Player Matchup

Izanami
Izanami
Alenaisles
Izanami
Level 69
God Stats
13W - 21L
1,346 SR
Queue Stats
144W - 133L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Shockwavefull
Gilgamesh
Level 89
God Stats
47W - 35L
1,545 SR
Queue Stats
530W - 525L
1,390 Elo+
Solo
Ra
Ra
Toad26A
Ra
Level 147
God Stats
76W - 81L
1,458 SR
Queue Stats
570W - 572L
1,448 Elo+
Solo
Scylla
Scylla
i_rumen
Scylla
Level 124
God Stats
3W - 1L
1,853 SR
Queue Stats
6W - 9L
1,495 Elo+
Party 1
Thanatos
Thanatos
novapkr
Thanatos
Level 123
God Stats
2W - 4L
1,612 SR
Queue Stats
166W - 148L
1,490 Elo+
Party 1
Team Averages
Level 110
1,563 SR
1,450 Elo+

VS

Team Averages
Level 96
1,537 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Alkedin
Gilgamesh
Level 67
God Stats
12W - 9L
1,541 SR
Queue Stats
72W - 65L
1,471 Elo+
Party 2
Cernunnos
Cernunnos
DeadDreamx_
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,587 Elo+
Solo
He Bo
He Bo
FiniteSkillz
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 26L
1,434 Elo+
Solo
Bake Kujira
Bake Kujira
Lilwill8272
Bake Kujira
Level 149
God Stats
17W - 17L
1,556 SR
Queue Stats
89W - 101L
1,410 Elo+
Solo
Arachne
Arachne
Neebz93
Arachne
Level 60
God Stats
46W - 34L
1,588 SR
Queue Stats
86W - 79L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alenaisles
Izanami
17
7 / 6 / 3
10,731
596
14,765
18,217
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Shockwavefull
Gilgamesh
16
2 / 3 / 2
10,375
576
15,897
21,045
14,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 1 / 3
7,099
394
4,246
4,793
1,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
i_rumen
Scylla
15
4 / 6 / 6
9,318
518
11,840
12,464
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
novapkr
Thanatos
15
7 / 2 / 0
9,242
513
10,059
17,604
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alkedin
Gilgamesh
15
2 / 2 / 1
8,518
473
11,932
21,353
27,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
DeadDreamx_
Cernunnos
16
3 / 3 / 2
9,857
548
5,826
12,293
3,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 6 / 0
11,492
638
21,068
14,492
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Lilwill8272
Bake Kujira
13
1 / 5 / 6
9,015
501
7,869
15,186
9,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Neebz93
Arachne
13
1 / 5 / 3
8,200
456
5,024
15,489
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
21
Kills
18
18
Deaths
21
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alenaisles
Izanami
7
6
3
1.42
W
Gilgamesh
Alkedin
Gilgamesh
2
2
1
1.25
W
Cernunnos
DeadDreamx_
Cernunnos
3
3
2
1.33
W
11
6
0
1.83
W
Bake Kujira
Lilwill8272
Bake Kujira
1
5
6
0.8
W
Arachne
Neebz93
Arachne
1
5
3
0.5
L
Gilgamesh
Shockwavefull
Gilgamesh
2
3
2
1
L
1
1
3
2.5
L
Scylla
i_rumen
Scylla
4
6
6
1.17
L
Thanatos
novapkr
Thanatos
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,807
Damage
51,719
74,123
Taken
78,813
29,571
Mitigated
50,004
24,735
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alenaisles
Izanami
14,765
11,526
0
4,949
18,217
4,766
2,068
8,176
10,041
0
83,064
W
Gilgamesh
Alkedin
Gilgamesh
11,932
3,389
0
4,266
21,353
27,041
0
0
21,353
0
55,751
W
Cernunnos
DeadDreamx_
Cernunnos
5,826
3,150
0
3,260
12,293
3,765
649
3,566
8,515
0
54,748
W
21,068
1,897
0
1,520
14,492
3,622
1,418
4,466
9,682
72,416
0
W
Bake Kujira
Lilwill8272
Bake Kujira
7,869
3,333
0
1,292
15,186
9,856
0
5,334
9,491
24,730
887
W
Arachne
Neebz93
Arachne
5,024
3,996
0
3,299
15,489
5,720
0
1,535
13,906
0
56,259
L
Gilgamesh
Shockwavefull
Gilgamesh
15,897
6,345
0
4,475
21,045
14,752
0
1,570
18,405
0
72,899
L
4,246
508
639
2,434
4,793
1,414
1,168
1,848
2,909
27,477
0
L
Scylla
i_rumen
Scylla
11,840
1,407
0
1,561
12,464
2,537
546
9,226
3,238
57,262
829
L
Thanatos
novapkr
Thanatos
10,059
2,991
0
10,677
17,604
6,102
0
7,350
10,214
0
60,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
47,082
494
Minions Killed
389
0
Camps Cleared
0
1,602,568
Distance Traveled
1,655,475
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,731
596
149
8
0
318,044
0
W
Gilgamesh
8,518
473
68
4
0
314,143
0
W
Cernunnos
9,857
548
86
5
0
312,424
4
W
He Bo
11,492
638
125
7
0
348,927
2
W
Bake Kujira
9,015
501
28
2
0
331,534
0
W
Arachne
8,200
456
82
5
0
348,447
0
L
Gilgamesh
10,375
576
126
7
0
398,427
2
L
Ra
7,099
394
43
2
0
125,708
0
L
Scylla
9,318
518
94
5
0
328,725
0
L
Thanatos
9,242
513
82
5
0
431,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role