Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Masters
TrueTrepid
Cerberus
Masters
Level 229
God Stats
2W - 0L
1,543 SR
Queue Stats
346W - 74L
3,070 MMR
Party 2
Medusa
Medusa
Grandmaster
Youngseo
Medusa
Grandmaster
Level 80
God Stats
4W - 2L
1,883 SR
Queue Stats
86W - 44L
3,156 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 144
1,642 SR
2,575 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 168
1,746 SR
2,546 MMR
Geb
Geb
Diamond II
DarkTri
Geb
Diamond II
Level 159
God Stats
23W - 37L
1,513 SR
Queue Stats
750W - 762L
2,378 MMR
Solo
Scylla
Scylla
Diamond I
MrBiggums
Scylla
Diamond I
Level 149
God Stats
5W - 2L
1,816 SR
Queue Stats
49W - 23L
2,605 MMR
Party 1
Shiva
Shiva
Diamond I
Spartan323
Shiva
Diamond I
Level 197
God Stats
3W - 1L
1,910 SR
Queue Stats
52W - 24L
2,656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 1 / 4
7,705
771
7,275
9,952
9,564
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
TrueTrepid
Cerberus
12
0 / 0 / 8
7,100
710
5,168
9,213
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Youngseo
Medusa
14
5 / 1 / 3
8,350
835
12,513
7,738
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SerqetNe ZhaOdinMulanSobek

VS

Bans
ThothKuzenboMorgan Le FayCthulhuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 3 / 0
6,864
686
5,002
11,568
10,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
MrBiggums
Scylla
12
1 / 3 / 1
6,955
696
5,060
6,581
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
11
0 / 2 / 2
6,632
663
6,482
9,401
8,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
4
5
L
Geb
1
3
0
0.33
L
Scylla
MrBiggums
Scylla
1
3
1
0.5
L
Shiva
0
2
2
0.5
W
Cerberus
TrueTrepid
Cerberus
0
0
8
4
W
Medusa
Youngseo
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
16,544
26,903
Taken
27,550
19,304
Mitigated
21,553
9,720
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,275
1,485
0
2,881
9,952
9,564
257
2,561
7,356
0
19,448
L
Geb
5,002
283
0
1,068
11,568
10,919
0
1,594
9,582
14,573
1,330
L
Scylla
MrBiggums
Scylla
5,060
883
0
1,452
6,581
2,102
0
1,287
5,014
30,681
586
L
Shiva
6,482
617
174
2,338
9,401
8,532
0
1,646
7,039
0
21,451
W
Cerberus
TrueTrepid
Cerberus
5,168
388
0
4,447
9,213
6,846
14
2,745
6,450
18,837
1,147
W
Medusa
Youngseo
Medusa
12,513
4,248
0
2,392
7,738
2,894
756
3,843
3,877
0
51,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
20,451
148
Minions Killed
127
0
Camps Cleared
0
628,268
Distance Traveled
608,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,705
771
37
4
0
219,763
2
L
Geb
6,864
686
22
2
0
204,897
0
L
Scylla
6,955
696
69
7
0
181,939
0
L
Shiva
6,632
663
36
4
0
221,991
0
W
Cerberus
7,100
710
34
3
0
191,678
0
W
Medusa
8,350
835
77
8
0
216,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role