Akinwacho123
Apollo
Level 120
God Stats
7W - 7L
1,492 SR
Queue Stats
135W - 144L
1,520 Elo+
Party 1
Mulan
Mulan
AreolaLicker
Mulan
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
137W - 147L
1,537 Elo+
Party 2
Chronos
Chronos
GreivinM28
Chronos
Level 134
God Stats
2W - 5L
1,148 SR
Queue Stats
466W - 447L
1,489 Elo+
Solo
Thor
Thor
bigppzues
Thor
Level 127
God Stats
6W - 2L
1,634 SR
Queue Stats
157W - 152L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 1 / 1
6,910
691
6,584
8,672
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 1
5,983
598
3,409
8,795
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 2
5,529
553
5,162
4,605
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
cj28gaming
Xbalanque
9
0 / 5 / 1
4,657
466
1,946
6,027
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
streakse
Charon
9
1 / 1 / 1
5,223
522
1,286
6,934
2,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 4 / 5
6,318
632
4,673
6,213
1,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
13
4 / 0 / 1
7,119
712
4,524
4,858
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 5
6,595
660
3,265
7,927
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
GreivinM28
Chronos
10
0 / 4 / 1
5,755
576
2,806
7,870
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
12
4 / 0 / 2
6,482
648
4,389
6,474
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
14
14
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
5
1.38
W
Apollo
4
0
1
4.5
W
3
1
5
5.5
W
Chronos
GreivinM28
Chronos
0
4
1
0.13
L
Horus
4
1
1
4.5
L
3
3
1
1.17
L
1
4
2
0.5
W
Thor
4
0
2
5
L
Xbalanque
cj28gaming
Xbalanque
0
5
1
0.1
L
Charon
streakse
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,387
Damage
19,657
35,033
Taken
33,342
11,694
Mitigated
10,420
7,643
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,673
0
0
2,243
6,213
1,742
53
2,474
3,452
35,369
755
W
Apollo
4,524
2,943
0
2,983
4,858
1,674
556
879
3,979
0
50,929
W
3,265
790
0
1,783
7,927
3,444
0
1,959
5,859
0
34,955
W
Chronos
GreivinM28
Chronos
2,806
555
0
1,314
7,870
1,091
0
0
7,493
32,131
1,617
L
Horus
6,584
2,735
40
2,415
8,672
4,133
0
2,635
6,037
0
44,214
L
3,409
672
0
1,988
8,795
2,396
0
2,663
6,132
0
43,689
L
5,162
95
0
375
4,605
990
44
1,040
3,565
30,930
0
W
Thor
4,389
1,066
0
1,537
6,474
2,469
0
689
5,694
0
48,078
L
Xbalanque
cj28gaming
Xbalanque
1,946
921
0
788
6,027
1,266
0
0
6,027
0
21,881
L
Charon
streakse
Charon
1,286
372
0
2,037
6,934
2,909
125
956
5,978
15,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
32,269
282
Minions Killed
379
0
Camps Cleared
0
1,043,305
Distance Traveled
982,438
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,318
632
66
7
0
173,764
0
W
Apollo
7,119
712
82
8
0
199,622
0
W
Mulan
6,595
660
67
7
0
206,594
2
W
Chronos
5,755
576
80
8
0
174,076
0
L
Horus
6,910
691
83
8
0
220,551
3
L
Pele
5,983
598
72
7
0
226,760
0
L
Vulcan
5,529
553
63
6
0
196,469
1
W
Thor
6,482
648
84
8
0
228,382
3
L
Xbalanque
4,657
466
45
5
0
188,021
0
L
Charon
5,223
522
19
2
0
211,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role