Player Matchup

Thor
Thor
Silver IV
ARDIPARTY
Thor
Silver IV
Level 58
God Stats
26W - 31L
1,505 SR
Queue Stats
58W - 72L
809 MMR
Solo
Charybdis
Charybdis
Silver III
GoldieXSr
Charybdis
Silver III
Level 60
God Stats
8W - 7L
1,389 SR
Queue Stats
23W - 27L
1,352 MMR
Party 1
Kali
Kali
Silver IV
KwantaeDaKilla
Kali
Silver IV
Level 127
God Stats
5W - 2L
1,557 SR
Queue Stats
122W - 150L
730 MMR
Solo
Ganesha
Ganesha
Bronze IV
ioDrago
Ganesha
Bronze IV
Level 136
God Stats
2W - 1L
1,562 SR
Queue Stats
5W - 15L
1,248 MMR
Party 1
Janus
Janus
Silver III
wrathilepsy
Janus
Silver III
Level 158
God Stats
6W - 7L
1,465 SR
Queue Stats
292W - 331L
818 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,496 SR
992 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 71
1,531 SR
1,034 MMR
Ra
Ra
Silver IV
LaajuneYT
Ra
Silver IV
Level 60
God Stats
0W - 1L
1,622 SR
Queue Stats
3W - 10L
1,173 MMR
Party 2
Ymir
Ymir
Silver II
SmiteHesy
Ymir
Silver II
Level 60
God Stats
1W - 3L
1,535 SR
Queue Stats
11W - 15L
1,311 MMR
Party 2
Ao Kuang
Ao Kuang
Silver IV
YourNotPapa
Ao Kuang
Silver IV
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 85L
727 MMR
Solo
Raijin
Raijin
Silver IV
apossum41
Raijin
Silver IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 152L
699 MMR
Solo
Xbalanque
Xbalanque
Silver I
snagyahurr
Xbalanque
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 137L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 1 / 1
7,309
609
4,376
7,966
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
GoldieXSr
Charybdis
12
5 / 0 / 0
7,348
612
6,290
6,227
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,816
485
2,296
7,687
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
ioDrago
Ganesha
10
0 / 1 / 6
6,373
531
1,721
5,070
2,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 2
6,584
549
2,756
3,393
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaHe BoThanatosAwilix

VS

Bans
MulanCliodhnaBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,586
549
1,448
5,618
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
0 / 2 / 2
5,495
458
2,221
4,837
2,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
YourNotPapa
Ao Kuang
11
1 / 1 / 0
5,618
468
3,383
6,390
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
apossum41
Raijin
10
1 / 4 / 0
6,207
517
4,318
8,413
2,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
snagyahurr
Xbalanque
10
0 / 3 / 0
5,544
462
2,632
7,122
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
2
1
1
2.5
W
Charybdis
GoldieXSr
Charybdis
5
0
0
5
W
1
1
1
1.5
L
1
1
1
1.5
L
Ymir
0
2
2
0.5
L
Ao Kuang
YourNotPapa
Ao Kuang
1
1
0
1
L
Raijin
apossum41
Raijin
1
4
0
0.25
W
Ganesha
ioDrago
Ganesha
0
1
6
3
L
Xbalanque
snagyahurr
Xbalanque
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
14,002
30,343
Taken
32,380
11,727
Mitigated
11,373
13,735
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,376
124
0
960
7,966
4,169
0
4,313
3,653
0
49,457
W
Charybdis
GoldieXSr
Charybdis
6,290
3,886
0
3,775
6,227
1,865
590
1,261
4,966
0
55,862
W
2,296
951
0
4,092
7,687
2,658
0
1,716
5,895
0
39,712
L
1,448
193
382
3,533
5,618
1,875
0
970
4,648
52,730
1,201
L
Ymir
2,221
679
0
792
4,837
2,735
0
994
3,843
20,617
997
L
Ao Kuang
YourNotPapa
Ao Kuang
3,383
805
0
1,672
6,390
2,328
0
1,039
5,351
36,175
0
L
Raijin
apossum41
Raijin
4,318
762
0
3,188
8,413
2,981
0
1,096
7,317
37,250
445
W
Ganesha
ioDrago
Ganesha
1,721
233
2,107
1,529
5,070
2,032
0
2,314
2,716
11,396
1,481
L
Xbalanque
snagyahurr
Xbalanque
2,632
1,554
0
1,583
7,122
1,454
0
324
6,798
0
30,777
W
2,756
84
0
1,272
3,393
1,003
0
1,471
1,802
53,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
29,450
392
Minions Killed
340
0
Camps Cleared
0
1,155,878
Distance Traveled
1,167,025
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,309
609
103
9
0
190,239
0
W
Charybdis
7,348
612
109
9
0
222,860
0
W
Kali
5,816
485
70
6
0
261,437
0
L
Ra
6,586
549
112
9
0
246,547
2
L
Ymir
5,495
458
40
3
0
221,811
4
L
Ao Kuang
5,618
468
62
5
0
272,592
0
L
Raijin
6,207
517
68
6
0
199,344
0
W
Ganesha
6,373
531
4
0
0
239,113
3
L
Xbalanque
5,544
462
58
5
0
226,731
1
W
Janus
6,584
549
106
9
0
242,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role