Player Matchup

Hera
Hera
Backrolls5
Hera
Level 98
God Stats
5W - 2L
1,508 SR
Queue Stats
70W - 82L
1,446 Elo+
Solo
Ah Puch
Ah Puch
CaseraBlanca
Ah Puch
Level 159
God Stats
57W - 50L
1,537 SR
Queue Stats
704W - 732L
1,489 Elo+
Solo
Nu Wa
Nu Wa
JamoSouls
Nu Wa
Level 49
God Stats
5W - 17L
1,280 SR
Queue Stats
266W - 273L
1,457 Elo+
Solo
Ullr
Ullr
LattePazzo
Ullr
Level 83
God Stats
9W - 17L
1,412 SR
Queue Stats
324W - 327L
1,434 Elo+
Party 2
Ymir
Ymir
lorenzithebest
Ymir
Level 108
God Stats
1W - 1L
1,538 SR
Queue Stats
264W - 254L
1,452 Elo+
Party 2
Team Averages
Level 99
1,455 SR
1,456 Elo+

VS

Team Averages
Level 50
1,472 SR
1,376 Elo+
Kukulkan
Kukulkan
Palavos2
Kukulkan
Level 48
God Stats
3W - 2L
1,533 SR
Queue Stats
11W - 7L
1,277 Elo+
Solo
Erlang Shen
Erlang Shen
TakeITuNagalaga
Erlang Shen
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,376 Elo+
Party 3
Ymir
Ymir
llTuptusll
Ymir
Level 94
God Stats
2W - 0L
1,346 SR
Queue Stats
23W - 21L
1,420 Elo+
Party 1
Hachiman
Hachiman
mainspecdwa321
Hachiman
Level 25
God Stats
2W - 2L
1,479 SR
Queue Stats
20W - 20L
1,397 Elo+
Party 1
Bakasura
Bakasura
radzick
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 0
10,197
510
15,041
11,583
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
CaseraBlanca
Ah Puch
6
0 / 1 / 1
6,100
305
323
3,216
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JamoSouls
Nu Wa
17
6 / 8 / 5
9,994
500
20,941
19,026
14,477
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 2
6,097
305
2,309
4,871
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 2
6,230
312
2,512
5,648
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Palavos2
Kukulkan
16
0 / 2 / 5
10,128
506
4,973
11,423
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
TakeITuNagalaga
Erlang Shen
17
2 / 5 / 2
11,514
576
4,452
20,847
16,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 10
11,131
557
5,209
18,863
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
17
6 / 2 / 6
10,796
540
11,511
12,568
3,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
radzick
Bakasura
20
9 / 2 / 5
12,684
634
7,930
19,879
9,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
19
20
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
5
0
1.2
L
Ah Puch
CaseraBlanca
Ah Puch
0
1
1
0.5
L
Nu Wa
JamoSouls
Nu Wa
6
8
5
1.06
L
0
2
2
0.5
W
Kukulkan
Palavos2
Kukulkan
0
2
5
1.25
W
Erlang Shen
TakeITuNagalaga
Erlang Shen
2
5
2
0.6
W
2
2
10
3.5
L
0
4
2
0.25
W
Hachiman
6
2
6
4.5
W
Bakasura
radzick
Bakasura
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,126
Damage
34,075
44,344
Taken
83,580
21,772
Mitigated
48,699
4,994
Healing
24,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,041
3,312
0
446
11,583
3,767
9
2,530
8,694
85,150
885
L
Ah Puch
CaseraBlanca
Ah Puch
323
0
0
353
3,216
696
0
582
2,634
10,094
0
L
Nu Wa
JamoSouls
Nu Wa
20,941
8,072
0
3,299
19,026
14,477
318
5,544
12,207
66,526
0
L
2,309
426
0
442
4,871
1,093
0
682
4,179
0
11,851
W
Kukulkan
Palavos2
Kukulkan
4,973
120
0
2,670
11,423
2,660
1,213
8,789
2,228
71,150
0
W
Erlang Shen
TakeITuNagalaga
Erlang Shen
4,452
2,700
0
5,734
20,847
16,946
3,907
10,715
10,092
0
65,389
W
5,209
275
0
1,817
18,863
16,061
1,715
6,892
8,904
53,141
0
L
2,512
464
0
454
5,648
1,739
0
844
4,794
10,463
0
W
Hachiman
11,511
8,423
0
4,993
12,568
3,562
5,882
7,518
4,778
0
71,843
W
Bakasura
radzick
Bakasura
7,930
5,314
0
8,889
19,879
9,470
3,988
3,564
16,217
0
78,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
56,253
299
Minions Killed
601
0
Camps Cleared
0
1,049,951
Distance Traveled
1,826,413
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,197
510
158
8
0
361,487
4
L
Ah Puch
6,100
305
32
2
0
121,647
0
L
Nu Wa
9,994
500
61
3
0
320,674
0
L
Ullr
6,097
305
17
1
0
122,559
2
W
Kukulkan
10,128
506
121
6
0
375,565
0
W
Erlang Shen
11,514
576
101
5
0
267,396
0
W
Ymir
11,131
557
70
4
0
377,571
0
L
Ymir
6,230
312
31
2
0
123,584
0
W
Hachiman
10,796
540
140
7
0
350,466
4
W
Bakasura
12,684
634
169
8
0
455,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role