Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AcaciaAve22
Cerberus
Level 158
God Stats
5W - 0L
1,801 SR
Queue Stats
194W - 215L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Endwar4263
Jing Wei
Level 149
God Stats
3W - 3L
1,410 SR
Queue Stats
644W - 717L
1,426 Elo+
Solo
Atlas
Atlas
FUZZYNIPZ69
Atlas
Level 100
God Stats
6W - 3L
1,320 SR
Queue Stats
325W - 329L
1,572 Elo+
Party 1
Eset
Eset
HyferDaze
Eset
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,467 Elo+
Solo
Team Averages
Level 137
1,506 SR
1,483 Elo+

VS

Team Averages
Level 90
1,385 SR
1,483 Elo+
Anubis
Anubis
BithbheoMacTire
Anubis
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,479 Elo+
Solo
Da Ji
Da Ji
Coloredmonke
Da Ji
Level 59
God Stats
1W - 2L
1,476 SR
Queue Stats
97W - 105L
1,516 Elo+
Solo
Mulan
Mulan
WINDOW BREAD
Mulan
Level 147
God Stats
0W - 2L
1,234 SR
Queue Stats
273W - 281L
1,427 Elo+
Solo
Serqet
Serqet
jciggy1
Serqet
Level 142
God Stats
1W - 5L
1,214 SR
Queue Stats
467W - 487L
1,536 Elo+
Solo
Cupid
Cupid
lazardefilip
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 6
6,347
1,269
3,325
4,297
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
AcaciaAve22
Cerberus
8
1 / 1 / 4
5,752
1,150
1,617
2,281
652
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Endwar4263
Jing Wei
11
2 / 1 / 6
6,379
1,276
2,420
3,160
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 6
7,065
1,413
3,168
5,169
1,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Eset
12
1 / 1 / 8
6,647
1,329
2,624
3,121
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,059
1,212
5,279
3,797
1,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 4 / 1
5,757
1,151
1,722
4,620
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
1,300
260
0
0
0
Serqet
jciggy1
Serqet
11
1 / 2 / 3
5,710
1,142
1,901
5,170
4,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 1 / 0
5,058
1,012
2,044
1,685
445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
10
Kills
4
5
Deaths
10
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
6
5
W
Cerberus
AcaciaAve22
Cerberus
1
1
4
3
L
0
3
4
0.67
L
2
4
1
0.63
W
Jing Wei
Endwar4263
Jing Wei
2
1
6
5
W
4
1
6
7
W
Eset
1
1
8
5
L
0
0
0
0
L
Serqet
jciggy1
Serqet
1
2
3
1.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,154
Damage
10,946
18,028
Taken
15,272
5,424
Mitigated
8,023
5,985
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,325
2,226
365
957
4,297
1,276
1,409
2,073
2,224
0
4,839
W
Cerberus
AcaciaAve22
Cerberus
1,617
0
0
369
2,281
652
202
102
2,179
2,671
0
L
5,279
0
119
299
3,797
1,544
0
2,002
1,749
18,707
0
L
1,722
0
0
35
4,620
1,713
0
2,126
2,440
0
5,382
W
Jing Wei
Endwar4263
Jing Wei
2,420
1,222
406
844
3,160
971
500
314
2,720
0
7,456
W
3,168
747
1,297
1,332
5,169
1,631
860
1,795
3,374
7,491
230
W
Eset
2,624
365
0
415
3,121
894
609
995
1,970
13,503
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
jciggy1
Serqet
1,901
279
86
235
5,170
4,321
0
1,852
3,076
0
5,389
L
2,044
1,229
234
466
1,685
445
0
908
729
0
5,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
23,884
61
Minions Killed
62
0
Camps Cleared
0
471,467
Distance Traveled
349,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,347
1,269
7
1
0
113,852
0
W
Cerberus
5,752
1,150
7
1
0
44,134
0
L
Anubis
6,059
1,212
38
8
0
96,100
0
L
Da Ji
5,757
1,151
10
2
0
88,721
0
W
Jing Wei
6,379
1,276
14
3
0
91,124
0
W
Atlas
7,065
1,413
8
2
0
114,921
0
W
Eset
6,647
1,329
25
5
0
107,436
0
L
Mulan
1,300
260
0
0
0
0
0
L
Serqet
5,710
1,142
8
2
0
111,969
0
L
Cupid
5,058
1,012
6
1
0
52,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role