Player Matchup

Horus
Horus
DrC4BR4
Horus
Level 172
God Stats
19W - 11L
1,459 SR
Queue Stats
435W - 414L
1,522 Elo+
Solo
Hercules
Hercules
Noxture
Hercules
Level 108
God Stats
3W - 6L
1,137 SR
Queue Stats
194W - 180L
1,526 Elo+
Solo
Sylvanus
Sylvanus
TheFFDisc
Sylvanus
Level 147
God Stats
19W - 32L
1,511 SR
Queue Stats
576W - 558L
1,562 Elo+
Solo
Janus
Janus
Vibin Sosa
Janus
Level 95
God Stats
4W - 12L
1,336 SR
Queue Stats
111W - 107L
1,550 Elo+
Solo
Artemis
Artemis
peachyiie
Artemis
Level 125
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 4L
1,343 Elo+
Solo
Team Averages
Level 129
1,428 SR
1,501 Elo+

VS

Team Averages
Level 126
1,633 SR
1,530 Elo+
Thanatos
Thanatos
IILORHII
Thanatos
Level 136
God Stats
11W - 10L
1,864 SR
Queue Stats
138W - 109L
1,623 Elo+
Solo
Vamana
Vamana
Kingsburg
Vamana
Level 145
God Stats
15W - 14L
1,581 SR
Queue Stats
466W - 493L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Reap_EqUinox
Sylvanus
Level 126
God Stats
6W - 5L
1,770 SR
Queue Stats
248W - 233L
1,585 Elo+
Solo
Nu Wa
Nu Wa
Zoey0160
Nu Wa
Level 114
God Stats
21W - 27L
1,477 SR
Queue Stats
69W - 79L
1,431 Elo+
Solo
Medusa
Medusa
Zombie8314317
Medusa
Level 109
God Stats
9W - 11L
1,474 SR
Queue Stats
70W - 66L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrC4BR4
Horus
7
0 / 1 / 1
4,868
487
2,882
6,151
3,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Noxture
Hercules
10
1 / 3 / 2
5,699
570
4,509
9,482
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
TheFFDisc
Sylvanus
10
3 / 3 / 0
5,961
596
6,277
8,827
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
11
2 / 2 / 0
6,047
605
4,146
4,248
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
peachyiie
Artemis
5
1 / 2 / 0
4,113
411
1,327
3,208
781
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IILORHII
Thanatos
11
6 / 1 / 3
6,534
653
8,137
8,083
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
Kingsburg
Vamana
11
1 / 2 / 3
6,341
634
4,188
7,848
5,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Reap_EqUinox
Sylvanus
10
1 / 3 / 3
5,399
540
2,468
6,550
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
Zoey0160
Nu Wa
9
2 / 1 / 1
5,337
534
4,380
4,174
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,047
605
2,627
3,765
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
11
11
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
DrC4BR4
Horus
0
1
1
0.5
W
Thanatos
IILORHII
Thanatos
6
1
3
7.5
W
Vamana
Kingsburg
Vamana
1
2
3
1.25
L
Hercules
Noxture
Hercules
1
3
2
0.67
W
Sylvanus
Reap_EqUinox
Sylvanus
1
3
3
0.83
L
Sylvanus
TheFFDisc
Sylvanus
3
3
0
1
L
Janus
2
2
0
1
W
Nu Wa
Zoey0160
Nu Wa
2
1
1
2.5
W
1
0
1
1.5
L
Artemis
peachyiie
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
21,800
31,916
Taken
30,420
12,863
Mitigated
12,715
12,742
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DrC4BR4
Horus
2,882
1,532
371
2,516
6,151
3,524
0
1,042
5,109
0
10,503
W
Thanatos
IILORHII
Thanatos
8,137
2,202
0
5,168
8,083
2,845
0
1,383
6,558
0
36,530
W
Vamana
Kingsburg
Vamana
4,188
1,582
0
1,255
7,848
5,313
0
3,417
4,431
0
35,725
L
Hercules
Noxture
Hercules
4,509
1,613
0
4,254
9,482
3,327
0
2,290
7,192
0
30,577
W
Sylvanus
Reap_EqUinox
Sylvanus
2,468
801
120
1,689
6,550
2,912
0
2,340
4,028
18,591
8,232
L
Sylvanus
TheFFDisc
Sylvanus
6,277
2,459
160
2,932
8,827
4,126
0
851
7,976
28,629
8,528
L
Janus
4,146
328
0
1,464
4,248
1,105
0
1,394
2,854
39,049
0
W
Nu Wa
Zoey0160
Nu Wa
4,380
1,207
0
1,990
4,174
679
0
1,842
2,252
25,464
0
W
2,627
713
0
1,344
3,765
966
2,290
413
3,352
0
40,247
L
Artemis
peachyiie
Artemis
1,327
612
0
1,045
3,208
781
0
1,061
2,147
0
12,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
29,658
240
Minions Killed
273
0
Camps Cleared
0
942,067
Distance Traveled
985,145
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,868
487
11
1
0
218,064
0
W
Thanatos
6,534
653
61
6
0
235,089
1
W
Vamana
6,341
634
55
6
0
204,586
1
L
Hercules
5,699
570
57
6
0
228,279
1
W
Sylvanus
5,399
540
64
6
0
161,796
0
L
Sylvanus
5,961
596
63
6
0
190,240
0
L
Janus
6,047
605
88
9
0
202,006
0
W
Nu Wa
5,337
534
34
3
0
199,110
5
W
Medusa
6,047
605
59
6
0
184,564
0
L
Artemis
4,113
411
21
2
0
103,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role