Player Matchup

Fenrir
Fenrir
BeigeUmbrella47
Fenrir
Level 49
God Stats
15W - 8L
1,549 SR
Queue Stats
392W - 392L
1,385 Elo+
Solo
Khepri
Khepri
Legion4066931
Khepri
Level 61
God Stats
28W - 31L
1,436 SR
Queue Stats
53W - 55L
1,388 Elo+
Solo
Ix Chel
Ix Chel
MGassassinconor
Ix Chel
Level 108
God Stats
6W - 2L
1,514 SR
Queue Stats
109W - 89L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
Shockwavefull
Gilgamesh
Level 89
God Stats
47W - 35L
1,583 SR
Queue Stats
530W - 525L
1,411 Elo+
Solo
Charybdis
Charybdis
tigga111
Charybdis
Level 158
God Stats
26W - 15L
1,542 SR
Queue Stats
517W - 518L
1,463 Elo+
Solo
Team Averages
Level 93
1,525 SR
1,415 Elo+

VS

Team Averages
Level 98
1,541 SR
1,475 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AnnaBananas
Artemis
Level 124
God Stats
36W - 22L
1,607 SR
Queue Stats
154W - 151L
1,446 Elo+
Solo
Mulan
Mulan
RPGodSlayer
Mulan
Level 86
God Stats
16W - 10L
1,598 SR
Queue Stats
125W - 115L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
5,801
645
2,555
6,591
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 6
5,776
642
1,920
4,371
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
5,942
660
3,585
4,444
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Shockwavefull
Gilgamesh
11
2 / 0 / 0
6,392
710
1,866
5,454
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
tigga111
Charybdis
10
6 / 0 / 0
5,918
658
5,621
4,383
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 5 / 1
4,849
539
2,374
5,896
1,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
 
Nu Wa
9
1 / 2 / 1
4,817
535
3,515
2,115
1,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
 
Charon
4
0 / 3 / 0
3,949
439
1,464
3,841
1,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
AnnaBananas
Artemis
8
1 / 2 / 0
4,813
535
4,002
5,388
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
4,983
554
3,256
7,915
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Charon
 
Charon
0
3
0
0
L
Artemis
AnnaBananas
Artemis
1
2
0
0.5
W
4
3
1
1.5
W
0
0
6
3
W
1
1
3
2.5
L
1
2
2
1
W
Gilgamesh
Shockwavefull
Gilgamesh
2
0
0
2
W
Charybdis
tigga111
Charybdis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
14,611
25,243
Taken
25,155
10,185
Mitigated
8,810
5,964
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,374
348
0
746
5,896
1,791
0
2,878
3,018
23,685
0
L
Nu Wa
 
Nu Wa
3,515
1,425
0
0
2,115
1,362
0
0
2,115
22,021
0
L
Charon
 
Charon
1,464
339
0
575
3,841
1,765
0
846
2,995
6,226
0
L
Artemis
AnnaBananas
Artemis
4,002
2,394
0
2,766
5,388
1,296
0
665
4,723
0
26,678
W
2,555
602
0
431
6,591
2,450
0
1,098
5,493
0
31,237
W
1,920
312
0
706
4,371
2,642
14
979
3,392
13,934
1,761
W
3,585
388
118
1,200
4,444
1,199
0
2,002
2,442
29,919
759
L
3,256
684
0
2,288
7,915
2,596
0
1,029
6,886
0
34,213
W
Gilgamesh
Shockwavefull
Gilgamesh
1,866
543
0
1,983
5,454
2,476
0
2,526
2,928
0
44,600
W
Charybdis
tigga111
Charybdis
5,621
2,936
0
1,526
4,383
1,418
366
748
3,635
0
32,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
23,411
290
Minions Killed
193
0
Camps Cleared
0
929,124
Distance Traveled
723,958
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,849
539
41
5
0
137,753
3
L
Nu Wa
4,817
535
30
3
0
129,432
0
L
Charon
3,949
439
11
1
0
99,613
0
L
Artemis
4,813
535
48
5
0
179,353
0
W
Fenrir
5,801
645
56
6
0
203,784
0
W
Khepri
5,776
642
25
3
0
193,045
0
W
Ix Chel
5,942
660
59
7
0
172,078
0
L
Mulan
4,983
554
63
7
0
177,807
0
W
Gilgamesh
6,392
710
91
10
0
192,495
0
W
Charybdis
5,918
658
59
7
0
167,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role