Player Matchup

Loki
Loki
Gold II
FecaITransplant
Loki
Gold II
Level 146
God Stats
4W - 2L
1,576 SR
Queue Stats
30W - 20L
1,652 MMR
Party 1
Janus
Janus
Gold II
S_-K-_O
Janus
Gold II
Level 125
God Stats
4W - 7L
1,428 SR
Queue Stats
195W - 199L
1,658 MMR
Solo
Shiva
Shiva
Gold III
SacredWho
Shiva
Gold III
Level 226
God Stats
2W - 1L
1,948 SR
Queue Stats
21W - 12L
1,629 MMR
Party 1
Mulan
Mulan
Platinum V
Szyza
Mulan
Platinum V
Level 183
God Stats
15W - 10L
1,671 SR
Queue Stats
947W - 935L
1,629 MMR
Solo
Freya
Freya
Platinum V
WhatsElo
Freya
Platinum V
Level 168
God Stats
6W - 2L
1,586 SR
Queue Stats
113W - 104L
1,637 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,642 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,624 SR
1,635 MMR
Odin
Odin
Platinum V
 
Odin
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
CuppaJoe
Yemoja
Platinum IV
Level 159
God Stats
18W - 12L
1,717 SR
Queue Stats
211W - 200L
1,628 MMR
Solo
Anhur
Anhur
Platinum III
DanishMamba
Anhur
Platinum III
Level 116
God Stats
7W - 13L
1,585 SR
Queue Stats
158W - 158L
1,645 MMR
Solo
Da Ji
Da Ji
Gold IV
GalaxyAngels
Da Ji
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,627 MMR
Solo
Agni
Agni
Gold III
PistoI
Agni
Gold III
Level 123
God Stats
4W - 2L
1,820 SR
Queue Stats
86W - 87L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
3,966
661
1,750
3,485
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
S_-K-_O
Janus
8
1 / 0 / 1
4,326
721
1,955
655
166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
SacredWho
Shiva
9
3 / 0 / 0
5,037
840
3,627
4,044
1,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mulan
Szyza
Mulan
7
1 / 1 / 1
4,123
687
3,453
4,133
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
WhatsElo
Freya
7
1 / 2 / 0
3,979
663
2,196
2,870
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
MedusaAo KuangLancelotCharybdis

VS

Bans
ThanatosThothBacchusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 3 / 0
3,862
644
1,299
5,039
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
CuppaJoe
Yemoja
6
0 / 1 / 1
4,033
672
1,292
5,987
1,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 2
4,106
684
2,181
4,300
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 0
4,091
682
2,348
4,565
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
PistoI
Agni
3
0 / 0 / 0
2,909
485
132
1,186
219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
3
3
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
L
Yemoja
CuppaJoe
Yemoja
0
1
1
0.5
L
1
2
2
1
W
1
0
1
1.5
L
2
1
0
2
L
Agni
PistoI
Agni
0
0
0
0
W
Janus
S_-K-_O
Janus
1
0
1
1.5
W
Shiva
SacredWho
Shiva
3
0
0
3
W
Mulan
Szyza
Mulan
1
1
1
1.5
W
Freya
WhatsElo
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
7,252
15,187
Taken
21,077
6,000
Mitigated
5,396
6,823
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,299
447
0
878
5,039
1,339
0
0
4,778
0
20,390
L
Yemoja
CuppaJoe
Yemoja
1,292
494
905
1,757
5,987
1,648
0
1,954
3,751
11,989
0
L
2,181
1,269
0
1,258
4,300
951
0
633
3,387
0
18,819
W
1,750
739
0
2,654
3,485
808
0
303
3,182
0
21,561
L
2,348
657
0
2,452
4,565
1,239
0
453
4,030
0
20,233
L
Agni
PistoI
Agni
132
0
0
350
1,186
219
0
387
757
3,234
158
W
Janus
S_-K-_O
Janus
1,955
132
0
397
655
166
0
125
530
25,492
476
W
Shiva
SacredWho
Shiva
3,627
989
0
1,066
4,044
1,840
0
0
4,044
0
30,711
W
Mulan
Szyza
Mulan
3,453
431
0
1,864
4,133
2,442
0
529
3,604
0
14,209
W
Freya
WhatsElo
Freya
2,196
695
0
842
2,870
744
0
467
2,403
18,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
19,001
220
Minions Killed
159
0
Camps Cleared
0
653,193
Distance Traveled
551,320
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,862
644
50
8
0
128,897
0
L
Yemoja
4,033
672
20
3
0
115,909
0
L
Anhur
4,106
684
43
7
0
100,477
1
W
Loki
3,966
661
45
8
0
152,365
0
L
Da Ji
4,091
682
40
7
0
140,036
0
L
Agni
2,909
485
6
1
0
66,001
0
W
Janus
4,326
721
51
9
0
134,673
0
W
Shiva
5,037
840
62
10
0
130,892
0
W
Mulan
4,123
687
21
4
0
120,189
4
W
Freya
3,979
663
41
7
0
115,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role