Player Matchup

Ymir
Ymir
Kekcim
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
Kornl1201
Medusa
Level 25
God Stats
1W - 3L
1,265 SR
Queue Stats
13W - 35L
1,087 Elo+
Party 1
Nu Wa
Nu Wa
M4t3x1201
Nu Wa
Level 29
God Stats
8W - 10L
1,265 SR
Queue Stats
24W - 41L
1,188 Elo+
Party 1
Hercules
Hercules
MAAXIMUSPRIME
Hercules
Level 68
God Stats
5W - 7L
1,469 SR
Queue Stats
183W - 178L
1,401 Elo+
Solo
Mulan
Mulan
kenstar95
Mulan
Level 33
God Stats
11W - 18L
1,820 SR
Queue Stats
27W - 45L
1,087 Elo+
Party 1
Team Averages
Level 32
1,464 SR
1,253 Elo+

VS

Team Averages
Level 71
1,538 SR
1,440 Elo+
Ymir
Ymir
Andreeew_21
Ymir
Level 67
God Stats
37W - 27L
1,604 SR
Queue Stats
70W - 74L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
Daood0161
Sun Wukong
Level 65
God Stats
1W - 2L
1,682 SR
Queue Stats
128W - 122L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FistedYourSister
Morgan Le Fay
Level 39
God Stats
3W - 5L
1,354 SR
Queue Stats
37W - 42L
1,403 Elo+
Solo
Neith
Neith
Malvar_9
Neith
Level 124
God Stats
107W - 105L
1,485 SR
Queue Stats
330W - 357L
1,424 Elo+
Party 2
Thanatos
Thanatos
Vellivelli
Thanatos
Level 60
God Stats
21W - 16L
1,564 SR
Queue Stats
148W - 141L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kekcim
Ymir
10
0 / 2 / 1
5,664
436
3,633
7,932
6,834
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Kornl1201
Medusa
10
1 / 6 / 0
5,955
458
6,157
10,033
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
M4t3x1201
Nu Wa
13
1 / 0 / 0
7,010
539
5,558
5,498
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
MAAXIMUSPRIME
Hercules
12
2 / 4 / 1
6,628
510
3,629
10,874
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
kenstar95
Mulan
11
1 / 5 / 0
6,523
502
4,115
12,844
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,470
575
5,024
8,664
7,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Daood0161
Sun Wukong
14
4 / 1 / 4
8,192
630
9,035
8,710
9,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
FistedYourSister
Morgan Le Fay
13
3 / 2 / 1
7,083
545
7,469
6,892
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Malvar_9
Neith
13
3 / 1 / 3
7,833
603
8,603
6,983
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Vellivelli
Thanatos
13
5 / 1 / 3
7,454
573
3,463
9,245
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
17
17
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Sun Wukong
Daood0161
Sun Wukong
4
1
4
6
W
Morgan Le Fay
FistedYourSister
Morgan Le Fay
3
2
1
1.75
L
Ymir
Kekcim
Ymir
0
2
1
0.25
L
Medusa
Kornl1201
Medusa
1
6
0
0.17
L
Nu Wa
M4t3x1201
Nu Wa
1
0
0
1
L
Hercules
MAAXIMUSPRIME
Hercules
2
4
1
0.63
W
Neith
Malvar_9
Neith
3
1
3
4.5
W
Thanatos
Vellivelli
Thanatos
5
1
3
6.5
L
Mulan
kenstar95
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
33,594
47,181
Taken
40,494
22,422
Mitigated
25,254
9,332
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,024
1,126
86
2,743
8,664
7,752
102
1,704
6,921
27,034
0
W
Sun Wukong
Daood0161
Sun Wukong
9,035
2,131
0
3,665
8,710
9,214
75
1,010
7,300
0
54,554
W
Morgan Le Fay
FistedYourSister
Morgan Le Fay
7,469
323
0
1,647
6,892
2,266
0
2,340
4,552
42,709
1,892
L
Ymir
Kekcim
Ymir
3,633
267
0
394
7,932
6,834
0
2,091
5,830
19,219
0
L
Medusa
Kornl1201
Medusa
6,157
3,143
0
2,380
10,033
2,970
32
2,022
8,011
0
32,684
L
Nu Wa
M4t3x1201
Nu Wa
5,558
1,209
0
2,384
5,498
1,188
0
3,012
2,054
47,370
1,205
L
Hercules
MAAXIMUSPRIME
Hercules
3,629
1,005
0
1,491
10,874
4,277
0
3,857
6,599
0
46,172
W
Neith
Malvar_9
Neith
8,603
1,984
0
2,043
6,983
2,558
583
2,309
4,674
0
62,514
W
Thanatos
Vellivelli
Thanatos
3,463
643
0
8,242
9,245
3,464
0
1,879
7,327
0
53,332
L
Mulan
kenstar95
Mulan
4,115
785
0
2,683
12,844
7,153
0
650
12,194
0
31,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
38,032
298
Minions Killed
399
0
Camps Cleared
0
1,329,904
Distance Traveled
1,344,254
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,470
575
43
3
0
295,902
3
W
Sun Wukong
8,192
630
81
6
0
232,570
0
W
Morgan Le Fay
7,083
545
83
6
0
291,304
0
L
Ymir
5,664
436
21
2
0
250,381
0
L
Medusa
5,955
458
53
4
0
246,612
0
L
Nu Wa
7,010
539
83
6
0
259,995
0
L
Hercules
6,628
510
83
6
0
317,023
0
W
Neith
7,833
603
101
8
0
232,672
7
W
Thanatos
7,454
573
91
7
0
291,806
0
L
Mulan
6,523
502
58
4
0
255,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role