Player Matchup

Ao Kuang
Ao Kuang
DivineVoice
Ao Kuang
Level 238
God Stats
3W - 4L
1,538 SR
Queue Stats
137W - 175L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
Jorgoboy
Cernunnos
Level 155
God Stats
3W - 0L
1,950 SR
Queue Stats
114W - 118L
1,529 Elo+
Party 1
Atlas
Atlas
Sapje
Atlas
Level 168
God Stats
3W - 2L
1,611 SR
Queue Stats
89W - 98L
1,518 Elo+
Party 1
Achilles
Achilles
TheDutchTomato
Achilles
Level 182
God Stats
1W - 2L
1,236 SR
Queue Stats
100W - 137L
1,461 Elo+
Party 1
Anubis
Anubis
VVB13
Anubis
Level 125
God Stats
8W - 2L
1,688 SR
Queue Stats
110W - 106L
1,458 Elo+
Solo
Team Averages
Level 174
1,605 SR
1,486 Elo+

VS

Team Averages
Level 143
1,429 SR
1,551 Elo+
Artemis
Artemis
AmosTimmyBurton
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,527 Elo+
Solo
Cthulhu
Cthulhu
LaB0SS
Cthulhu
Level 154
God Stats
26W - 21L
1,642 SR
Queue Stats
178W - 155L
1,548 Elo+
Party 2
Chang'e
Chang'e
jimmy879
Chang'e
Level 157
God Stats
4W - 2L
1,162 SR
Queue Stats
145W - 130L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
killbill2003
Sylvanus
Level 156
God Stats
73W - 54L
1,662 SR
Queue Stats
275W - 240L
1,527 Elo+
Party 2
Camazotz
Camazotz
kv1nto
Camazotz
Level 146
God Stats
0W - 3L
1,182 SR
Queue Stats
138W - 109L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DivineVoice
Ao Kuang
12
5 / 1 / 2
6,297
630
4,586
7,655
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
Jorgoboy
Cernunnos
12
4 / 3 / 1
6,278
628
5,356
8,162
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Sapje
Atlas
10
0 / 0 / 4
5,608
561
2,453
5,234
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
11
3 / 1 / 5
6,319
632
7,636
7,927
4,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
VVB13
Anubis
11
5 / 0 / 3
6,447
645
6,769
4,649
1,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,010
501
5,345
8,021
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
LaB0SS
Cthulhu
9
3 / 4 / 2
5,714
571
7,779
9,411
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
jimmy879
Chang'e
11
0 / 2 / 1
5,332
533
4,135
6,112
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
killbill2003
Sylvanus
9
0 / 4 / 0
5,354
535
5,165
7,884
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
kv1nto
Camazotz
11
1 / 2 / 0
5,449
545
708
8,670
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
5
5
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ao Kuang
DivineVoice
Ao Kuang
5
1
2
6
W
Cernunnos
Jorgoboy
Cernunnos
4
3
1
1.5
L
Cthulhu
LaB0SS
Cthulhu
3
4
2
1
W
Atlas
Sapje
Atlas
0
0
4
2
W
Achilles
3
1
5
5.5
W
Anubis
VVB13
Anubis
5
0
3
6.5
L
Chang'e
jimmy879
Chang'e
0
2
1
0.25
L
Sylvanus
killbill2003
Sylvanus
0
4
0
0
L
Camazotz
kv1nto
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
23,132
33,627
Taken
40,098
13,373
Mitigated
13,563
13,749
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,345
2,131
0
1,792
8,021
2,181
0
0
8,021
0
27,236
W
Ao Kuang
DivineVoice
Ao Kuang
4,586
910
0
1,943
7,655
2,458
0
3,891
3,636
44,756
0
W
Cernunnos
Jorgoboy
Cernunnos
5,356
2,291
0
2,849
8,162
2,487
42
2,526
5,259
0
43,618
L
Cthulhu
LaB0SS
Cthulhu
7,779
367
0
590
9,411
5,096
0
2,563
6,848
21,110
483
W
Atlas
Sapje
Atlas
2,453
698
0
2,324
5,234
2,400
0
2,390
2,844
24,041
0
W
Achilles
7,636
1,452
0
3,656
7,927
4,141
0
3,133
4,350
0
22,416
W
Anubis
VVB13
Anubis
6,769
621
0
2,977
4,649
1,887
0
3,115
1,356
38,015
782
L
Chang'e
jimmy879
Chang'e
4,135
303
462
2,679
6,112
1,152
0
4,044
2,046
32,831
847
L
Sylvanus
killbill2003
Sylvanus
5,165
1,340
88
1,322
7,884
2,756
0
5,291
2,203
26,101
7,919
L
Camazotz
kv1nto
Camazotz
708
127
0
5,799
8,670
2,378
0
1,363
7,307
0
50,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
26,859
311
Minions Killed
311
0
Camps Cleared
0
1,077,839
Distance Traveled
1,019,190
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,010
501
40
4
0
179,109
1
W
Ao Kuang
6,297
630
80
8
0
234,964
1
W
Cernunnos
6,278
628
76
8
0
199,201
0
L
Cthulhu
5,714
571
40
4
0
212,288
0
W
Atlas
5,608
561
58
6
0
192,123
3
W
Achilles
6,319
632
32
3
0
245,950
0
W
Anubis
6,447
645
65
7
0
205,601
0
L
Chang'e
5,332
533
74
7
0
217,270
0
L
Sylvanus
5,354
535
69
7
0
164,837
2
L
Camazotz
5,449
545
88
9
0
245,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role