Player Matchup

Terra
Terra
DaHarleyfish123
Terra
Level 120
God Stats
6W - 0L
1,905 SR
Queue Stats
98W - 92L
1,533 Elo+
Solo
Thanatos
Thanatos
Desert566
Thanatos
Level 104
God Stats
3W - 5L
1,383 SR
Queue Stats
78W - 67L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Utiradien127
Danzaburou
Level 153
God Stats
2W - 3L
1,361 SR
Queue Stats
203W - 207L
1,539 Elo+
Solo
Nox
Nox
Wolfie_1908
Nox
Level 136
God Stats
2W - 1L
1,726 SR
Queue Stats
134W - 133L
1,479 Elo+
Solo
Vamana
Vamana
broli89
Vamana
Level 157
God Stats
4W - 3L
1,678 SR
Queue Stats
111W - 114L
1,459 Elo+
Solo
Team Averages
Level 134
1,610 SR
1,510 Elo+

VS

Team Averages
Level 141
1,475 SR
1,509 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GenetiK Rage
Neith
Level 87
God Stats
145W - 126L
1,597 SR
Queue Stats
805W - 778L
1,536 Elo+
Solo
Camazotz
Camazotz
Kyasai
Camazotz
Level 128
God Stats
15W - 13L
1,534 SR
Queue Stats
614W - 607L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
rey-pollete
Baron Samedi
Level 159
God Stats
0W - 1L
1,230 SR
Queue Stats
142W - 146L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
savekill0109
Zhong Kui
Level 191
God Stats
1W - 4L
1,512 SR
Queue Stats
211W - 207L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,506
551
3,645
8,836
4,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
Desert566
Thanatos
11
3 / 0 / 3
5,731
573
3,124
7,209
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Utiradien127
Danzaburou
11
5 / 0 / 0
6,794
679
6,358
4,305
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 0 / 3
5,419
542
2,730
3,223
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
broli89
Vamana
10
6 / 4 / 1
6,432
643
7,033
9,896
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 0
4,720
472
3,659
7,271
5,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 0
5,081
508
3,012
7,102
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Kyasai
Camazotz
6
1 / 1 / 0
4,266
427
1,076
2,952
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
rey-pollete
Baron Samedi
10
3 / 6 / 1
5,565
557
4,341
9,586
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
savekill0109
Zhong Kui
10
0 / 2 / 0
5,357
536
3,613
6,512
5,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
4
4
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
0
0
6
3
W
Thanatos
Desert566
Thanatos
3
0
3
4.5
L
0
3
0
0
L
Camazotz
Kyasai
Camazotz
1
1
0
1
W
Danzaburou
Utiradien127
Danzaburou
5
0
0
5
W
0
0
3
1.5
W
Vamana
broli89
Vamana
6
4
1
1.63
L
Baron Samedi
rey-pollete
Baron Samedi
3
6
1
0.58
L
Zhong Kui
savekill0109
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
15,701
33,469
Taken
33,423
14,577
Mitigated
20,502
16,620
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,659
361
0
2,362
7,271
5,735
0
2,868
4,367
16,688
0
W
3,645
466
2,631
3,862
8,836
4,547
0
3,797
4,993
16,932
0
W
Thanatos
Desert566
Thanatos
3,124
964
0
5,231
7,209
2,709
0
1,308
5,879
0
40,480
L
3,012
533
0
2,142
7,102
1,844
0
694
6,408
0
36,640
L
Camazotz
Kyasai
Camazotz
1,076
106
0
1,671
2,952
647
0
271
2,681
0
11,591
W
Danzaburou
Utiradien127
Danzaburou
6,358
2,832
0
1,824
4,305
1,492
118
423
3,882
0
48,784
W
2,730
475
0
656
3,223
1,126
0
1,915
1,308
36,056
140
W
Vamana
broli89
Vamana
7,033
2,373
0
2,416
9,896
4,703
0
3,355
6,058
0
30,053
L
Baron Samedi
rey-pollete
Baron Samedi
4,341
680
0
2,650
9,586
6,487
0
528
8,397
23,730
0
L
Zhong Kui
savekill0109
Zhong Kui
3,613
518
0
2,838
6,512
5,789
0
1,956
4,478
42,455
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
24,989
279
Minions Killed
284
0
Camps Cleared
0
1,016,255
Distance Traveled
836,750
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,720
472
19
2
0
203,604
0
W
Terra
5,506
551
17
2
0
211,099
0
W
Thanatos
5,731
573
71
7
0
222,670
0
L
Neith
5,081
508
86
9
0
187,186
2
L
Camazotz
4,266
427
36
4
0
113,202
0
W
Danzaburou
6,794
679
79
8
0
180,375
4
W
Nox
5,419
542
68
7
0
217,624
0
W
Vamana
6,432
643
44
4
0
184,487
0
L
Baron Samedi
5,565
557
49
5
0
152,597
0
L
Zhong Kui
5,357
536
94
9
0
180,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role