Player Matchup

Osiris
Osiris
Platinum V
BlackMarquez
Osiris
Platinum V
Level 145
God Stats
47W - 35L
1,642 SR
Queue Stats
104W - 106L
1,720 MMR
Solo
Hera
Hera
Platinum IV
MaducZaRaion
Hera
Platinum IV
Level 187
God Stats
26W - 18L
1,799 SR
Queue Stats
82W - 79L
1,790 MMR
Party 2
Susano
Susano
Gold II
MardukZaSame
Susano
Gold II
Level 49
God Stats
8W - 11L
1,756 SR
Queue Stats
35W - 31L
1,784 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
Niekez03
Xbalanque
Gold IV
Level 80
God Stats
0W - 1L
1,823 SR
Queue Stats
15W - 16L
1,713 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
S_-K-_O
Kuzenbo
Gold II
Level 125
God Stats
6W - 8L
1,378 SR
Queue Stats
195W - 199L
1,704 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,680 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 184
1,505 SR
1,685 MMR
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
KamiSokudo
Serqet
Platinum IV
Level 218
God Stats
2W - 2L
1,569 SR
Queue Stats
106W - 96L
1,794 MMR
Party 1
Rama
Rama
Platinum V
SpIurgy
Rama
Platinum V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,685 MMR
Party 1
Scylla
Scylla
Platinum II
ajmatthysse
Scylla
Platinum II
Level 148
God Stats
50W - 50L
1,544 SR
Queue Stats
346W - 346L
1,784 MMR
Solo
Amaterasu
Amaterasu
Platinum V
djmehrer
Amaterasu
Platinum V
Level 238
God Stats
2W - 3L
1,412 SR
Queue Stats
319W - 333L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 3 / 0
8,782
585
9,976
15,670
15,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 1 / 1
7,838
523
3,022
4,218
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
14
1 / 7 / 0
7,458
497
4,802
14,076
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
Niekez03
Xbalanque
14
1 / 5 / 1
7,861
524
4,005
10,829
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
S_-K-_O
Kuzenbo
12
0 / 1 / 1
7,348
490
4,507
8,077
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
NutThanatosJanusMedusa

VS

Bans
Ao KuangNu WaCharybdisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 1 / 8
7,886
526
5,170
9,855
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
KamiSokudo
Serqet
16
9 / 1 / 4
9,435
629
8,839
9,091
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
SpIurgy
Rama
17
5 / 1 / 3
9,576
638
8,571
8,861
3,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
16
3 / 0 / 2
9,158
611
4,127
6,833
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
djmehrer
Amaterasu
15
0 / 1 / 3
8,895
593
7,399
14,608
12,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
8
4
L
Osiris
2
3
0
0.67
W
Serqet
KamiSokudo
Serqet
9
1
4
11
L
0
1
1
0.5
L
Susano
1
7
0
0.14
L
Xbalanque
Niekez03
Xbalanque
1
5
1
0.3
L
Kuzenbo
S_-K-_O
Kuzenbo
0
1
1
0.5
W
Rama
SpIurgy
Rama
5
1
3
6.5
W
Scylla
3
0
2
4
W
Amaterasu
djmehrer
Amaterasu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,312
Damage
34,106
52,870
Taken
49,248
31,711
Mitigated
28,558
16,842
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,170
243
0
2,300
9,855
6,411
0
3,167
6,688
19,251
0
L
Osiris
9,976
3,849
0
5,564
15,670
15,962
0
631
13,707
171
62,773
W
Serqet
KamiSokudo
Serqet
8,839
1,924
0
379
9,091
4,290
0
653
8,393
0
75,335
L
3,022
601
0
293
4,218
1,180
0
1,979
2,181
59,955
872
L
Susano
4,802
403
0
4,433
14,076
4,345
0
3,113
10,825
0
73,467
L
Xbalanque
Niekez03
Xbalanque
4,005
1,251
0
3,527
10,829
3,158
0
1,424
9,306
0
62,014
L
Kuzenbo
S_-K-_O
Kuzenbo
4,507
2,305
0
3,025
8,077
7,066
0
2,150
5,927
25,060
414
W
Rama
SpIurgy
Rama
8,571
6,377
0
5,984
8,861
3,290
273
617
8,198
0
84,461
W
Scylla
4,127
214
0
750
6,833
2,316
0
3,248
3,585
90,683
0
W
Amaterasu
djmehrer
Amaterasu
7,399
3,012
0
7,022
14,608
12,251
0
171
13,618
0
69,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
44,950
521
Minions Killed
590
0
Camps Cleared
0
1,503,407
Distance Traveled
1,616,909
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,886
526
21
1
0
327,196
8
L
Osiris
8,782
585
109
7
0
273,471
0
W
Serqet
9,435
629
103
7
0
381,190
0
L
Hera
7,838
523
139
9
0
315,823
4
L
Susano
7,458
497
115
8
0
322,527
0
L
Xbalanque
7,861
524
109
7
0
290,546
4
L
Kuzenbo
7,348
490
49
3
0
301,040
0
W
Rama
9,576
638
141
9
0
292,722
0
W
Scylla
9,158
611
187
12
0
317,830
3
W
Amaterasu
8,895
593
138
9
0
297,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role