Player Matchup

Medusa
Medusa
Fletch1903
Medusa
Level 63
God Stats
16W - 18L
1,479 SR
Queue Stats
140W - 155L
1,481 Elo+
Solo
Mulan
Mulan
SeeMyDecay
Mulan
Level 81
God Stats
1W - 4L
1,563 SR
Queue Stats
86W - 123L
1,487 Elo+
Solo
Awilix
Awilix
Thunderuchiwa
Awilix
Level 138
God Stats
9W - 11L
1,251 SR
Queue Stats
35W - 34L
1,505 Elo+
Solo
Bacchus
Bacchus
aokiji4711
Bacchus
Level 139
God Stats
12W - 16L
1,504 SR
Queue Stats
48W - 46L
1,499 Elo+
Solo
Agni
Agni
infernoyusa
Agni
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,746 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,544 Elo+

VS

Team Averages
Level 103
1,502 SR
1,504 Elo+
Scylla
Scylla
LamentMyName
Scylla
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 15L
1,588 Elo+
Party 1
Fafnir
Fafnir
Pox Crusader
Fafnir
Level 127
God Stats
8W - 9L
1,585 SR
Queue Stats
132W - 149L
1,455 Elo+
Solo
Ne Zha
Ne Zha
VanFocx
Ne Zha
Level 127
God Stats
0W - 1L
1,644 SR
Queue Stats
15W - 13L
1,588 Elo+
Party 1
Chaac
Chaac
umutdeveci
Chaac
Level 106
God Stats
0W - 2L
1,218 SR
Queue Stats
24W - 31L
1,433 Elo+
Solo
Cernunnos
Cernunnos
unando
Cernunnos
Level 141
God Stats
2W - 1L
1,561 SR
Queue Stats
64W - 69L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fletch1903
Medusa
12
2 / 0 / 2
6,736
1,123
4,405
4,069
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
12
2 / 1 / 3
6,533
1,089
4,461
4,852
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 5
6,423
1,071
4,453
3,630
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
aokiji4711
Bacchus
11
0 / 2 / 5
5,839
973
3,558
6,740
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 2
6,349
1,058
1,939
2,119
557
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 3
5,989
998
3,230
5,384
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
1 / 2 / 2
6,709
1,118
2,273
5,786
6,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
VanFocx
Ne Zha
11
1 / 1 / 2
5,880
980
6,666
5,676
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
8
0 / 0 / 0
5,374
896
353
809
345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
unando
Cernunnos
11
1 / 2 / 1
6,052
1,009
4,329
5,121
1,702
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
7
Kills
3
4
Deaths
7
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fletch1903
Medusa
2
0
2
3
L
Scylla
0
2
3
0.75
L
Fafnir
1
2
2
1
W
Mulan
2
1
3
3.5
W
1
0
5
3.5
L
Ne Zha
VanFocx
Ne Zha
1
1
2
2
W
Bacchus
aokiji4711
Bacchus
0
2
5
1.25
W
2
1
2
3
L
Chaac
0
0
0
0
L
Cernunnos
unando
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,816
Damage
16,851
21,410
Taken
22,776
12,177
Mitigated
11,411
6,647
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fletch1903
Medusa
4,405
1,085
0
1,547
4,069
1,181
0
922
3,118
0
26,279
L
Scylla
3,230
418
0
205
5,384
1,424
0
1,071
4,173
14,586
0
L
Fafnir
2,273
222
0
1,622
5,786
6,003
0
1,758
3,626
5,437
0
W
Mulan
4,461
166
0
1,324
4,852
3,578
0
864
3,959
0
13,689
W
4,453
771
0
1,064
3,630
1,075
0
618
3,012
0
17,039
L
Ne Zha
VanFocx
Ne Zha
6,666
1,511
0
680
5,676
1,937
0
651
4,840
0
16,435
W
Bacchus
aokiji4711
Bacchus
3,558
95
0
2,712
6,740
5,786
0
1,968
4,772
6,986
0
W
1,939
0
0
0
2,119
557
0
1,131
988
6,670
182
L
Chaac
353
48
0
126
809
345
0
265
515
0
1,400
L
Cernunnos
unando
Cernunnos
4,329
1,875
0
1,138
5,121
1,702
0
1,284
3,687
0
13,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
30,004
140
Minions Killed
87
0
Camps Cleared
0
729,555
Distance Traveled
597,418
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,736
1,123
52
9
0
153,834
0
L
Scylla
5,989
998
34
6
0
132,851
0
L
Fafnir
6,709
1,118
7
1
0
147,584
0
W
Mulan
6,533
1,089
32
5
0
140,542
0
W
Awilix
6,423
1,071
28
5
0
177,243
0
L
Ne Zha
5,880
980
15
3
0
143,377
0
W
Bacchus
5,839
973
16
3
0
144,084
0
W
Agni
6,349
1,058
12
2
0
113,852
0
L
Chaac
5,374
896
3
1
0
39,731
0
L
Cernunnos
6,052
1,009
28
5
0
133,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role