Player Matchup

Danzaburou
Danzaburou
AlphaWendigo973
Danzaburou
Level 129
God Stats
3W - 2L
1,235 SR
Queue Stats
143W - 140L
1,499 Elo+
Solo
Athena
Athena
C0UGARBA1T
Athena
Level 138
God Stats
2W - 2L
1,549 SR
Queue Stats
398W - 406L
1,544 Elo+
Solo
Hou Yi
Hou Yi
Lomanga
Hou Yi
Level 150
God Stats
0W - 2L
1,266 SR
Queue Stats
154W - 132L
1,628 Elo+
Solo
Kukulkan
Kukulkan
dahrkk
Kukulkan
Level 129
God Stats
1W - 1L
1,382 SR
Queue Stats
66W - 71L
1,531 Elo+
Solo
Yemoja
Yemoja
fatalhitman831
Yemoja
Level 125
God Stats
4W - 4L
1,613 SR
Queue Stats
580W - 624L
1,482 Elo+
Solo
Team Averages
Level 134
1,409 SR
1,537 Elo+

VS

Team Averages
Level 156
1,625 SR
1,483 Elo+
Medusa
Medusa
APEX xPREDAT0R
Medusa
Level 144
God Stats
3W - 2L
1,471 SR
Queue Stats
53W - 51L
1,508 Elo+
Solo
Sobek
Sobek
MadameDarkmoon
Sobek
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,431 Elo+
Party 1
Poseidon
Poseidon
RealKingSully
Poseidon
Level 126
God Stats
1W - 0L
1,742 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
Swedest
Ares
Level 197
God Stats
2W - 2L
1,390 SR
Queue Stats
134W - 137L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
Th4BUSHI
Aphrodite
Level 154
God Stats
9W - 4L
2,021 SR
Queue Stats
693W - 721L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaWendigo973
Danzaburou
15
4 / 7 / 6
9,715
810
15,092
13,221
6,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
C0UGARBA1T
Athena
12
1 / 8 / 7
8,273
689
7,811
18,384
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Lomanga
Hou Yi
15
1 / 7 / 3
8,404
700
10,867
12,618
5,339
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
dahrkk
Kukulkan
17
4 / 4 / 4
9,750
813
17,703
9,552
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 6
8,632
719
4,578
15,080
13,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 13
12,110
1,009
23,602
18,187
9,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 24
11,304
942
9,023
23,094
25,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Poseidon
RealKingSully
Poseidon
17
3 / 2 / 18
10,445
870
13,315
7,514
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Swedest
Ares
17
6 / 3 / 21
11,249
937
12,196
19,412
21,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Th4BUSHI
Aphrodite
16
2 / 1 / 20
9,723
810
5,114
10,178
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
126
11
Kills
30
30
Deaths
11
26
Assists
96
Player
Kills
Deaths
Assists
KDA
W
14
2
13
10.25
L
Danzaburou
AlphaWendigo973
Danzaburou
4
7
6
1
L
Athena
C0UGARBA1T
Athena
1
8
7
0.56
L
Hou Yi
Lomanga
Hou Yi
1
7
3
0.36
W
5
3
24
5.67
W
Poseidon
RealKingSully
Poseidon
3
2
18
6
W
Ares
Swedest
Ares
6
3
21
5.5
W
Aphrodite
Th4BUSHI
Aphrodite
2
1
20
12
L
Kukulkan
dahrkk
Kukulkan
4
4
4
1.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,051
Damage
63,250
68,855
Taken
78,385
50,734
Mitigated
67,090
17,722
Healing
36,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,602
8,693
603
2,499
18,187
9,538
3,277
8,102
9,354
0
45,415
L
Danzaburou
AlphaWendigo973
Danzaburou
15,092
3,751
0
2,123
13,221
6,140
0
10,260
2,961
0
23,670
L
Athena
C0UGARBA1T
Athena
7,811
740
593
1,924
18,384
21,181
0
10,526
7,858
9,662
1,350
L
Hou Yi
Lomanga
Hou Yi
10,867
3,367
568
1,018
12,618
5,339
0
5,795
6,823
0
19,989
W
9,023
599
6,261
6,740
23,094
25,495
639
5,774
16,660
18,977
117
W
Poseidon
RealKingSully
Poseidon
13,315
1,558
1,100
1,231
7,514
3,151
1,467
2,575
4,738
39,682
810
W
Ares
Swedest
Ares
12,196
713
0
833
19,412
21,263
334
5,330
13,561
18,233
358
W
Aphrodite
Th4BUSHI
Aphrodite
5,114
557
11,435
5,423
10,178
7,643
882
5,014
4,785
10,202
1,413
L
Kukulkan
dahrkk
Kukulkan
17,703
669
0
354
9,552
4,842
0
4,082
5,470
42,635
0
L
4,578
966
7,117
4,025
15,080
13,232
0
8,024
7,056
8,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,774
Gold Earned
54,831
123
Minions Killed
160
0
Camps Cleared
0
1,014,303
Distance Traveled
1,172,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,110
1,009
50
4
0
250,709
0
L
Danzaburou
9,715
810
11
1
0
201,871
0
L
Athena
8,273
689
5
0
0
228,358
0
L
Hou Yi
8,404
700
18
2
0
197,803
0
W
Sobek
11,304
942
13
1
0
225,786
0
W
Poseidon
10,445
870
63
5
0
241,427
0
W
Ares
11,249
937
11
1
0
198,576
0
W
Aphrodite
9,723
810
23
2
0
256,280
0
L
Kukulkan
9,750
813
81
7
0
219,329
0
L
Yemoja
8,632
719
8
1
0
166,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role