Player Matchup

Horus
Horus
Gold V
Chris_Gack
Horus
Gold V
Level 206
God Stats
3W - 2L
1,650 SR
Queue Stats
99W - 102L
1,375 MMR
Solo
Kali
Kali
Gold IV
LothBROK7513
Kali
Gold IV
Level 83
God Stats
2W - 4L
1,421 SR
Queue Stats
94W - 101L
1,435 MMR
Solo
Nu Wa
Nu Wa
Gold V
RivalitylKing
Nu Wa
Gold V
Level 49
God Stats
2W - 2L
1,709 SR
Queue Stats
21W - 22L
1,419 MMR
Solo
Cernunnos
Cernunnos
Gold V
TheP0r3nstar
Cernunnos
Gold V
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 301L
1,425 MMR
Solo
Nox
Nox
Silver II
XdannyboiX
Nox
Silver II
Level 101
God Stats
1W - 2L
1,353 SR
Queue Stats
21W - 24L
1,398 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,527 SR
1,410 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,516 SR
1,411 MMR
Terra
Terra
Gold III
LocknessT2G
Terra
Gold III
Level 159
God Stats
5W - 9L
1,470 SR
Queue Stats
57W - 59L
1,433 MMR
Solo
Rama
Rama
Gold I
Meshew
Rama
Gold I
Level 196
God Stats
28W - 36L
1,518 SR
Queue Stats
243W - 244L
1,534 MMR
Party 1
Chang'e
Chang'e
Gold V
NiteCreeperr
Chang'e
Gold V
Level 154
God Stats
6W - 6L
1,595 SR
Queue Stats
145W - 155L
1,275 MMR
Party 1
Anubis
Anubis
Silver I
OneWithTheKnot
Anubis
Silver I
Level 60
God Stats
3W - 3L
1,485 SR
Queue Stats
118W - 126L
1,372 MMR
Solo
Lancelot
Lancelot
Gold IV
Sytoki
Lancelot
Gold IV
Level 153
God Stats
13W - 13L
1,511 SR
Queue Stats
66W - 67L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 2 / 3
6,874
430
3,072
11,919
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 2
7,199
450
4,271
13,215
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 1
8,570
536
7,472
9,604
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TheP0r3nstar
Cernunnos
10
2 / 9 / 1
7,080
443
7,247
15,086
3,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 7 / 1
8,961
560
10,107
12,047
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VulcanBacchusCthulhu

VS

Bans
SkadiThanatosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,083
505
6,903
14,329
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Meshew
Rama
17
4 / 4 / 1
9,894
618
9,886
10,695
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
NiteCreeperr
Chang'e
16
2 / 1 / 5
9,656
604
5,939
11,005
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 0 / 4
11,589
724
11,851
10,571
4,698
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Sytoki
Lancelot
16
11 / 2 / 2
9,794
612
12,234
10,630
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
27
27
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
0
2
3
0.75
W
2
3
3
1.17
L
1
3
2
0.67
W
Rama
Meshew
Rama
4
4
1
1.13
W
Chang'e
NiteCreeperr
Chang'e
2
1
5
4.5
W
8
0
4
10
L
2
6
1
0.42
W
Lancelot
Sytoki
Lancelot
11
2
2
6
L
Cernunnos
TheP0r3nstar
Cernunnos
2
9
1
0.28
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,169
Damage
46,813
61,871
Taken
57,230
21,932
Mitigated
25,542
15,757
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,072
1,442
860
3,818
11,919
8,447
42
3,935
7,984
0
12,613
W
6,903
903
969
3,118
14,329
9,420
170
3,679
10,650
38,284
1,339
L
4,271
1,744
0
4,841
13,215
4,173
0
4,413
8,802
0
45,803
W
Rama
Meshew
Rama
9,886
7,467
0
4,536
10,695
3,413
4,580
2,369
8,326
0
95,018
W
Chang'e
NiteCreeperr
Chang'e
5,939
240
2,059
5,937
11,005
2,839
551
6,097
4,908
76,024
3,327
W
11,851
265
0
7,584
10,571
4,698
1,607
3,668
6,903
95,998
4,036
L
7,472
845
0
2,161
9,604
1,837
0
5,455
4,149
61,818
0
W
Lancelot
Sytoki
Lancelot
12,234
1,364
0
2,338
10,630
5,172
0
2,081
8,549
0
70,489
L
Cernunnos
TheP0r3nstar
Cernunnos
7,247
4,070
0
3,439
15,086
3,856
0
4,481
10,605
0
38,600
L
10,107
1,059
0
638
12,047
3,619
96
5,551
6,496
50,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
49,016
366
Minions Killed
630
0
Camps Cleared
0
1,571,994
Distance Traveled
1,686,962
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,874
430
16
1
0
339,793
7
W
Terra
8,083
505
60
4
0
361,328
0
L
Kali
7,199
450
71
4
0
370,465
0
W
Rama
9,894
618
151
9
0
272,377
3
W
Chang'e
9,656
604
132
8
0
337,652
0
W
Anubis
11,589
724
185
12
0
291,653
0
L
Nu Wa
8,570
536
132
8
0
277,803
5
W
Lancelot
9,794
612
102
6
0
423,952
8
L
Cernunnos
7,080
443
65
4
0
302,761
0
L
Nox
8,961
560
82
5
0
281,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role