Player Matchup

Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze I
Dingbat2003
Awilix
Bronze I
Level 128
God Stats
6W - 7L
1,449 SR
Queue Stats
92W - 137L
492 MMR
Solo
Persephone
Persephone
Silver I
Florian_1704
Persephone
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 108L
1,050 MMR
Solo
Bacchus
Bacchus
Silver I
Kanariote
Bacchus
Silver I
Level 122
God Stats
49W - 60L
1,497 SR
Queue Stats
265W - 263L
1,109 MMR
Solo
King Arthur
King Arthur
Silver I
LBD_Jules
King Arthur
Silver I
Level 127
God Stats
8W - 6L
1,583 SR
Queue Stats
140W - 149L
1,003 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,506 SR
1,031 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,503 SR
1,149 MMR
Charybdis
Charybdis
Bronze I
 
Charybdis
Bronze I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver IV
Cueek
Surtr
Silver IV
Level 48
God Stats
25W - 19L
1,548 SR
Queue Stats
49W - 60L
756 MMR
Party 1
Raijin
Raijin
Silver IV
G7_IVDGreenZone
Raijin
Silver IV
Level 62
God Stats
9W - 18L
1,410 SR
Queue Stats
51W - 62L
848 MMR
Party 1
Hel
Hel
Silver II
Meradel
Hel
Silver II
Level 122
God Stats
14W - 17L
1,558 SR
Queue Stats
159W - 166L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 5
5,947
595
4,114
3,436
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
10
4 / 0 / 4
5,681
568
4,523
7,215
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Florian_1704
Persephone
10
1 / 0 / 2
5,990
599
5,272
3,223
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Kanariote
Bacchus
9
3 / 0 / 4
5,982
598
2,839
5,570
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
LBD_Jules
King Arthur
11
5 / 4 / 1
6,677
668
7,943
11,195
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuArachneNu WaAh PuchAres

VS

Bans
ThanatosMedusaHerculesAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 0
5,088
509
1,997
4,985
1,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
 
Ymir
8
1 / 5 / 0
4,757
476
4,067
8,583
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Cueek
Surtr
9
3 / 4 / 1
5,847
585
8,389
11,971
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
4,773
477
2,421
5,950
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
8
0 / 0 / 0
4,864
486
1,783
4,651
1,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
5
3.5
L
Charybdis
 
Charybdis
0
3
0
0
L
Ymir
 
Ymir
1
5
0
0.2
L
Surtr
Cueek
Surtr
3
4
1
0.88
W
Awilix
4
0
4
6
W
Persephone
Florian_1704
Persephone
1
0
2
2
L
0
2
0
0
W
Bacchus
Kanariote
Bacchus
3
0
4
5
W
King Arthur
LBD_Jules
King Arthur
5
4
1
1.38
L
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
18,657
30,639
Taken
36,140
15,324
Mitigated
15,881
7,337
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,114
2,026
0
0
3,436
859
991
722
2,714
0
37,304
L
Charybdis
 
Charybdis
1,997
1,342
0
896
4,985
1,586
0
25
4,960
0
31,525
L
Ymir
 
Ymir
4,067
1,066
0
2,022
8,583
3,158
0
1,489
6,972
23,683
670
L
Surtr
Cueek
Surtr
8,389
3,875
0
3,135
11,971
7,853
0
533
11,438
776
32,861
W
Awilix
4,523
1,800
0
3,324
7,215
1,881
0
1,912
5,209
0
28,947
W
Persephone
Florian_1704
Persephone
5,272
277
0
1,399
3,223
809
14
1,958
1,067
39,217
703
L
2,421
192
0
1,246
5,950
1,443
0
3,479
2,155
31,847
0
W
Bacchus
Kanariote
Bacchus
2,839
105
0
1,854
5,570
3,929
0
1,916
3,498
13,352
4,251
W
King Arthur
LBD_Jules
King Arthur
7,943
1,537
0
760
11,195
7,846
0
1,608
8,974
150
45,232
L
Hel
1,783
0
2,059
2,858
4,651
1,841
0
1,874
2,721
15,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,277
Gold Earned
25,329
323
Minions Killed
254
0
Camps Cleared
0
967,236
Distance Traveled
955,650
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,947
595
71
7
0
184,470
0
L
Charybdis
5,088
509
60
6
0
177,807
2
L
Ymir
4,757
476
42
4
0
182,264
0
L
Surtr
5,847
585
59
6
0
186,205
0
W
Awilix
5,681
568
52
5
0
225,117
0
W
Persephone
5,990
599
75
8
0
175,652
0
L
Raijin
4,773
477
68
7
0
192,848
0
W
Bacchus
5,982
598
35
4
0
204,293
4
W
King Arthur
6,677
668
90
9
0
177,704
0
L
Hel
4,864
486
25
3
0
216,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role