Player Matchup

Aphrodite
Aphrodite
AYellowLime3042
Aphrodite
Level 106
God Stats
39W - 35L
1,467 SR
Queue Stats
111W - 113L
1,412 Elo+
Party 1
Sobek
Sobek
Geezayllo
Sobek
Level 23
God Stats
5W - 3L
1,704 SR
Queue Stats
66W - 59L
1,489 Elo+
Party 1
Cupid
Cupid
GummiGoddess
Cupid
Level 77
God Stats
52W - 51L
1,524 SR
Queue Stats
494W - 513L
1,487 Elo+
Solo
Hachiman
Hachiman
Kamuitenchi
Hachiman
Level 125
God Stats
5W - 9L
1,597 SR
Queue Stats
40W - 45L
1,436 Elo+
Solo
Shiva
Shiva
terryz46
Shiva
Level 128
God Stats
50W - 31L
1,652 SR
Queue Stats
997W - 1,040L
1,450 Elo+
Solo
Team Averages
Level 92
1,589 SR
1,455 Elo+

VS

Team Averages
Level 62
1,548 SR
1,391 Elo+
Hachiman
Hachiman
ColdMenace815
Hachiman
Level 66
God Stats
24W - 28L
1,487 SR
Queue Stats
293W - 311L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
MayaScamsFr
Ah Puch
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 40L
1,273 Elo+
Party 2
Bacchus
Bacchus
TitaniumDevil16
Bacchus
Level 69
God Stats
19W - 9L
1,519 SR
Queue Stats
54W - 53L
1,469 Elo+
Solo
Discordia
Discordia
Yanderemanda
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Solo
Cliodhna
Cliodhna
donkponk
Cliodhna
Level 65
God Stats
1W - 1L
1,733 SR
Queue Stats
33W - 29L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AYellowLime3042
Aphrodite
18
2 / 1 / 23
12,384
1,126
8,301
9,030
9,463
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Geezayllo
Sobek
18
5 / 3 / 11
11,227
1,021
8,693
8,541
6,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 0 / 10
11,584
1,053
10,901
8,634
3,193
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Kamuitenchi
Hachiman
18
11 / 3 / 10
13,093
1,190
23,782
11,201
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
terryz46
Shiva
17
5 / 2 / 15
11,610
1,055
18,138
15,308
16,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

335

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ColdMenace815
Hachiman
16
2 / 8 / 7
10,946
995
13,843
18,497
9,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MayaScamsFr
Ah Puch
15
0 / 8 / 7
9,947
904
7,215
15,659
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 1 / 3
11,400
1,036
11,781
15,601
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
Yanderemanda
Discordia
15
0 / 2 / 2
9,076
825
1,250
6,999
2,440
Cliodhna
donkponk
Cliodhna
16
2 / 9 / 6
11,087
1,008
10,891
17,329
6,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
28
Kills
9
9
Deaths
28
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AYellowLime3042
Aphrodite
2
1
23
13.5
L
Hachiman
ColdMenace815
Hachiman
2
8
7
0.69
W
Sobek
Geezayllo
Sobek
5
3
11
3.5
W
5
0
10
10
W
Hachiman
Kamuitenchi
Hachiman
11
3
10
5.33
L
Ah Puch
MayaScamsFr
Ah Puch
0
8
7
0.44
L
5
1
3
6.5
L
Discordia
Yanderemanda
Discordia
0
2
2
0.5
L
Cliodhna
donkponk
Cliodhna
2
9
6
0.56
W
Shiva
terryz46
Shiva
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,815
Damage
44,980
52,714
Taken
74,085
40,526
Mitigated
32,893
22,408
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AYellowLime3042
Aphrodite
8,301
64
7,640
5,384
9,030
9,463
0
5,293
3,737
17,534
659
L
Hachiman
ColdMenace815
Hachiman
13,843
10,422
220
1,350
18,497
9,173
0
2,540
15,957
0
24,587
W
Sobek
Geezayllo
Sobek
8,693
331
0
544
8,541
6,002
0
2,964
5,577
14,407
244
W
10,901
4,437
1,370
3,006
8,634
3,193
0
3,509
5,125
0
28,625
W
Hachiman
Kamuitenchi
Hachiman
23,782
13,679
0
2,294
11,201
5,006
0
4,281
6,920
0
50,867
L
Ah Puch
MayaScamsFr
Ah Puch
7,215
1,554
0
90
15,659
5,866
0
4,145
11,514
13,018
0
L
11,781
478
0
998
15,601
9,175
0
4,331
11,270
18,884
0
L
Discordia
Yanderemanda
Discordia
1,250
0
0
0
6,999
2,440
0
841
6,158
4,314
0
L
Cliodhna
donkponk
Cliodhna
10,891
1,403
0
0
17,329
6,239
0
4,668
12,661
0
36,736
W
Shiva
terryz46
Shiva
18,138
1,934
177
1,993
15,308
16,862
0
4,199
10,549
0
33,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,898
Gold Earned
52,456
191
Minions Killed
108
5
Camps Cleared
4
1,025,937
Distance Traveled
755,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,384
1,126
28
3
0
213,399
0
L
Hachiman
10,946
995
20
2
2
136,573
0
W
Sobek
11,227
1,021
13
1
1
213,149
0
W
Cupid
11,584
1,053
55
5
2
229,722
0
W
Hachiman
13,093
1,190
63
6
0
180,583
0
L
Ah Puch
9,947
904
12
1
0
172,614
0
L
Bacchus
11,400
1,036
16
1
2
215,428
0
L
Discordia
9,076
825
3
0
0
76,089
0
L
Cliodhna
11,087
1,008
57
5
0
154,975
0
W
Shiva
11,610
1,055
32
3
2
189,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role