Player Matchup

Mulan
Mulan
 
Mulan
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DaisyDragon54
Ra
Level 75
God Stats
2W - 2L
1,825 SR
Queue Stats
16W - 21L
1,460 Elo+
Party 2
Thanatos
Thanatos
DominusSanies
Thanatos
Level 140
God Stats
3W - 1L
1,791 SR
Queue Stats
15W - 20L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
LadyReappeR
Zhong Kui
Level 127
God Stats
2W - 5L
1,385 SR
Queue Stats
314W - 288L
1,409 Elo+
Party 1
Chernobog
Chernobog
ScriptedFailure
Chernobog
Level 126
God Stats
0W - 4L
1,293 SR
Queue Stats
208W - 186L
1,522 Elo+
Solo
Team Averages
Level 135
1,559 SR
1,469 Elo+

VS

Team Averages
Level 112
1,538 SR
1,488 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
HailMayo
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,531 Elo+
Solo
Neith
Neith
Vampersi
Neith
Level 125
God Stats
5W - 6L
1,726 SR
Queue Stats
111W - 103L
1,518 Elo+
Solo
Hera
Hera
lotusedd
Hera
Level 108
God Stats
13W - 11L
1,440 SR
Queue Stats
146W - 128L
1,417 Elo+
Solo
Tyr
Tyr
politeBro23
Tyr
Level 59
God Stats
26W - 25L
1,522 SR
Queue Stats
283W - 321L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 1 / 3
4,830
483
3,028
5,755
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
5,803
580
1,023
5,218
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DominusSanies
Thanatos
10
5 / 3 / 2
6,153
615
5,312
9,412
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
LadyReappeR
Zhong Kui
9
0 / 2 / 1
4,886
489
2,070
4,899
3,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
ScriptedFailure
Chernobog
7
1 / 0 / 2
4,716
472
2,043
1,615
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 1
5,981
598
3,141
9,862
3,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
HailMayo
Danzaburou
10
1 / 3 / 0
5,368
537
1,910
5,426
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Vampersi
Neith
11
2 / 1 / 1
6,239
624
3,877
4,430
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
11
2 / 1 / 2
6,113
611
2,935
4,166
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
5,844
584
2,597
4,296
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
9
9
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
3
1.5
W
Gilgamesh
 
Gilgamesh
3
1
1
3.5
L
1
3
1
0.5
L
Thanatos
DominusSanies
Thanatos
5
3
2
2
W
Danzaburou
HailMayo
Danzaburou
1
3
0
0.33
L
Zhong Kui
LadyReappeR
Zhong Kui
0
2
1
0.25
L
Chernobog
ScriptedFailure
Chernobog
1
0
2
2
W
Neith
Vampersi
Neith
2
1
1
2.5
W
Hera
2
1
2
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
14,460
26,899
Taken
28,180
11,982
Mitigated
8,179
12,716
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,028
395
0
930
5,755
3,641
54
0
5,755
2,762
19,323
W
Gilgamesh
 
Gilgamesh
3,141
806
1,359
3,532
9,862
3,142
0
1,562
8,300
0
15,600
L
1,023
83
72
1,272
5,218
1,672
0
2,683
2,535
33,407
903
L
Thanatos
DominusSanies
Thanatos
5,312
1,752
0
6,840
9,412
2,928
0
252
9,160
0
33,684
W
Danzaburou
HailMayo
Danzaburou
1,910
1,013
0
902
5,426
1,395
532
0
5,426
0
31,884
L
Zhong Kui
LadyReappeR
Zhong Kui
2,070
37
0
2,532
4,899
3,366
275
0
4,899
27,812
629
L
Chernobog
ScriptedFailure
Chernobog
2,043
1,447
0
1,070
1,615
375
0
0
1,615
0
20,335
W
Neith
Vampersi
Neith
3,877
890
0
1,928
4,430
1,400
0
1,072
3,358
0
42,251
W
Hera
2,935
483
0
1,092
4,166
938
0
627
3,471
33,032
1,037
W
2,597
0
0
2,449
4,296
1,304
0
612
3,628
0
33,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
29,545
283
Minions Killed
264
0
Camps Cleared
0
852,266
Distance Traveled
1,019,770
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,830
483
40
4
0
187,074
4
W
Gilgamesh
5,981
598
14
1
0
212,162
0
L
Ra
5,803
580
82
8
0
203,836
2
L
Thanatos
6,153
615
55
6
0
192,658
0
W
Danzaburou
5,368
537
50
5
0
194,887
0
L
Zhong Kui
4,886
489
61
6
0
172,592
3
L
Chernobog
4,716
472
45
5
0
96,106
0
W
Neith
6,239
624
74
7
0
184,129
2
W
Hera
6,113
611
59
6
0
187,739
0
W
Tyr
5,844
584
67
7
0
240,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role