Player Matchup

Medusa
Medusa
Castielshg
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,401 Elo+
Party 1
Mulan
Mulan
Dat Boi Lou
Mulan
Level 158
God Stats
8W - 13L
1,483 SR
Queue Stats
154W - 334L
1,408 Elo+
Party 1
Raijin
Raijin
Sirenxya
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 42L
1,280 Elo+
Party 1
Bacchus
Bacchus
davidmoya
Bacchus
Level 88
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Susano
Susano
hitsquadonpoint
Susano
Level 135
God Stats
1W - 3L
1,424 SR
Queue Stats
93W - 144L
1,465 Elo+
Party 1
Team Averages
Level 94
1,543 SR
1,349 Elo+

VS

Team Averages
Level 86
1,611 SR
1,453 Elo+
Cerberus
Cerberus
DIEGOUSKI
Cerberus
Level 149
God Stats
5W - 3L
1,760 SR
Queue Stats
240W - 237L
1,553 Elo+
Solo
Serqet
Serqet
EraseY0urSocial
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 117L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Gene_215_
Baron Samedi
Level 62
God Stats
3W - 1L
1,751 SR
Queue Stats
128W - 129L
1,510 Elo+
Solo
Izanami
Izanami
TheBuzzKill
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,216 Elo+
Solo
Vamana
Vamana
zestyfruit
Vamana
Level 49
God Stats
2W - 1L
1,542 SR
Queue Stats
48W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Castielshg
Medusa
9
2 / 6 / 0
4,945
495
3,698
8,840
2,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 0 / 3
6,270
627
5,298
7,520
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Sirenxya
Raijin
9
2 / 3 / 2
5,665
567
3,450
5,953
2,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
davidmoya
Bacchus
3
0 / 4 / 0
3,762
376
621
3,613
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
1 / 3 / 0
5,183
518
2,931
8,025
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DIEGOUSKI
Cerberus
11
2 / 1 / 1
6,674
667
5,284
7,620
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 3 / 1
5,782
578
2,069
8,131
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Gene_215_
Baron Samedi
11
2 / 1 / 1
6,279
628
4,679
4,376
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TheBuzzKill
Izanami
10
4 / 2 / 4
6,285
629
4,194
5,005
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
zestyfruit
Vamana
9
4 / 1 / 3
5,652
565
4,479
5,930
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
15
16
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Castielshg
Medusa
2
6
0
0.33
W
Cerberus
DIEGOUSKI
Cerberus
2
1
1
2.5
L
3
0
3
4.5
W
3
3
1
1.17
W
Baron Samedi
Gene_215_
Baron Samedi
2
1
1
2.5
L
Raijin
Sirenxya
Raijin
2
3
2
1
W
Izanami
TheBuzzKill
Izanami
4
2
4
3
L
Bacchus
davidmoya
Bacchus
0
4
0
0
L
1
3
0
0.33
W
Vamana
zestyfruit
Vamana
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
20,705
33,951
Taken
31,062
11,639
Mitigated
15,124
7,848
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Castielshg
Medusa
3,698
1,238
0
1,735
8,840
2,404
0
0
8,378
0
27,557
W
Cerberus
DIEGOUSKI
Cerberus
5,284
262
0
3,497
7,620
6,235
0
0
7,620
34,177
993
L
5,298
769
0
2,007
7,520
3,110
0
1,653
5,620
0
54,166
W
2,069
268
0
4,041
8,131
2,429
0
620
7,511
0
31,196
W
Baron Samedi
Gene_215_
Baron Samedi
4,679
859
224
1,042
4,376
1,467
0
2,478
1,898
36,322
923
L
Raijin
Sirenxya
Raijin
3,450
583
0
1,056
5,953
2,048
0
2,796
2,674
24,061
1,337
W
Izanami
TheBuzzKill
Izanami
4,194
2,909
0
1,028
5,005
1,293
1,530
412
4,593
0
34,644
L
Bacchus
davidmoya
Bacchus
621
272
0
144
3,613
2,507
0
0
3,579
2,296
0
L
2,931
496
0
2,906
8,025
1,570
0
4,212
3,221
0
26,016
W
Vamana
zestyfruit
Vamana
4,479
1,555
0
934
5,930
3,700
175
526
5,404
0
25,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
30,672
224
Minions Killed
315
0
Camps Cleared
0
1,015,774
Distance Traveled
1,047,453
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,945
495
44
4
0
202,824
0
W
Cerberus
6,674
667
81
8
0
206,608
2
L
Mulan
6,270
627
85
9
0
249,619
1
W
Serqet
5,782
578
58
6
0
250,058
0
W
Baron Samedi
6,279
628
80
8
0
202,264
1
L
Raijin
5,665
567
47
5
0
179,539
2
W
Izanami
6,285
629
64
6
0
178,885
3
L
Bacchus
3,762
376
1
0
0
153,446
2
L
Susano
5,183
518
47
5
0
230,346
2
W
Vamana
5,652
565
32
3
0
209,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role