Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ryuumah
Baron Samedi
Level 36
God Stats
2W - 1L
1,289 SR
Queue Stats
8W - 7L
1,217 Elo+
Party 1
Medusa
Medusa
phoenix43438
Medusa
Level 43
God Stats
4W - 0L
1,777 SR
Queue Stats
13W - 14L
1,411 Elo+
Party 1
Team Averages
Level 41
1,522 SR
1,376 Elo+

VS

Team Averages
Level 96
1,543 SR
1,438 Elo+
King Arthur
King Arthur
Umnion
King Arthur
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 5L
1,323 Elo+
Solo
Hachiman
Hachiman
sarcerie
Hachiman
Level 122
God Stats
29W - 26L
1,611 SR
Queue Stats
200W - 212L
1,460 Elo+
Solo
Scylla
Scylla
serzh25
Scylla
Level 62
God Stats
3W - 2L
1,734 SR
Queue Stats
48W - 45L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 2 / 2
8,995
750
5,733
11,597
10,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Ryuumah
Baron Samedi
16
3 / 2 / 2
9,937
828
5,315
6,032
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
3 / 3 / 4
9,632
803
7,463
11,615
4,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Umnion
King Arthur
16
4 / 4 / 3
9,376
781
10,054
13,562
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
sarcerie
Hachiman
16
3 / 2 / 3
9,504
792
8,264
8,678
3,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
serzh25
Scylla
1
0 / 2 / 0
4,876
406
0
1,021
24

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
2
1
W
Baron Samedi
Ryuumah
Baron Samedi
3
2
2
2
L
King Arthur
Umnion
King Arthur
4
4
3
1.38
W
Medusa
3
3
4
1.67
L
Hachiman
sarcerie
Hachiman
3
2
3
2.25
L
Scylla
serzh25
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,511
Damage
18,318
29,244
Taken
23,261
17,393
Mitigated
15,984
4,154
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,733
322
357
838
11,597
10,188
132
369
10,932
26,047
989
W
Baron Samedi
Ryuumah
Baron Samedi
5,315
600
778
581
6,032
2,949
475
233
5,586
39,914
0
L
King Arthur
Umnion
King Arthur
10,054
1,391
0
3,194
13,562
12,784
296
6,799
6,607
1,184
31,751
W
Medusa
7,463
3,500
0
1,600
11,615
4,256
2,113
271
11,143
0
52,415
L
Hachiman
sarcerie
Hachiman
8,264
3,175
0
1,768
8,678
3,176
1,465
3,438
5,170
0
39,314
L
Scylla
serzh25
Scylla
0
0
0
0
1,021
24
0
0
981
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
23,756
173
Minions Killed
121
0
Camps Cleared
0
706,063
Distance Traveled
454,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,995
750
28
2
0
256,628
0
W
Baron Samedi
9,937
828
61
5
0
223,972
0
L
King Arthur
9,376
781
48
4
0
220,668
0
W
Medusa
9,632
803
84
7
0
225,463
0
L
Hachiman
9,504
792
73
6
0
233,461
0
L
Scylla
4,876
406
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role