Player Matchup

Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Platinum II
Darkangel123430
Ishtar
Platinum II
Level 249
God Stats
15W - 10L
1,747 SR
Queue Stats
193W - 185L
1,863 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum I
New Try
Zhong Kui
Platinum I
Level 178
God Stats
243W - 236L
1,607 SR
Queue Stats
485W - 476L
1,855 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
SpawnSlays
Tsukuyomi
Gold I
Level 142
God Stats
1W - 0L
1,637 SR
Queue Stats
45W - 37L
1,831 MMR
Party 1
Hera
Hera
Gold I
brains_galore
Hera
Gold I
Level 134
God Stats
7W - 3L
1,772 SR
Queue Stats
37W - 19L
1,949 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,652 SR
1,800 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 167
1,564 SR
1,693 MMR
Odin
Odin
Platinum III
 
Odin
Platinum III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Gold I
DizyDu
Ganesha
Gold I
Level 156
God Stats
9W - 6L
1,852 SR
Queue Stats
76W - 66L
1,723 MMR
Party 3
Janus
Janus
Platinum III
J20P
Janus
Platinum III
Level 158
God Stats
20W - 28L
1,467 SR
Queue Stats
487W - 476L
1,857 MMR
Solo
Ares
Ares
Platinum II
Oltimate
Ares
Platinum II
Level 151
God Stats
8W - 12L
1,500 SR
Queue Stats
147W - 145L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
3,705
741
1,201
2,385
1,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,625
725
1,993
2,247
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
New Try
Zhong Kui
7
1 / 0 / 1
3,829
766
2,034
3,761
1,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
SpawnSlays
Tsukuyomi
7
0 / 0 / 1
3,570
714
1,737
3,622
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,774
755
1,151
1,412
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaChang'eLancelotSusano

VS

Bans
Ao KuangSun WukongAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 1 / 0
3,917
783
2,487
3,450
1,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
 
Cupid
6
0 / 0 / 0
3,427
685
1,425
2,500
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
DizyDu
Ganesha
5
0 / 1 / 0
3,556
711
674
3,126
1,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
J20P
Janus
8
0 / 0 / 0
3,917
783
435
2,061
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
5
0 / 1 / 0
3,135
627
776
3,167
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Odin
 
Odin
0
1
0
0
L
Cupid
 
Cupid
0
0
0
0
W
1
0
0
1
L
Ganesha
DizyDu
Ganesha
0
1
0
0
L
Janus
J20P
Janus
0
0
0
0
W
Zhong Kui
New Try
Zhong Kui
1
0
1
1.5
L
Ares
0
1
0
0
W
Tsukuyomi
SpawnSlays
Tsukuyomi
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,116
Damage
5,797
13,427
Taken
14,304
5,387
Mitigated
5,263
8,348
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,201
251
0
1,038
2,385
1,659
0
340
2,045
7,338
0
L
Odin
 
Odin
2,487
699
0
1,572
3,450
1,395
0
1,719
1,731
0
20,844
L
Cupid
 
Cupid
1,425
766
270
1,321
2,500
732
0
724
1,776
0
18,644
W
1,993
741
0
1,652
2,247
607
0
334
1,913
0
20,453
L
Ganesha
DizyDu
Ganesha
674
26
0
1,174
3,126
1,691
0
477
2,649
7,785
0
L
Janus
J20P
Janus
435
86
0
750
2,061
472
0
459
1,602
21,946
0
W
Zhong Kui
New Try
Zhong Kui
2,034
541
0
2,340
3,761
1,940
0
0
3,519
17,013
833
L
Ares
776
141
0
1,660
3,167
973
0
955
2,212
9,938
112
W
Tsukuyomi
SpawnSlays
Tsukuyomi
1,737
849
0
2,698
3,622
900
0
700
2,882
0
18,696
W
1,151
228
0
620
1,412
281
0
419
941
17,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,503
Gold Earned
17,952
186
Minions Killed
178
0
Camps Cleared
0
576,565
Distance Traveled
553,740
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,705
741
16
3
0
116,627
2
L
Odin
3,917
783
42
8
0
109,999
0
L
Cupid
3,427
685
58
12
0
103,187
0
W
Ishtar
3,625
725
39
8
0
105,569
0
L
Ganesha
3,556
711
1
0
0
125,623
0
L
Janus
3,917
783
61
12
0
118,722
1
W
Zhong Kui
3,829
766
38
8
0
100,979
0
L
Ares
3,135
627
16
3
0
96,209
0
W
Tsukuyomi
3,570
714
40
8
0
136,456
0
W
Hera
3,774
755
53
11
0
116,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role