Player Matchup

Agni
Agni
 
Agni
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Itsayura
Thanatos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,427 Elo+
Solo
Xbalanque
Xbalanque
PolarBeah
Xbalanque
Level 155
God Stats
3W - 4L
1,450 SR
Queue Stats
20W - 14L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
SingularPath
Cthulhu
Level 85
God Stats
14W - 5L
1,968 SR
Queue Stats
259W - 254L
1,466 Elo+
Solo
Shiva
Shiva
TRIPPIEHU
Shiva
Level 97
God Stats
2W - 1L
1,732 SR
Queue Stats
170W - 173L
1,505 Elo+
Solo
Team Averages
Level 118
1,630 SR
1,504 Elo+

VS

Team Averages
Level 91
1,440 SR
1,480 Elo+
Cupid
Cupid
 
Cupid
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
EXPLOSIV2M
Osiris
Level 108
God Stats
5W - 2L
1,311 SR
Queue Stats
66W - 64L
1,435 Elo+
Solo
Odin
Odin
Little__cI
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 191L
1,545 Elo+
Solo
Ymir
Ymir
ManeszBaszod
Ymir
Level 105
God Stats
1W - 0L
1,319 SR
Queue Stats
3W - 4L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
hamoud89
Zhong Kui
Level 68
God Stats
25W - 19L
1,571 SR
Queue Stats
263W - 260L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 1
7,795
557
5,377
7,066
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Itsayura
Thanatos
11
0 / 6 / 1
6,039
431
3,924
12,231
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
PolarBeah
Xbalanque
12
0 / 1 / 1
6,778
484
7,867
6,454
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SingularPath
Cthulhu
13
2 / 2 / 0
7,545
539
8,554
11,149
11,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
TRIPPIEHU
Shiva
11
0 / 1 / 1
6,747
482
3,565
11,090
7,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 0 / 1
6,702
479
4,686
7,621
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
EXPLOSIV2M
Osiris
16
6 / 0 / 1
8,410
601
6,310
11,389
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 4
8,163
583
6,483
11,092
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 2
6,877
491
3,027
6,316
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
hamoud89
Zhong Kui
13
5 / 2 / 1
8,280
591
10,051
9,870
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
1
1.25
W
Cupid
 
Cupid
1
0
1
1.5
W
Osiris
EXPLOSIV2M
Osiris
6
0
1
6.5
L
Thanatos
Itsayura
Thanatos
0
6
1
0.08
W
0
2
4
1
W
0
0
2
1
L
Xbalanque
PolarBeah
Xbalanque
0
1
1
0.5
L
Cthulhu
SingularPath
Cthulhu
2
2
0
1
L
Shiva
TRIPPIEHU
Shiva
0
1
1
0.5
W
Zhong Kui
hamoud89
Zhong Kui
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
30,557
47,990
Taken
46,288
28,164
Mitigated
32,181
13,733
Healing
21,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,377
376
0
1,500
7,066
2,074
0
4,356
2,710
62,553
0
W
Cupid
 
Cupid
4,686
2,258
307
5,059
7,621
2,757
795
0
7,621
0
42,405
W
Osiris
EXPLOSIV2M
Osiris
6,310
2,359
0
4,396
11,389
7,095
0
1,525
9,850
0
76,420
L
Thanatos
Itsayura
Thanatos
3,924
1,180
0
4,553
12,231
4,724
0
3,613
8,470
0
43,857
W
6,483
1,084
0
3,728
11,092
10,320
0
7,181
3,911
0
56,756
W
3,027
315
0
2,327
6,316
5,119
0
66
6,248
23,919
1,349
L
Xbalanque
PolarBeah
Xbalanque
7,867
3,167
0
472
6,454
2,304
0
583
5,871
0
57,236
L
Cthulhu
SingularPath
Cthulhu
8,554
1,307
0
3,854
11,149
11,263
0
0
10,341
49,297
0
L
Shiva
TRIPPIEHU
Shiva
3,565
218
195
3,159
11,090
7,799
0
4,113
6,977
0
19,065
W
Zhong Kui
hamoud89
Zhong Kui
10,051
670
0
5,226
9,870
6,890
300
4,679
4,727
48,610
2,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
38,432
420
Minions Killed
449
0
Camps Cleared
0
1,373,326
Distance Traveled
1,354,269
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,795
557
114
8
0
280,731
1
W
Cupid
6,702
479
77
6
0
247,363
0
W
Osiris
8,410
601
121
9
0
336,345
0
L
Thanatos
6,039
431
78
6
0
262,430
0
W
Odin
8,163
583
107
8
0
257,419
0
W
Ymir
6,877
491
42
3
0
269,338
2
L
Xbalanque
6,778
484
98
7
0
259,621
4
L
Cthulhu
7,545
539
101
7
0
270,781
1
L
Shiva
6,747
482
29
2
0
299,763
5
W
Zhong Kui
8,280
591
102
7
0
243,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role