Player Matchup

Jing Wei
Jing Wei
Silver II
Drunk_Skunk54
Jing Wei
Silver II
Level 148
God Stats
2W - 3L
1,369 SR
Queue Stats
497W - 586L
921 MMR
Party 1
Vulcan
Vulcan
Gold V
Gnius6142
Vulcan
Gold V
Level 65
God Stats
77W - 67L
1,557 SR
Queue Stats
405W - 421L
1,108 MMR
Party 1
Thor
Thor
Silver V
L I E F NJ
Thor
Silver V
Level 108
God Stats
8W - 14L
1,369 SR
Queue Stats
58W - 97L
581 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,432 SR
870 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,370 SR
542 MMR
Skadi
Skadi
Bronze III
DRAGONWILL_41
Skadi
Bronze III
Level 108
God Stats
1W - 3L
1,423 SR
Queue Stats
59W - 102L
294 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
SHARKSHRF
Sylvanus
Bronze V
Level 111
God Stats
4W - 11L
1,187 SR
Queue Stats
32W - 65L
742 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
taz_mani3n364
Baron Samedi
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 131L
590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drunk_Skunk54
Jing Wei
18
5 / 6 / 8
12,933
761
14,371
14,672
5,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
Gnius6142
Vulcan
18
8 / 3 / 5
13,374
787
23,124
10,552
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 5 / 7
12,293
723
9,901
22,922
10,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuHeraAresAo KuangMulan

VS

Bans
AchillesBastetBacchusMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 4
12,238
720
15,747
19,408
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
SHARKSHRF
Sylvanus
17
4 / 4 / 8
12,267
722
10,132
21,620
21,402
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
taz_mani3n364
Baron Samedi
16
3 / 5 / 8
12,056
709
15,076
11,325
4,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
14
14
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
Jing Wei
Drunk_Skunk54
Jing Wei
5
6
8
1.5
W
Vulcan
Gnius6142
Vulcan
8
3
5
3.5
W
3
5
7
1.3
L
Sylvanus
SHARKSHRF
Sylvanus
4
4
8
2
L
Baron Samedi
taz_mani3n364
Baron Samedi
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,396
Damage
40,955
48,146
Taken
52,353
19,611
Mitigated
31,325
8,405
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,747
6,787
0
2,253
19,408
5,528
1,322
8,686
10,675
0
45,147
W
Jing Wei
Drunk_Skunk54
Jing Wei
14,371
10,920
0
2,328
14,672
5,050
2,033
6,950
7,671
0
52,891
W
Vulcan
Gnius6142
Vulcan
23,124
827
0
748
10,552
4,443
624
4,615
5,866
66,604
198
W
9,901
1,919
129
5,200
22,922
10,118
377
12,625
10,195
0
32,718
L
Sylvanus
SHARKSHRF
Sylvanus
10,132
2,288
1,587
8,737
21,620
21,402
303
10,129
11,407
20,109
0
L
Baron Samedi
taz_mani3n364
Baron Samedi
15,076
515
460
2,416
11,325
4,395
257
4,243
7,010
45,250
3,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
36,561
194
Minions Killed
149
0
Camps Cleared
0
881,421
Distance Traveled
820,033
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,238
720
63
4
0
263,161
0
W
Jing Wei
12,933
761
53
3
0
306,639
0
W
Vulcan
13,374
787
92
5
0
308,313
3
W
Thor
12,293
723
49
3
0
266,469
1
L
Sylvanus
12,267
722
21
1
0
270,095
0
L
Baron Samedi
12,056
709
65
4
0
286,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role