Player Matchup

Horus
Horus
BoogeBear_
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
DSession0876
Cernunnos
Level 67
God Stats
2W - 2L
1,562 SR
Queue Stats
56W - 59L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
TheItalianAries1
Jing Wei
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,424 Elo+
Party 1
Hera
Hera
Trouble-Man_214
Hera
Level 124
God Stats
1W - 2L
1,293 SR
Queue Stats
37W - 40L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
steve_xyis1
Cliodhna
Level 109
God Stats
41W - 32L
1,598 SR
Queue Stats
1,368W - 1,368L
1,515 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,434 Elo+

VS

Team Averages
Level 123
1,514 SR
1,444 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bonafidekila326
Chang'e
Level 145
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 18L
1,194 Elo+
Solo
He Bo
He Bo
NoWayKOKshiner
He Bo
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 258L
1,532 Elo+
Solo
Kukulkan
Kukulkan
P4G4N PL
Kukulkan
Level 118
God Stats
9W - 9L
1,598 SR
Queue Stats
749W - 802L
1,508 Elo+
Solo
Ymir
Ymir
xMUFASAx09
Ymir
Level 85
God Stats
7W - 5L
1,707 SR
Queue Stats
839W - 828L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 2 / 8
8,365
837
2,479
10,408
10,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
DSession0876
Cernunnos
15
4 / 1 / 6
8,774
877
10,725
7,524
3,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
3 / 2 / 11
9,047
905
10,331
8,276
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 1 / 9
8,521
852
10,504
4,388
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
steve_xyis1
Cliodhna
13
4 / 4 / 9
8,742
874
13,751
11,046
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 5 / 4
7,863
786
11,590
11,386
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 4
7,303
730
5,940
13,375
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 2 / 6
7,886
789
6,379
8,807
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
P4G4N PL
Kukulkan
13
0 / 3 / 4
7,372
737
8,297
7,703
2,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
2 / 2 / 2
7,949
795
4,037
12,606
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
16
Kills
10
10
Deaths
16
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
5
4
1.2
L
1
4
4
0.75
W
Horus
3
2
8
3.5
W
Cernunnos
DSession0876
Cernunnos
4
1
6
7
L
3
2
6
3
L
Kukulkan
P4G4N PL
Kukulkan
0
3
4
0.67
W
3
2
11
4.25
W
2
1
9
6.5
W
Cliodhna
steve_xyis1
Cliodhna
4
4
9
2.13
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,790
Damage
36,243
41,642
Taken
53,877
23,227
Mitigated
24,022
18,824
Healing
25,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,590
911
552
1,592
11,386
5,389
0
2,204
9,182
0
18,510
L
5,940
184
8,323
6,583
13,375
4,014
0
1,994
11,381
18,270
0
W
Horus
2,479
1,181
4,725
4,023
10,408
10,499
78
7,017
3,391
0
5,208
W
Cernunnos
DSession0876
Cernunnos
10,725
5,376
712
2,858
7,524
3,034
1,197
3,119
4,405
0
22,472
L
6,379
326
0
2,134
8,807
2,604
0
1,674
7,133
9,230
63
L
Kukulkan
P4G4N PL
Kukulkan
8,297
822
622
1,188
7,703
2,647
26
955
6,748
26,278
1,059
W
10,331
4,612
866
1,476
8,276
3,590
1,370
5,289
2,987
0
25,036
W
10,504
1,632
0
0
4,388
1,642
442
2,886
1,502
24,666
370
W
Cliodhna
steve_xyis1
Cliodhna
13,751
305
998
3,166
11,046
4,462
143
5,532
5,514
0
21,433
L
4,037
163
948
3,749
12,606
9,368
0
3,526
9,080
10,806
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
38,373
109
Minions Killed
90
0
Camps Cleared
0
992,227
Distance Traveled
986,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,863
786
10
1
0
199,027
0
L
Chang'e
7,303
730
22
2
0
206,810
0
W
Horus
8,365
837
2
0
0
203,879
0
W
Cernunnos
8,774
877
38
4
0
172,414
0
L
He Bo
7,886
789
2
0
0
211,828
0
L
Kukulkan
7,372
737
45
5
0
178,128
0
W
Jing Wei
9,047
905
30
3
0
201,602
0
W
Hera
8,521
852
30
3
0
193,176
0
W
Cliodhna
8,742
874
9
1
0
221,156
0
L
Ymir
7,949
795
11
1
0
190,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role