Player Matchup

Cupid
Cupid
Platinum V
IamDuckYM0M0
Cupid
Platinum V
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 122L
1,734 MMR
Party 2
Thanatos
Thanatos
Platinum IV
KamiSokudo
Thanatos
Platinum IV
Level 218
God Stats
4W - 5L
1,654 SR
Queue Stats
106W - 96L
1,794 MMR
Party 1
Ares
Ares
Platinum V
SpIurgy
Ares
Platinum V
Level 155
God Stats
1W - 1L
1,765 SR
Queue Stats
65W - 59L
1,685 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
WorstSupEverFU
Morgan Le Fay
Gold I
Level 173
God Stats
1W - 0L
1,669 SR
Queue Stats
244W - 241L
1,744 MMR
Party 2
King Arthur
King Arthur
Gold I
YG_Simi
King Arthur
Gold I
Level 57
God Stats
15W - 11L
1,714 SR
Queue Stats
108W - 115L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,661 SR
1,735 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,666 SR
1,686 MMR
Nike
Nike
Platinum II
 
Nike
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
Bio-_Prodigy
Skadi
Gold II
Level 73
God Stats
17W - 18L
1,554 SR
Queue Stats
121W - 124L
1,696 MMR
Solo
Sobek
Sobek
Gold II
DREAM x Eagle
Sobek
Gold II
Level 156
God Stats
9W - 6L
1,853 SR
Queue Stats
119W - 114L
1,733 MMR
Solo
Chang'e
Chang'e
Platinum IV
Sarmiwwwe
Chang'e
Platinum IV
Level 67
God Stats
6W - 6L
1,675 SR
Queue Stats
161W - 170L
1,749 MMR
Solo
Janus
Janus
Platinum III
Vezriah
Janus
Platinum III
Level 143
God Stats
15W - 10L
1,747 SR
Queue Stats
242W - 224L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,086
674
7,652
9,593
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
KamiSokudo
Thanatos
13
2 / 2 / 6
6,817
568
5,213
9,460
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
SpIurgy
Ares
11
6 / 2 / 4
7,353
613
5,485
8,567
5,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
WorstSupEverFU
Morgan Le Fay
13
3 / 0 / 5
7,050
588
5,706
5,525
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
YG_Simi
King Arthur
14
5 / 1 / 0
8,089
674
7,867
9,828
9,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AthenaNu WaMulanThor

VS

Bans
Maman BrigitteCu ChulainnMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 4 / 0
6,532
544
5,641
11,343
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 6 / 2
5,311
443
4,661
8,093
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 5 / 2
5,654
471
2,935
11,428
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Sarmiwwwe
Chang'e
11
1 / 1 / 3
5,975
498
4,765
6,927
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Vezriah
Janus
11
1 / 3 / 0
6,200
517
3,650
6,280
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
5
6
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
0
0.5
L
0
6
2
0.17
L
1
5
2
0.4
W
3
1
6
6
W
Thanatos
KamiSokudo
Thanatos
2
2
6
2.5
L
Chang'e
Sarmiwwwe
Chang'e
1
1
3
2.5
W
Ares
SpIurgy
Ares
6
2
4
4
L
Janus
Vezriah
Janus
1
3
0
0.33
W
Morgan Le Fay
WorstSupEverFU
Morgan Le Fay
3
0
5
5.5
W
King Arthur
YG_Simi
King Arthur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
21,652
42,973
Taken
44,071
22,395
Mitigated
19,492
18,703
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,641
777
0
425
11,343
4,944
0
796
10,547
0
43,370
L
4,661
1,800
0
683
8,093
2,256
0
3,606
4,487
0
37,434
L
2,935
344
0
3,700
11,428
8,685
0
4,997
6,431
14,727
0
W
7,652
4,174
112
5,735
9,593
2,709
961
3,966
5,529
0
60,868
W
Thanatos
KamiSokudo
Thanatos
5,213
1,522
0
6,887
9,460
3,201
0
2,420
6,930
0
48,980
L
Chang'e
Sarmiwwwe
Chang'e
4,765
521
317
3,976
6,927
1,739
0
1,032
5,895
35,669
0
W
Ares
SpIurgy
Ares
5,485
1,313
0
1,940
8,567
5,214
87
3,232
5,295
15,354
0
L
Janus
Vezriah
Janus
3,650
435
0
928
6,280
1,868
0
1,351
4,929
40,388
0
W
Morgan Le Fay
WorstSupEverFU
Morgan Le Fay
5,706
830
0
2,526
5,525
1,939
0
871
4,654
57,767
2,028
W
King Arthur
YG_Simi
King Arthur
7,867
782
0
1,503
9,828
9,332
0
576
9,215
1,549
54,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
29,672
427
Minions Killed
324
0
Camps Cleared
0
1,291,728
Distance Traveled
1,252,231
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,532
544
81
7
0
227,057
0
L
Skadi
5,311
443
65
5
0
218,232
3
L
Sobek
5,654
471
20
2
0
244,578
3
W
Cupid
8,086
674
123
10
0
240,096
0
W
Thanatos
6,817
568
85
7
0
290,352
0
L
Chang'e
5,975
498
66
6
0
288,531
0
W
Ares
7,353
613
15
1
0
260,809
0
L
Janus
6,200
517
92
8
0
273,833
1
W
Morgan Le Fay
7,050
588
103
9
0
261,866
0
W
King Arthur
8,089
674
101
8
0
238,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role