Player Matchup

Medusa
Medusa
 
Medusa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brookehta
Sol
Level 88
God Stats
3W - 1L
1,804 SR
Queue Stats
29W - 25L
1,570 Elo+
Solo
Danzaburou
Danzaburou
NittyNit276
Danzaburou
Level 60
God Stats
12W - 14L
1,456 SR
Queue Stats
117W - 151L
1,434 Elo+
Party 2
Horus
Horus
brahamtattoo22
Horus
Level 41
God Stats
3W - 2L
1,716 SR
Queue Stats
48W - 61L
1,446 Elo+
Party 2
Nemesis
Nemesis
conanloko22
Nemesis
Level 146
God Stats
64W - 65L
1,468 SR
Queue Stats
486W - 516L
1,400 Elo+
Party 2
Team Averages
Level 85
1,589 SR
1,470 Elo+

VS

Team Averages
Level 111
1,639 SR
1,546 Elo+
Bastet
Bastet
Fvtvre6303
Bastet
Level 75
God Stats
2W - 0L
1,943 SR
Queue Stats
150W - 106L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
HoneyBadger9831
Ah Puch
Level 143
God Stats
33W - 21L
1,587 SR
Queue Stats
109W - 99L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
Miirajane
Nu Wa
Level 110
God Stats
12W - 13L
1,498 SR
Queue Stats
122W - 97L
1,508 Elo+
Party 1
Ymir
Ymir
NiceMalice
Ymir
Level 57
God Stats
30W - 23L
1,631 SR
Queue Stats
100W - 104L
1,504 Elo+
Party 3
Charybdis
Charybdis
sagemastah
Charybdis
Level 169
God Stats
26W - 17L
1,537 SR
Queue Stats
268W - 194L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 0 / 0
5,294
1,059
896
2,241
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,822
964
0
178
56
Danzaburou
NittyNit276
Danzaburou
10
0 / 5 / 0
5,232
1,046
2,068
6,708
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 3 / 0
5,207
1,041
943
9,555
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
conanloko22
Nemesis
9
0 / 5 / 0
5,116
1,023
2,566
6,986
2,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

320

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fvtvre6303
Bastet
11
4 / 0 / 6
6,604
1,321
3,918
1,633
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 10
6,239
1,248
5,091
543
228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Miirajane
Nu Wa
11
2 / 0 / 7
5,912
1,182
5,485
1,958
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 0 / 9
6,120
1,224
3,223
2,956
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
sagemastah
Charybdis
11
3 / 0 / 9
6,544
1,309
3,329
1,341
422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
13
13
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
0
0
0
0
W
Bastet
Fvtvre6303
Bastet
4
0
6
7
W
2
0
10
7
W
Nu Wa
Miirajane
Nu Wa
2
0
7
5.5
W
2
0
9
6.5
L
Danzaburou
NittyNit276
Danzaburou
0
5
0
0
L
0
3
0
0
L
Nemesis
conanloko22
Nemesis
0
5
0
0
W
Charybdis
sagemastah
Charybdis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,473
Damage
21,046
25,668
Taken
8,431
11,828
Mitigated
4,431
2,546
Healing
1,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
896
434
0
0
2,241
644
0
762
1,479
0
9,379
L
0
0
0
0
178
56
0
178
0
0
0
W
Bastet
Fvtvre6303
Bastet
3,918
1,018
0
448
1,633
612
0
0
1,568
0
12,902
W
5,091
198
243
191
543
228
0
0
543
15,149
384
W
Nu Wa
Miirajane
Nu Wa
5,485
2,153
0
0
1,958
528
0
0
1,958
12,535
0
W
3,223
1,339
120
474
2,956
2,641
0
0
2,815
6,905
0
L
Danzaburou
NittyNit276
Danzaburou
2,068
685
0
765
6,708
1,997
0
3,901
2,660
0
17,379
L
943
198
384
1,095
9,555
6,692
0
5,313
4,098
0
8,651
L
Nemesis
conanloko22
Nemesis
2,566
600
0
302
6,986
2,439
0
3,137
3,778
0
10,442
W
Charybdis
sagemastah
Charybdis
3,329
1,451
0
68
1,341
422
0
0
1,341
0
12,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
31,419
84
Minions Killed
98
3
Camps Cleared
7
320,210
Distance Traveled
488,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,294
1,059
28
6
1
88,653
0
L
Sol
4,822
964
0
0
0
0
0
W
Bastet
6,604
1,321
19
4
3
110,994
0
W
Ah Puch
6,239
1,248
32
6
2
102,776
0
W
Nu Wa
5,912
1,182
20
4
2
94,877
0
W
Ymir
6,120
1,224
7
1
0
88,659
0
L
Danzaburou
5,232
1,046
32
6
0
58,517
0
L
Horus
5,207
1,041
14
3
1
98,291
0
L
Nemesis
5,116
1,023
10
2
1
74,749
0
W
Charybdis
6,544
1,309
20
4
0
91,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role