Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Bunduruu
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,602 Elo+
Solo
Tiamat
Tiamat
Carl Green
Tiamat
Level 185
God Stats
0W - 2L
1,188 SR
Queue Stats
6W - 16L
1,322 Elo+
Solo
Achilles
Achilles
Patchanat0r
Achilles
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,436 Elo+
Party 1
Hel
Hel
kaiz1515
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,361 Elo+
Solo
Team Averages
Level 127
1,438 SR
1,444 Elo+

VS

Team Averages
Level 137
1,440 SR
1,486 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Frhyde
Merlin
Level 155
God Stats
4W - 6L
1,391 SR
Queue Stats
277W - 293L
1,487 Elo+
Solo
Medusa
Medusa
MimikMimic
Medusa
Level 151
God Stats
10W - 5L
1,502 SR
Queue Stats
275W - 298L
1,463 Elo+
Solo
Jing Wei
Jing Wei
carbacala
Jing Wei
Level 102
God Stats
1W - 1L
1,323 SR
Queue Stats
53W - 54L
1,479 Elo+
Party 2
Bacchus
Bacchus
vincemonk91
Bacchus
Level 117
God Stats
3W - 3L
1,483 SR
Queue Stats
174W - 164L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 4 / 4
7,657
589
16,688
9,296
4,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
15
2 / 4 / 3
8,683
668
5,356
11,080
5,475
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Carl Green
Tiamat
14
1 / 5 / 2
7,940
611
10,723
12,740
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
Patchanat0r
Achilles
16
2 / 4 / 2
8,091
622
12,706
15,157
18,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 9 / 3
7,218
555
2,097
11,612
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 0 / 15
9,628
741
4,735
9,627
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Frhyde
Merlin
18
6 / 1 / 12
10,936
841
14,420
9,157
3,862
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MimikMimic
Medusa
18
13 / 2 / 8
11,603
893
16,559
13,028
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
carbacala
Jing Wei
18
4 / 3 / 14
10,898
838
11,748
13,432
5,518
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
vincemonk91
Bacchus
16
2 / 2 / 16
10,577
814
8,979
20,358
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
5
Kills
26
26
Deaths
8
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
4
0.5
W
Aphrodite
 
Aphrodite
1
0
15
8.5
L
Kali
2
4
3
0.88
L
Tiamat
Carl Green
Tiamat
1
5
2
0.4
W
Merlin
Frhyde
Merlin
6
1
12
12
W
Medusa
MimikMimic
Medusa
13
2
8
8.5
L
Achilles
Patchanat0r
Achilles
2
4
2
0.75
W
Jing Wei
carbacala
Jing Wei
4
3
14
3.67
L
0
9
3
0.17
W
Bacchus
vincemonk91
Bacchus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,570
Damage
56,441
59,885
Taken
65,602
40,308
Mitigated
38,709
21,144
Healing
37,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
16,688
418
1,254
931
9,296
4,091
0
4,270
5,026
36,096
0
W
Aphrodite
 
Aphrodite
4,735
193
12,956
7,494
9,627
5,407
601
4,531
4,867
11,155
0
L
Kali
5,356
1,438
1,121
1,955
11,080
5,475
0
4,255
6,825
0
14,415
L
Tiamat
Carl Green
Tiamat
10,723
506
832
3,042
12,740
7,260
0
7,821
4,919
22,645
0
W
Merlin
Frhyde
Merlin
14,420
415
627
1,673
9,157
3,862
564
3,585
5,453
49,506
1,198
W
Medusa
MimikMimic
Medusa
16,559
4,754
1,664
2,415
13,028
5,873
4,897
4,834
7,995
0
35,906
L
Achilles
Patchanat0r
Achilles
12,706
1,053
413
3,308
15,157
18,601
0
5,921
9,236
0
19,726
W
Jing Wei
carbacala
Jing Wei
11,748
8,578
791
1,873
13,432
5,518
2,317
5,845
7,266
0
30,622
L
2,097
454
6,290
1,998
11,612
4,881
0
5,042
6,570
6,038
0
W
Bacchus
vincemonk91
Bacchus
8,979
466
748
6,840
20,358
18,049
342
10,713
9,384
10,646
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
53,642
106
Minions Killed
172
0
Camps Cleared
0
1,148,053
Distance Traveled
1,316,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,657
589
37
3
0
229,810
0
W
Aphrodite
9,628
741
17
1
0
295,073
0
L
Kali
8,683
668
14
1
0
276,102
0
L
Tiamat
7,940
611
24
2
0
213,369
0
W
Merlin
10,936
841
65
5
0
247,469
0
W
Medusa
11,603
893
48
4
0
253,929
0
L
Achilles
8,091
622
18
1
0
237,191
0
W
Jing Wei
10,898
838
41
3
0
236,438
0
L
Hel
7,218
555
13
1
0
191,581
0
W
Bacchus
10,577
814
1
0
0
283,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role