Player Matchup

Hun Batz
Hun Batz
Mystugan
Hun Batz
Level 97
God Stats
3W - 6L
1,500 SR
Queue Stats
202W - 187L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
PunkieMi182
Jormungandr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 231L
1,618 Elo+
Party 1
Vulcan
Vulcan
Skipper171288
Vulcan
Level 111
God Stats
8W - 4L
1,248 SR
Queue Stats
234W - 220L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
b_batske
Ix Chel
Level 155
God Stats
2W - 2L
1,900 SR
Queue Stats
322W - 370L
1,504 Elo+
Solo
Neith
Neith
deradams
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,224 Elo+
Party 1
Team Averages
Level 103
1,530 SR
1,480 Elo+

VS

Team Averages
Level 114
1,444 SR
1,550 Elo+
Chernobog
Chernobog
 
Chernobog
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Baihallow
Bellona
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,540 Elo+
Party 2
Zeus
Zeus
Feveran
Zeus
Level 152
God Stats
9W - 5L
1,426 SR
Queue Stats
236W - 223L
1,531 Elo+
Solo
Bacchus
Bacchus
ZSAKKFOS
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
psiyos
Guan Yu
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
23W - 22L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mystugan
Hun Batz
13
3 / 1 / 10
8,505
851
11,815
6,584
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PunkieMi182
Jormungandr
14
2 / 3 / 10
8,429
843
4,427
9,835
8,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 2 / 10
8,547
855
14,047
4,765
2,180
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
b_batske
Ix Chel
14
1 / 1 / 11
8,169
817
6,860
6,946
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
deradams
Neith
17
6 / 0 / 5
9,456
946
10,390
6,449
2,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 4 / 3
6,520
652
4,080
11,636
3,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Baihallow
Bellona
13
2 / 3 / 3
7,082
708
3,457
8,606
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
Feveran
Zeus
15
2 / 1 / 3
7,845
785
12,324
5,060
1,696
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ZSAKKFOS
Bacchus
12
0 / 3 / 6
7,057
706
5,350
11,990
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
psiyos
Guan Yu
12
3 / 3 / 4
7,602
760
3,969
13,840
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
14
Kills
7
7
Deaths
14
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
3
0.38
L
Bellona
Baihallow
Bellona
2
3
3
1.17
L
Zeus
Feveran
Zeus
2
1
3
3.5
W
Hun Batz
Mystugan
Hun Batz
3
1
10
8
W
Jormungandr
PunkieMi182
Jormungandr
2
3
10
2.33
W
2
2
10
3.5
L
Bacchus
ZSAKKFOS
Bacchus
0
3
6
1
W
Ix Chel
b_batske
Ix Chel
1
1
11
6.5
W
Neith
deradams
Neith
6
0
5
8.5
L
Guan Yu
psiyos
Guan Yu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,539
Damage
29,180
34,579
Taken
51,132
20,098
Mitigated
30,233
14,415
Healing
23,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,080
2,815
878
2,461
11,636
3,778
0
5,694
5,942
0
19,483
L
Bellona
Baihallow
Bellona
3,457
527
411
1,395
8,606
5,962
0
4,380
4,226
0
5,794
L
Zeus
Feveran
Zeus
12,324
879
100
756
5,060
1,696
0
3,042
2,018
34,863
0
W
Hun Batz
Mystugan
Hun Batz
11,815
1,111
804
1,694
6,584
3,239
1,080
3,213
3,291
0
15,670
W
Jormungandr
PunkieMi182
Jormungandr
4,427
1,332
498
1,665
9,835
8,580
393
4,463
5,270
13,625
139
W
14,047
142
592
610
4,765
2,180
1,200
2,277
2,415
29,869
1,012
L
Bacchus
ZSAKKFOS
Bacchus
5,350
451
111
2,567
11,990
11,585
0
6,173
5,817
9,818
0
W
Ix Chel
b_batske
Ix Chel
6,860
521
4,318
2,362
6,946
3,165
813
3,627
3,319
17,246
572
W
Neith
deradams
Neith
10,390
2,116
124
1,748
6,449
2,934
1,382
4,094
2,267
0
21,436
L
Guan Yu
psiyos
Guan Yu
3,969
229
8,738
6,104
13,840
7,212
0
5,289
8,551
0
7,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
36,106
117
Minions Killed
102
0
Camps Cleared
0
1,006,065
Distance Traveled
869,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,520
652
25
3
0
162,423
0
L
Bellona
7,082
708
8
1
0
173,391
0
L
Zeus
7,845
785
56
6
0
192,857
0
W
Hun Batz
8,505
851
13
1
0
213,012
0
W
Jormungandr
8,429
843
16
2
0
172,799
0
W
Vulcan
8,547
855
37
4
0
216,867
0
L
Bacchus
7,057
706
5
1
0
135,559
0
W
Ix Chel
8,169
817
22
2
0
204,645
0
W
Neith
9,456
946
29
3
0
198,742
0
L
Guan Yu
7,602
760
8
1
0
205,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role