Player Matchup

Cu Chulainn
Cu Chulainn
Excite Flame
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,509 Elo+
Solo
Zeus
Zeus
Exodionus753
Zeus
Level 86
God Stats
235W - 179L
1,482 SR
Queue Stats
250W - 214L
1,423 Elo+
Solo
King Arthur
King Arthur
KarolineArias
King Arthur
Level 85
God Stats
27W - 23L
1,651 SR
Queue Stats
116W - 107L
1,462 Elo+
Solo
Jormungandr
Jormungandr
PaintingIowa
Jormungandr
Level 143
God Stats
2W - 1L
1,376 SR
Queue Stats
79W - 64L
1,481 Elo+
Solo
Martichoras
Martichoras
PurpleBullet799
Martichoras
Level 87
God Stats
26W - 28L
1,418 SR
Queue Stats
112W - 99L
1,385 Elo+
Solo
Team Averages
Level 102
1,485 SR
1,452 Elo+

VS

Team Averages
Level 91
1,522 SR
1,447 Elo+
Ymir
Ymir
GELO408
Ymir
Level 109
God Stats
11W - 7L
1,615 SR
Queue Stats
405W - 411L
1,455 Elo+
Solo
Nike
Nike
Lich
Nike
Level 48
God Stats
11W - 14L
1,520 SR
Queue Stats
65W - 78L
1,439 Elo+
Solo
Neith
Neith
LilHangryHippie
Neith
Level 106
God Stats
2W - 3L
1,493 SR
Queue Stats
132W - 136L
1,437 Elo+
Solo
Poseidon
Poseidon
Toad26A
Poseidon
Level 147
God Stats
23W - 22L
1,406 SR
Queue Stats
412W - 401L
1,447 Elo+
Solo
Zeus
Zeus
dariopesantez0
Zeus
Level 45
God Stats
5W - 14L
1,574 SR
Queue Stats
6W - 23L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Excite Flame
Cu Chulainn
15
1 / 6 / 0
9,041
476
10,104
17,885
13,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
9 / 0 / 1
10,611
558
16,598
8,908
3,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
KarolineArias
King Arthur
13
2 / 2 / 5
8,205
432
5,151
20,230
13,928
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Jormungandr
PaintingIowa
Jormungandr
15
2 / 1 / 8
9,729
512
9,152
16,771
14,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
PurpleBullet799
Martichoras
16
4 / 5 / 3
9,857
519
6,521
14,681
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GELO408
Ymir
10
0 / 3 / 3
7,591
400
6,772
13,938
11,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Lich
Nike
18
5 / 1 / 0
11,326
596
10,036
16,563
10,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 3 / 3
8,826
465
7,361
10,419
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Toad26A
Poseidon
19
5 / 7 / 0
10,278
541
12,484
17,194
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 0
8,398
442
6,140
7,868
2,351
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
11
14
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Excite Flame
Cu Chulainn
1
6
0
0.17
W
9
0
1
9.5
L
Ymir
GELO408
Ymir
0
3
3
0.5
W
King Arthur
KarolineArias
King Arthur
2
2
5
2.25
L
Nike
Lich
Nike
5
1
0
5
L
0
3
3
0.5
W
Jormungandr
PaintingIowa
Jormungandr
2
1
8
6
W
Martichoras
PurpleBullet799
Martichoras
4
5
3
1.1
L
Poseidon
Toad26A
Poseidon
5
7
0
0.71
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
42,793
78,475
Taken
65,982
50,634
Mitigated
34,017
19,602
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Excite Flame
Cu Chulainn
10,104
1,619
0
1,015
17,885
13,578
156
2,643
15,242
5,164
60,724
W
16,598
1,399
0
3,980
8,908
3,204
664
2,867
6,041
98,342
2,171
L
Ymir
GELO408
Ymir
6,772
2,086
0
3,503
13,938
11,244
0
6,205
7,733
24,407
1,449
W
King Arthur
KarolineArias
King Arthur
5,151
334
0
5,558
20,230
13,928
231
8,024
12,206
0
35,473
L
Nike
Lich
Nike
10,036
3,294
0
2,218
16,563
10,383
351
2,785
13,778
0
84,961
L
7,361
1,232
89
3,082
10,419
3,762
530
5,606
4,813
0
63,695
W
Jormungandr
PaintingIowa
Jormungandr
9,152
1,248
395
5,069
16,771
14,760
0
9,259
7,512
54,330
585
W
Martichoras
PurpleBullet799
Martichoras
6,521
1,531
0
3,585
14,681
5,164
1,065
10,848
3,833
0
65,066
L
Poseidon
Toad26A
Poseidon
12,484
3,715
96
5,069
17,194
6,277
913
8,942
8,252
94,843
1,490
L
6,140
1,371
0
633
7,868
2,351
1,340
2,199
5,669
44,427
548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
46,419
453
Minions Killed
531
0
Camps Cleared
0
1,750,598
Distance Traveled
1,672,235
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,041
476
95
5
0
332,157
0
W
Zeus
10,611
558
136
7
0
332,552
6
L
Ymir
7,591
400
19
1
0
312,645
0
W
King Arthur
8,205
432
44
2
0
375,128
16
L
Nike
11,326
596
156
8
0
308,907
0
L
Neith
8,826
465
105
6
0
367,202
0
W
Jormungandr
9,729
512
63
3
0
389,936
0
W
Martichoras
9,857
519
115
6
0
320,825
0
L
Poseidon
10,278
541
156
8
0
348,652
0
L
Zeus
8,398
442
95
5
0
334,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role