Player Matchup

Skadi
Skadi
DaylightKilr
Skadi
Level 83
God Stats
4W - 3L
1,499 SR
Queue Stats
102W - 86L
1,510 Elo+
Solo
Nu Wa
Nu Wa
JejeJiji
Nu Wa
Level 136
God Stats
4W - 0L
1,688 SR
Queue Stats
80W - 68L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
MooWuu
Amaterasu
Level 82
God Stats
131W - 113L
1,558 SR
Queue Stats
520W - 510L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
SOULEtludere
Sylvanus
Level 62
God Stats
12W - 10L
1,530 SR
Queue Stats
94W - 77L
1,510 Elo+
Party 1
Olorun
Olorun
achoowah
Olorun
Level 49
God Stats
17W - 17L
1,549 SR
Queue Stats
135W - 143L
1,446 Elo+
Party 2
Team Averages
Level 82
1,565 SR
1,511 Elo+

VS

Team Averages
Level 96
1,480 SR
1,460 Elo+
Sun Wukong
Sun Wukong
Shekels7339
Sun Wukong
Level 65
God Stats
9W - 6L
1,498 SR
Queue Stats
206W - 228L
1,530 Elo+
Solo
Jormungandr
Jormungandr
cjspider55
Jormungandr
Level 129
God Stats
4W - 7L
1,580 SR
Queue Stats
100W - 112L
1,406 Elo+
Solo
Jing Wei
Jing Wei
fluttershy3473
Jing Wei
Level 81
God Stats
0W - 4L
1,310 SR
Queue Stats
541W - 552L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
kyojinman
Ao Kuang
Level 86
God Stats
19W - 18L
1,511 SR
Queue Stats
205W - 217L
1,460 Elo+
Solo
Zeus
Zeus
pancha123
Zeus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
913W - 924L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
8,221
1,028
7,812
5,860
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
JejeJiji
Nu Wa
14
3 / 0 / 6
8,672
1,084
11,158
2,344
783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
MooWuu
Amaterasu
14
6 / 0 / 4
9,216
1,152
8,232
9,023
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SOULEtludere
Sylvanus
14
0 / 1 / 8
8,615
1,077
2,950
8,079
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
achoowah
Olorun
14
1 / 0 / 7
8,450
1,056
6,291
2,928
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

329

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shekels7339
Sun Wukong
13
0 / 3 / 1
7,681
960
7,879
11,216
7,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
cjspider55
Jormungandr
13
1 / 3 / 0
8,248
1,031
6,891
11,037
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
12
0 / 0 / 1
7,551
944
3,473
4,198
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
kyojinman
Ao Kuang
13
0 / 3 / 1
7,923
990
3,583
9,638
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
11
0 / 2 / 0
7,330
916
5,060
3,527
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
11
Kills
1
1
Deaths
11
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Nu Wa
JejeJiji
Nu Wa
3
0
6
6
W
Amaterasu
MooWuu
Amaterasu
6
0
4
8
W
Sylvanus
SOULEtludere
Sylvanus
0
1
8
4
L
Sun Wukong
Shekels7339
Sun Wukong
0
3
1
0.17
W
Olorun
achoowah
Olorun
1
0
7
4.5
L
Jormungandr
cjspider55
Jormungandr
1
3
0
0.33
L
Jing Wei
0
0
1
0.5
L
Ao Kuang
kyojinman
Ao Kuang
0
3
1
0.17
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
26,886
28,234
Taken
39,616
16,220
Mitigated
20,456
10,104
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,812
2,922
0
677
5,860
1,949
0
2,725
2,845
0
19,672
W
Nu Wa
JejeJiji
Nu Wa
11,158
3,047
0
529
2,344
783
0
519
1,768
22,296
0
W
Amaterasu
MooWuu
Amaterasu
8,232
4,287
0
2,458
9,023
7,448
0
3,900
4,869
0
16,806
W
Sylvanus
SOULEtludere
Sylvanus
2,950
1,261
2,539
1,730
8,079
5,005
0
5,235
2,578
12,784
0
L
Sun Wukong
Shekels7339
Sun Wukong
7,879
654
0
1,254
11,216
7,116
0
4,773
6,233
0
21,124
W
Olorun
achoowah
Olorun
6,291
3,482
823
1,348
2,928
1,035
0
1,990
879
21,907
3,962
L
Jormungandr
cjspider55
Jormungandr
6,891
1,428
0
376
11,037
7,507
0
5,897
4,989
31,483
41
L
Jing Wei
3,473
2,071
0
485
4,198
785
0
3,266
932
0
11,001
L
Ao Kuang
kyojinman
Ao Kuang
3,583
1,238
0
793
9,638
4,432
0
3,242
6,284
21,084
1,068
L
Zeus
5,060
88
0
0
3,527
616
0
3,097
385
12,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
38,733
143
Minions Killed
174
4
Camps Cleared
7
782,325
Distance Traveled
744,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,221
1,028
27
3
1
157,358
0
W
Nu Wa
8,672
1,084
13
2
0
163,195
0
W
Amaterasu
9,216
1,152
26
3
1
178,702
0
W
Sylvanus
8,615
1,077
23
3
0
135,728
0
L
Sun Wukong
7,681
960
34
4
0
159,168
0
W
Olorun
8,450
1,056
54
7
2
147,342
0
L
Jormungandr
8,248
1,031
66
8
2
158,808
0
L
Jing Wei
7,551
944
22
3
2
185,221
0
L
Ao Kuang
7,923
990
33
4
3
166,893
0
L
Zeus
7,330
916
19
2
0
74,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role