Player Matchup

Charon
Charon
Cordovil_36
Charon
Level 136
God Stats
1W - 1L
1,874 SR
Queue Stats
176W - 200L
1,471 Elo+
Party 2
Mercury
Mercury
NaveSilva
Mercury
Level 154
God Stats
3W - 15L
1,322 SR
Queue Stats
366W - 397L
1,476 Elo+
Party 2
Bellona
Bellona
SweGoD ALQUOF
Bellona
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,386 Elo+
Solo
Hades
Hades
finnrd
Hades
Level 115
God Stats
0W - 2L
1,460 SR
Queue Stats
220W - 252L
1,480 Elo+
Party 2
Osiris
Osiris
kingthunderfist
Osiris
Level 85
God Stats
4W - 2L
1,446 SR
Queue Stats
80W - 79L
1,451 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,453 Elo+

VS

Team Averages
Level 127
1,381 SR
1,465 Elo+
Cerberus
Cerberus
Azantyos
Cerberus
Level 146
God Stats
13W - 15L
1,446 SR
Queue Stats
461W - 447L
1,467 Elo+
Party 1
Zeus
Zeus
GamerRSpro
Zeus
Level 159
God Stats
8W - 14L
1,184 SR
Queue Stats
367W - 343L
1,460 Elo+
Solo
Neith
Neith
Glazinho
Neith
Level 137
God Stats
6W - 12L
1,328 SR
Queue Stats
291W - 290L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kritzelbob 15
Cu Chulainn
Level 100
God Stats
4W - 6L
1,288 SR
Queue Stats
161W - 160L
1,381 Elo+
Party 1
The Morrigan
The Morrigan
TheMantisWhip
The Morrigan
Level 93
God Stats
19W - 8L
1,658 SR
Queue Stats
48W - 30L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
4 / 3 / 0
7,749
596
7,663
11,583
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
NaveSilva
Mercury
10
0 / 4 / 0
5,540
426
3,337
9,520
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
13
3 / 1 / 0
8,043
619
6,714
12,458
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
finnrd
Hades
10
0 / 5 / 0
5,176
398
2,878
11,722
5,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
6,049
465
3,993
12,362
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azantyos
Cerberus
12
3 / 0 / 8
7,832
602
8,566
10,614
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 3
7,221
555
6,448
7,712
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Glazinho
Neith
14
8 / 0 / 3
7,915
609
8,307
5,585
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Kritzelbob 15
Cu Chulainn
11
0 / 3 / 0
6,463
497
6,118
11,015
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
TheMantisWhip
The Morrigan
14
3 / 1 / 4
7,528
579
9,275
6,363
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
17
17
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azantyos
Cerberus
3
0
8
7
L
Charon
4
3
0
1.33
W
3
3
3
1.5
W
Neith
Glazinho
Neith
8
0
3
9.5
W
Cu Chulainn
Kritzelbob 15
Cu Chulainn
0
3
0
0
L
Mercury
NaveSilva
Mercury
0
4
0
0
L
Bellona
3
1
0
3
W
The Morrigan
TheMantisWhip
The Morrigan
3
1
4
5
L
Hades
finnrd
Hades
0
5
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
38,714
57,645
Taken
41,289
27,096
Mitigated
22,700
15,315
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azantyos
Cerberus
8,566
567
0
5,152
10,614
8,576
0
2,687
7,927
33,433
0
L
Charon
7,663
1,710
0
3,128
11,583
4,472
0
7,638
3,899
49,466
2,438
W
6,448
1,776
0
1,225
7,712
2,411
0
4,940
2,772
38,194
843
W
Neith
Glazinho
Neith
8,307
2,211
0
2,614
5,585
2,422
510
1,602
3,983
0
60,555
W
Cu Chulainn
Kritzelbob 15
Cu Chulainn
6,118
837
0
1,908
11,015
6,938
0
119
10,231
6,256
34,401
L
Mercury
NaveSilva
Mercury
3,337
1,327
0
490
9,520
2,573
0
3,748
5,772
0
35,067
L
Bellona
6,714
2,536
0
4,067
12,458
9,419
0
4,444
8,014
0
49,342
W
The Morrigan
TheMantisWhip
The Morrigan
9,275
1,242
20
4,086
6,363
2,353
0
1,245
5,082
58,694
682
L
Hades
finnrd
Hades
2,878
357
197
2,803
11,722
5,588
0
3,983
7,739
22,127
0
L
3,993
1,571
0
4,630
12,362
5,044
0
5,014
7,348
0
55,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
36,959
384
Minions Killed
405
0
Camps Cleared
0
1,329,034
Distance Traveled
1,293,179
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,832
602
61
5
0
274,542
4
L
Charon
7,749
596
95
7
0
256,738
2
W
Zeus
7,221
555
79
6
0
243,834
0
W
Neith
7,915
609
105
8
0
237,628
0
W
Cu Chulainn
6,463
497
71
5
0
252,879
6
L
Mercury
5,540
426
63
5
0
289,325
0
L
Bellona
8,043
619
106
8
0
266,676
0
W
The Morrigan
7,528
579
89
7
0
284,296
0
L
Hades
5,176
398
39
3
0
236,271
0
L
Osiris
6,049
465
81
6
0
280,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role