Player Matchup

Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
GCity
Cerberus
Platinum IV
Level 158
God Stats
38W - 13L
1,726 SR
Queue Stats
179W - 169L
1,725 MMR
Party 2
Awilix
Awilix
Platinum IV
Im2dandy4andy
Awilix
Platinum IV
Level 154
God Stats
24W - 18L
1,642 SR
Queue Stats
177W - 169L
1,658 MMR
Party 2
Ymir
Ymir
Platinum V
WhatsElo
Ymir
Platinum V
Level 168
God Stats
1W - 1L
1,274 SR
Queue Stats
113W - 104L
1,706 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
iamSens
Morgan Le Fay
Platinum V
Level 67
God Stats
9W - 11L
1,628 SR
Queue Stats
138W - 140L
1,692 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,554 SR
1,656 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,677 SR
1,661 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
FecaITransplant
Loki
Gold II
Level 146
God Stats
4W - 2L
1,628 SR
Queue Stats
30W - 20L
1,721 MMR
Party 1
Geb
Geb
Gold IV
PopeJosh
Geb
Gold IV
Level 69
God Stats
1W - 2L
1,635 SR
Queue Stats
67W - 70L
1,687 MMR
Solo
Shiva
Shiva
Gold III
SacredWho
Shiva
Gold III
Level 226
God Stats
2W - 1L
1,974 SR
Queue Stats
21W - 12L
1,698 MMR
Party 1
Janus
Janus
Gold I
WiIdcatsM0ntana
Janus
Gold I
Level 159
God Stats
11W - 9L
1,647 SR
Queue Stats
338W - 345L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 2 / 0
3,046
609
1,409
3,239
654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
GCity
Cerberus
7
0 / 0 / 2
3,492
698
1,542
4,115
2,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
3 / 0 / 0
3,908
782
937
2,823
841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
0 / 2 / 0
3,350
670
351
4,615
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
iamSens
Morgan Le Fay
7
0 / 1 / 1
3,592
718
476
1,812
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanBastetMedusaCu Chulainn

VS

Bans
AthenaChang'eAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 0 / 1
4,182
836
2,256
1,870
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
3 / 0 / 2
4,213
843
3,086
3,435
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
2,640
528
182
1,270
432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
SacredWho
Shiva
7
0 / 2 / 0
3,986
797
1,838
4,509
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 1
3,570
714
522
1,477
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
2
0
0
L
Danzaburou
 
Danzaburou
2
0
1
2.5
L
3
0
2
4
W
Cerberus
GCity
Cerberus
0
0
2
1
W
3
0
0
3
L
0
0
0
0
L
Shiva
SacredWho
Shiva
0
2
0
0
W
Ymir
0
2
0
0
L
0
1
1
0.5
W
Morgan Le Fay
iamSens
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,715
Damage
7,884
16,604
Taken
12,561
6,754
Mitigated
3,816
5,396
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,409
985
0
1,329
3,239
654
0
0
3,239
0
15,209
L
Danzaburou
 
Danzaburou
2,256
1,016
0
1,450
1,870
466
0
228
1,642
0
18,178
L
3,086
897
0
2,632
3,435
745
0
149
3,258
0
18,189
W
Cerberus
GCity
Cerberus
1,542
342
0
2,105
4,115
2,759
0
0
3,838
16,204
0
W
937
360
0
433
2,823
841
0
187
2,596
0
16,742
L
182
116
0
334
1,270
432
0
123
1,147
1,462
0
L
Shiva
SacredWho
Shiva
1,838
632
0
1,581
4,509
1,858
0
1,542
2,967
0
22,276
W
Ymir
351
124
0
1,334
4,615
2,010
0
264
4,351
11,537
0
L
522
124
0
299
1,477
315
0
245
1,178
14,719
338
W
Morgan Le Fay
iamSens
Morgan Le Fay
476
0
0
195
1,812
490
0
126
1,660
16,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,388
Gold Earned
18,591
158
Minions Killed
148
0
Camps Cleared
0
549,463
Distance Traveled
489,896
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,046
609
24
5
0
94,764
0
L
Danzaburou
4,182
836
29
6
0
101,553
0
L
Loki
4,213
843
42
8
0
136,989
0
W
Cerberus
3,492
698
31
6
0
103,431
0
W
Awilix
3,908
782
40
8
0
131,716
0
L
Geb
2,640
528
2
0
0
28,944
0
L
Shiva
3,986
797
43
9
0
114,434
0
W
Ymir
3,350
670
29
6
0
107,620
0
L
Janus
3,570
714
32
6
0
107,976
0
W
Morgan Le Fay
3,592
718
34
7
0
111,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role