Player Matchup

Cernunnos
Cernunnos
Illithune
Cernunnos
Level 100
God Stats
11W - 12L
1,473 SR
Queue Stats
110W - 114L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
Remala
Kukulkan
Level 107
God Stats
79W - 71L
1,519 SR
Queue Stats
81W - 74L
1,474 Elo+
Solo
Horus
Horus
Scalpel666
Horus
Level 117
God Stats
7W - 12L
1,454 SR
Queue Stats
75W - 78L
1,448 Elo+
Party 1
Team Averages
Level 108
1,482 SR
1,462 Elo+

VS

Team Averages
Level 117
1,503 SR
1,428 Elo+
Surtr
Surtr
Kyoraku x 8
Surtr
Level 125
God Stats
14W - 8L
1,632 SR
Queue Stats
99W - 102L
1,455 Elo+
Party 2
Vulcan
Vulcan
priester666
Vulcan
Level 103
God Stats
78W - 70L
1,508 SR
Queue Stats
251W - 280L
1,374 Elo+
Solo
Maui
Maui
x Pumpera
Maui
Level 123
God Stats
2W - 2L
1,370 SR
Queue Stats
102W - 106L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Illithune
Cernunnos
13
0 / 1 / 0
7,382
615
6,352
7,657
2,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Remala
Kukulkan
13
0 / 2 / 0
7,603
634
4,545
6,704
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 3 / 0
6,857
571
3,162
11,631
7,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,693
724
7,863
8,460
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
15
4 / 0 / 2
8,968
747
10,589
3,654
1,032
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
13
1 / 0 / 4
8,046
671
3,994
9,190
9,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Illithune
Cernunnos
0
1
0
0
W
1
0
5
3.5
L
Kukulkan
Remala
Kukulkan
0
2
0
0
L
Horus
0
3
0
0
W
Vulcan
4
0
2
5
W
Maui
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
22,446
25,992
Taken
21,304
12,859
Mitigated
17,379
4,917
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Illithune
Cernunnos
6,352
2,813
0
646
7,657
2,813
0
4,561
2,924
0
38,195
W
7,863
2,287
0
2,794
8,460
7,020
7
1,440
7,020
1,704
33,515
L
Kukulkan
Remala
Kukulkan
4,545
258
0
0
6,704
2,264
0
4,827
1,692
39,979
0
L
Horus
3,162
1,640
1,572
2,699
11,631
7,782
0
5,602
5,770
0
12,764
W
Vulcan
10,589
0
43
31
3,654
1,032
792
726
2,914
42,292
0
W
Maui
3,994
554
0
3,428
9,190
9,327
208
2,507
6,683
21,555
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
25,707
177
Minions Killed
156
0
Camps Cleared
0
679,076
Distance Traveled
696,720
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,382
615
81
7
0
247,951
0
W
Surtr
8,693
724
48
4
0
216,479
2
L
Kukulkan
7,603
634
78
7
0
195,095
0
L
Horus
6,857
571
18
2
0
236,030
4
W
Vulcan
8,968
747
76
6
0
255,187
0
W
Maui
8,046
671
32
3
0
225,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role