Player Matchup

Hera
Hera
ChriisTiiaNiiKo
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,809 Elo+
Party 1
Gilgamesh
Gilgamesh
fulgen_5
Gilgamesh
Level 66
God Stats
2W - 1L
1,407 SR
Queue Stats
7W - 1L
1,755 Elo+
Party 1
Medusa
Medusa
proceller1
Medusa
Level 100
God Stats
6W - 3L
1,392 SR
Queue Stats
122W - 108L
1,497 Elo+
Solo
Team Averages
Level 84
1,433 SR
1,687 Elo+

VS

Team Averages
Level 148
1,325 SR
1,460 Elo+
Aphrodite
Aphrodite
Niiik
Aphrodite
Level 162
God Stats
4W - 13L
1,142 SR
Queue Stats
735W - 753L
1,549 Elo+
Solo
Hachiman
Hachiman
XMorrinX
Hachiman
Level 156
God Stats
1W - 1L
1,332 SR
Queue Stats
26W - 31L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
sadpepesyo
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
11,948
797
13,602
5,982
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
fulgen_5
Gilgamesh
16
3 / 2 / 6
11,262
751
7,624
14,378
11,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
proceller1
Medusa
17
6 / 3 / 6
12,284
819
15,755
11,940
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Niiik
Aphrodite
17
1 / 3 / 2
10,573
705
6,035
13,935
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XMorrinX
Hachiman
16
3 / 4 / 1
10,388
693
8,832
15,629
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Erlang Shen
sadpepesyo
Erlang Shen
11
2 / 5 / 2
8,830
589
7,060
14,282
10,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
6
6
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Aphrodite
Niiik
Aphrodite
1
3
2
0.67
L
Hachiman
XMorrinX
Hachiman
3
4
1
0.88
W
Gilgamesh
fulgen_5
Gilgamesh
3
2
6
3
W
Medusa
proceller1
Medusa
6
3
6
3
L
Erlang Shen
sadpepesyo
Erlang Shen
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
21,927
32,300
Taken
43,846
18,221
Mitigated
22,704
6,163
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,602
2,392
0
1,123
5,982
1,907
805
1,459
4,299
59,593
216
L
Aphrodite
Niiik
Aphrodite
6,035
520
3,315
7,832
13,935
6,679
0
4,331
9,473
50,219
0
L
Hachiman
XMorrinX
Hachiman
8,832
5,218
0
1,206
15,629
5,214
0
3,263
12,139
0
44,693
W
Gilgamesh
fulgen_5
Gilgamesh
7,624
1,919
0
1,558
14,378
11,846
0
1,905
12,207
0
30,048
W
Medusa
proceller1
Medusa
15,755
7,765
0
3,482
11,940
4,468
2,138
2,010
9,683
0
74,902
L
Erlang Shen
sadpepesyo
Erlang Shen
7,060
2,611
0
1,896
14,282
10,811
0
5,889
7,918
0
13,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
29,791
228
Minions Killed
180
0
Camps Cleared
0
918,764
Distance Traveled
747,006
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,948
797
98
7
0
297,170
0
L
Aphrodite
10,573
705
102
7
0
287,877
1
L
Hachiman
10,388
693
64
4
0
263,717
2
W
Gilgamesh
11,262
751
36
2
0
305,896
0
W
Medusa
12,284
819
94
6
0
315,698
1
L
Erlang Shen
8,830
589
14
1
0
195,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role