Player Matchup

Gilgamesh
Gilgamesh
Fguwopp
Gilgamesh
Level 128
God Stats
1W - 2L
1,513 SR
Queue Stats
15W - 23L
1,418 Elo+
Party 1
Shiva
Shiva
JAlxonsoo
Shiva
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,392 Elo+
Party 1
Tiamat
Tiamat
Nugzzzz
Tiamat
Level 183
God Stats
183W - 43L
1,914 SR
Queue Stats
1,599W - 393L
1,852 Elo+
Solo
Janus
Janus
TheHokageIX
Janus
Level 133
God Stats
1W - 0L
1,700 SR
Queue Stats
9W - 6L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
dext100
Danzaburou
Level 104
God Stats
1W - 1L
1,489 SR
Queue Stats
16W - 25L
1,363 Elo+
Party 1
Team Averages
Level 139
1,623 SR
1,510 Elo+

VS

Team Averages
Level 95
1,455 SR
1,521 Elo+
Chiron
Chiron
O_PINARD
Chiron
Level 128
God Stats
2W - 6L
1,180 SR
Queue Stats
120W - 135L
1,550 Elo+
Solo
Cliodhna
Cliodhna
Regurgitate
Cliodhna
Level 126
God Stats
34W - 23L
1,647 SR
Queue Stats
214W - 193L
1,599 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
Level 84
God Stats
20W - 30L
1,494 SR
Queue Stats
228W - 229L
1,418 Elo+
Solo
The Morrigan
The Morrigan
West3625
The Morrigan
Level 70
God Stats
2W - 2L
1,639 SR
Queue Stats
31W - 29L
1,525 Elo+
Solo
Anubis
Anubis
majorsalt13
Anubis
Level 67
God Stats
1W - 2L
1,315 SR
Queue Stats
178W - 155L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fguwopp
Gilgamesh
14
3 / 1 / 6
8,860
886
5,084
9,526
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
JAlxonsoo
Shiva
14
3 / 2 / 4
8,701
870
7,247
7,316
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Nugzzzz
Tiamat
17
7 / 0 / 6
10,385
1,039
14,234
6,641
6,428
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 6
8,961
896
5,603
5,344
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
dext100
Danzaburou
14
2 / 1 / 6
8,379
838
2,135
5,333
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
O_PINARD
Chiron
14
2 / 1 / 1
8,556
856
5,200
5,241
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Regurgitate
Cliodhna
13
1 / 2 / 2
8,258
826
4,567
8,090
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
14
0 / 4 / 1
8,462
846
3,526
7,061
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
West3625
The Morrigan
14
1 / 4 / 5
8,947
895
3,991
6,235
2,103
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
2 / 7 / 3
8,583
858
7,214
11,125
4,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
6
6
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fguwopp
Gilgamesh
3
1
6
6
W
Shiva
JAlxonsoo
Shiva
3
2
4
2.5
W
Tiamat
Nugzzzz
Tiamat
7
0
6
10
L
Chiron
O_PINARD
Chiron
2
1
1
2.5
L
Cliodhna
Regurgitate
Cliodhna
1
2
2
1
W
3
2
6
3
L
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
0
4
1
0.13
L
The Morrigan
West3625
The Morrigan
1
4
5
0.88
W
Danzaburou
dext100
Danzaburou
2
1
6
5
L
Anubis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,303
Damage
24,498
34,160
Taken
37,752
20,394
Mitigated
12,659
6,235
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fguwopp
Gilgamesh
5,084
795
0
427
9,526
5,824
564
3,137
6,365
0
19,488
W
Shiva
JAlxonsoo
Shiva
7,247
664
0
1,341
7,316
5,216
196
2,538
4,778
0
18,798
W
Tiamat
Nugzzzz
Tiamat
14,234
1,208
0
2,627
6,641
6,428
0
2,622
4,019
43,130
1,540
L
Chiron
O_PINARD
Chiron
5,200
1,083
206
1,149
5,241
1,439
567
2,766
2,176
0
18,786
L
Cliodhna
Regurgitate
Cliodhna
4,567
470
0
416
8,090
2,560
0
3,562
4,097
0
15,863
W
5,603
222
0
644
5,344
1,341
379
1,480
3,864
21,871
577
L
Ah Muzen Cab
Tuca Mote8761
Ah Muzen Cab
3,526
291
0
228
7,061
2,159
486
3,215
3,525
0
25,650
L
The Morrigan
West3625
The Morrigan
3,991
732
0
0
6,235
2,103
0
2,936
3,059
30,630
0
W
Danzaburou
dext100
Danzaburou
2,135
756
0
1,196
5,333
1,585
286
1,404
3,929
0
10,326
L
Anubis
7,214
329
0
1,388
11,125
4,398
0
5,626
4,803
17,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
42,806
228
Minions Killed
205
0
Camps Cleared
0
1,054,906
Distance Traveled
966,366
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,860
886
33
3
0
207,073
1
W
Shiva
8,701
870
26
3
0
208,551
0
W
Tiamat
10,385
1,039
98
10
0
247,717
1
L
Chiron
8,556
856
30
3
0
208,771
2
L
Cliodhna
8,258
826
31
3
0
228,201
0
W
Janus
8,961
896
45
5
0
213,135
1
L
Ah Muzen Cab
8,462
846
48
5
0
167,128
0
L
The Morrigan
8,947
895
67
7
0
193,152
0
W
Danzaburou
8,379
838
26
3
0
178,430
0
L
Anubis
8,583
858
29
3
0
169,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role