Player Matchup

Medusa
Medusa
GaruuARG
Medusa
Level 111
God Stats
26W - 16L
1,670 SR
Queue Stats
471W - 451L
1,472 Elo+
Solo
Agni
Agni
TOWLIE_BONGHITS
Agni
Level 140
God Stats
1W - 1L
1,740 SR
Queue Stats
140W - 131L
1,549 Elo+
Solo
Cthulhu
Cthulhu
TheFallenKingGeb
Cthulhu
Level 53
God Stats
1W - 3L
1,311 SR
Queue Stats
142W - 154L
1,536 Elo+
Solo
Loki
Loki
TheFateKeeper
Loki
Level 34
God Stats
3W - 6L
1,730 SR
Queue Stats
65W - 88L
1,544 Elo+
Solo
Da Ji
Da Ji
mortal_robot997
Da Ji
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,548 Elo+
Solo
Team Averages
Level 95
1,590 SR
1,530 Elo+

VS

Team Averages
Level 130
1,489 SR
1,491 Elo+
Zeus
Zeus
Exodionus753
Zeus
Level 86
God Stats
244W - 185L
1,495 SR
Queue Stats
259W - 220L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Loki0rTroll
Cernunnos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,535 Elo+
Solo
Cabrakan
Cabrakan
Pobshi
Cabrakan
Level 117
God Stats
5W - 5L
1,357 SR
Queue Stats
472W - 438L
1,467 Elo+
Solo
Set
Set
Ter_hel
Set
Level 261
God Stats
2W - 2L
1,593 SR
Queue Stats
37W - 41L
1,501 Elo+
Solo
Serqet
Serqet
natadekoko0113
Serqet
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
448W - 455L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GaruuARG
Medusa
9
2 / 7 / 2
6,021
502
4,635
8,926
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 6 / 1
5,987
499
2,075
6,097
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
6,405
534
7,949
10,527
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 2
6,960
580
4,124
9,949
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 4 / 0
6,680
557
5,769
9,153
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,694
641
3,654
6,411
1,812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Loki0rTroll
Cernunnos
13
3 / 1 / 3
7,227
602
4,489
10,484
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Pobshi
Cabrakan
12
3 / 1 / 10
7,635
636
5,974
9,979
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
13
11 / 3 / 1
8,237
686
9,027
10,678
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 1 / 1
7,197
600
6,518
10,207
6,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
24
24
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Medusa
GaruuARG
Medusa
2
7
2
0.43
W
Cernunnos
Loki0rTroll
Cernunnos
3
1
3
4.5
W
Cabrakan
Pobshi
Cabrakan
3
1
10
8
L
0
6
1
0.08
W
Set
11
3
1
3.83
L
3
4
1
0.88
L
0
3
2
0.33
L
3
4
0
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
29,662
44,652
Taken
47,759
15,614
Mitigated
28,880
9,663
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,654
520
0
2,634
6,411
1,812
500
1,318
4,755
57,352
1,515
L
Medusa
GaruuARG
Medusa
4,635
2,098
0
1,115
8,926
2,710
0
1,782
6,939
0
31,412
W
Cernunnos
Loki0rTroll
Cernunnos
4,489
1,730
0
4,039
10,484
4,032
12
531
9,837
0
59,748
W
Cabrakan
Pobshi
Cabrakan
5,974
1,254
0
2,022
9,979
10,087
0
3,570
6,050
16,579
1,633
L
2,075
76
0
395
6,097
1,787
0
2,944
3,153
31,003
1,004
W
Set
9,027
4,191
0
3,884
10,678
6,549
0
3,345
7,061
0
50,597
L
7,949
849
0
3,003
10,527
4,931
0
2,916
7,422
41,984
958
L
4,124
751
0
3,759
9,949
3,019
0
0
9,778
0
51,578
L
5,769
1,040
0
1,391
9,153
3,167
0
1,514
7,174
0
28,680
W
6,518
1,038
0
2,193
10,207
6,400
0
0
10,207
0
44,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
37,990
333
Minions Killed
367
0
Camps Cleared
0
1,145,351
Distance Traveled
1,249,956
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,694
641
101
8
0
221,898
3
L
Medusa
6,021
502
50
4
0
178,212
0
W
Cernunnos
7,227
602
99
8
0
258,147
2
W
Cabrakan
7,635
636
22
2
0
256,467
0
L
Agni
5,987
499
69
6
0
225,797
3
W
Set
8,237
686
70
6
0
252,518
0
L
Cthulhu
6,405
534
68
6
0
260,773
0
L
Loki
6,960
580
93
8
0
209,778
0
L
Da Ji
6,680
557
53
4
0
270,791
0
W
Serqet
7,197
600
75
6
0
260,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role