Player Matchup

Bellona
Bellona
CleanestNine69
Bellona
Level 46
God Stats
1W - 2L
1,296 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
UndoneCrusty
Cthulhu
Level 86
God Stats
0W - 2L
1,795 SR
Queue Stats
10W - 8L
1,608 Elo+
Party 2
Izanami
Izanami
ZuluMan124
Izanami
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 46
1,530 SR
1,536 Elo+

VS

Team Averages
Level 152
1,533 SR
1,381 Elo+
Horus
Horus
IzaGodOfTheDeath
Horus
Level 215
God Stats
10W - 4L
1,608 SR
Queue Stats
421W - 446L
1,468 Elo+
Party 1
Izanami
Izanami
OhhNaock
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,211 Elo+
Solo
Nu Wa
Nu Wa
korallen_Ratte
Nu Wa
Level 157
God Stats
14W - 15L
1,491 SR
Queue Stats
408W - 440L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,694
641
6,778
13,037
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
UndoneCrusty
Cthulhu
12
2 / 6 / 2
8,106
676
9,008
15,845
12,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
ZuluMan124
Izanami
13
0 / 5 / 4
7,744
645
4,170
11,892
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,505
792
9,315
13,274
13,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
OhhNaock
Izanami
16
8 / 1 / 5
10,767
897
12,952
9,451
3,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 9
8,693
724
11,326
6,467
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
5
1
7
8.5
W
Izanami
OhhNaock
Izanami
8
1
5
10.5
L
Cthulhu
UndoneCrusty
Cthulhu
2
6
2
0.5
L
Izanami
ZuluMan124
Izanami
0
5
4
0.4
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
33,593
40,774
Taken
29,192
24,678
Mitigated
19,897
4,628
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,778
1,725
0
1,998
13,037
8,909
0
3,139
9,425
1,126
24,332
W
9,315
4,562
1,033
4,799
13,274
13,423
217
3,929
9,014
0
22,658
W
Izanami
OhhNaock
Izanami
12,952
9,405
0
1,494
9,451
3,842
834
2,488
6,817
0
64,165
L
Cthulhu
UndoneCrusty
Cthulhu
9,008
612
77
1,187
15,845
12,426
0
5,328
10,024
25,711
0
L
Izanami
ZuluMan124
Izanami
4,170
3,306
0
1,366
11,892
3,343
78
1,745
9,926
0
23,442
W
11,326
3,676
0
258
6,467
2,632
1,178
2,975
3,273
32,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
28,965
107
Minions Killed
173
0
Camps Cleared
0
568,098
Distance Traveled
609,346
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,694
641
30
3
0
204,559
0
W
Horus
9,505
792
20
2
0
227,209
0
W
Izanami
10,767
897
106
9
0
202,848
0
L
Cthulhu
8,106
676
32
3
0
186,465
1
L
Izanami
7,744
645
45
4
0
177,074
0
W
Nu Wa
8,693
724
47
4
0
179,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role