Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Boorzik_71
Arachne
Level 108
God Stats
61W - 56L
1,591 SR
Queue Stats
424W - 428L
1,469 Elo+
Solo
Chaac
Chaac
EarlessFalcon
Chaac
Level 127
God Stats
2W - 1L
1,454 SR
Queue Stats
11W - 5L
1,402 Elo+
Party 1
Nut
Nut
FilmOfTheNaughty
Nut
Level 26
God Stats
0W - 1L
1,949 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
bountyhunt3rmax
Cthulhu
Level 119
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,414 Elo+

VS

Team Averages
Level 94
1,529 SR
1,455 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
LEGRINCH5459
Charybdis
Level 47
God Stats
21W - 22L
1,435 SR
Queue Stats
99W - 98L
1,385 Elo+
Party 2
Terra
Terra
Tacsko
Terra
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 43L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
Themuffin420
Kuzenbo
Level 67
God Stats
1W - 1L
1,503 SR
Queue Stats
56W - 59L
1,443 Elo+
Solo
Anubis
Anubis
john41000
Anubis
Level 78
God Stats
19W - 6L
1,706 SR
Queue Stats
112W - 112L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 2 / 0
5,174
398
830
3,959
1,080
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Boorzik_71
Arachne
11
2 / 7 / 0
6,841
526
4,587
11,591
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
5 / 2 / 1
7,797
600
10,654
12,272
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 10 / 2
5,647
434
2,236
9,508
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 1
6,048
465
6,969
10,159
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 2 / 4
7,589
584
6,055
11,974
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LEGRINCH5459
Charybdis
14
9 / 1 / 3
8,975
690
8,799
7,770
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Terra
Tacsko
Terra
12
1 / 4 / 1
6,869
528
4,576
9,193
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
Themuffin420
Kuzenbo
12
4 / 0 / 9
8,515
655
5,846
9,858
11,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
john41000
Anubis
12
5 / 1 / 4
7,790
599
7,303
6,007
2,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
23
23
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Ne Zha
 
Ne Zha
4
2
4
3
L
Arachne
Boorzik_71
Arachne
2
7
0
0.29
L
5
2
1
2.75
L
0
10
2
0.1
W
Charybdis
LEGRINCH5459
Charybdis
9
1
3
10.5
W
Terra
Tacsko
Terra
1
4
1
0.38
W
Kuzenbo
Themuffin420
Kuzenbo
4
0
9
8.5
L
0
2
1
0.25
W
Anubis
john41000
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
32,579
47,489
Taken
44,802
21,521
Mitigated
24,851
8,668
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
830
148
0
1,095
3,959
1,080
0
1,945
2,014
12,558
0
W
Ne Zha
 
Ne Zha
6,055
2,258
0
4,012
11,974
4,775
0
1,186
10,461
0
61,863
L
Arachne
Boorzik_71
Arachne
4,587
3,573
0
1,804
11,591
3,387
0
5,011
6,580
0
39,813
L
10,654
355
0
5,209
12,272
9,197
0
3,978
8,294
0
49,294
L
2,236
1,308
0
0
9,508
2,113
0
1,120
8,388
0
22,723
W
Charybdis
LEGRINCH5459
Charybdis
8,799
4,197
0
3,313
7,770
2,430
4,709
718
6,764
0
54,606
W
Terra
Tacsko
Terra
4,576
355
10
1,934
9,193
3,863
0
1,242
7,221
33,224
567
W
Kuzenbo
Themuffin420
Kuzenbo
5,846
1,931
0
1,951
9,858
11,232
116
1,157
8,274
24,944
1,102
L
6,969
259
60
500
10,159
5,744
0
5,254
4,905
32,164
607
W
Anubis
john41000
Anubis
7,303
103
0
2,310
6,007
2,551
630
2,180
3,473
45,745
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
39,738
279
Minions Killed
367
0
Camps Cleared
0
1,160,269
Distance Traveled
1,334,594
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,174
398
28
2
0
131,315
0
W
Ne Zha
7,589
584
89
7
0
304,154
3
L
Arachne
6,841
526
68
5
0
279,475
0
L
Chaac
7,797
600
77
6
0
244,272
7
L
Nut
5,647
434
43
3
0
227,069
0
W
Charybdis
8,975
690
90
7
0
226,706
0
W
Terra
6,869
528
76
6
0
276,929
0
W
Kuzenbo
8,515
655
29
2
0
286,553
4
L
Cthulhu
6,048
465
63
5
0
278,138
0
W
Anubis
7,790
599
83
6
0
240,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role