Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold I
R4881T
Nut
Gold I
Level 136
God Stats
0W - 6L
1,386 SR
Queue Stats
88W - 87L
1,581 MMR
Solo
Scylla
Scylla
Gold III
SimplyCobbz--
Scylla
Gold III
Level 147
God Stats
5W - 4L
1,804 SR
Queue Stats
78W - 78L
1,596 MMR
Solo
Susano
Susano
Gold IV
Turnology
Susano
Gold IV
Level 157
God Stats
2W - 5L
1,491 SR
Queue Stats
270W - 266L
1,512 MMR
Party 1
Atlas
Atlas
Gold I
hoppaz
Atlas
Gold I
Level 193
God Stats
2W - 3L
1,696 SR
Queue Stats
168W - 159L
1,677 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,575 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,545 SR
1,520 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Nate0808
Khepri
Silver I
Level 46
God Stats
1W - 1L
1,727 SR
Queue Stats
7W - 12L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
4
0 / 3 / 0
2,930
586
1,487
3,741
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nut
R4881T
Nut
6
2 / 2 / 1
3,641
728
2,800
3,664
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,482
696
451
1,802
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Turnology
Susano
6
0 / 1 / 0
3,072
614
1,195
4,340
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
hoppaz
Atlas
5
1 / 0 / 1
3,626
725
2,233
4,103
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArtioMulanAwilixOsiris

VS

Bans
MedusaPersephoneCu ChulainnAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
4 / 0 / 0
4,669
934
2,024
4,090
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
 
Yu Huang
6
0 / 0 / 0
3,616
723
1,684
2,250
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
 
Danzaburou
6
1 / 1 / 1
3,577
715
3,262
3,116
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
6
0 / 1 / 0
3,313
663
1,477
3,864
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Nate0808
Khepri
6
1 / 1 / 1
3,802
760
1,898
4,166
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
6
6
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Gilgamesh
 
Gilgamesh
4
0
0
4
W
Yu Huang
 
Yu Huang
0
0
0
0
W
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Hun Batz
 
Hun Batz
0
1
0
0
W
Khepri
Nate0808
Khepri
1
1
1
1.5
L
Nut
R4881T
Nut
2
2
1
1.25
L
0
0
0
0
L
Susano
Turnology
Susano
0
1
0
0
L
Atlas
hoppaz
Atlas
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,166
Damage
10,345
17,650
Taken
17,486
5,416
Mitigated
6,088
5,789
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,487
364
0
1,005
3,741
1,209
0
0
3,741
0
8,254
W
Gilgamesh
 
Gilgamesh
2,024
943
0
1,502
4,090
1,232
0
0
4,090
0
18,860
W
Yu Huang
 
Yu Huang
1,684
89
0
799
2,250
527
0
590
1,574
17,159
574
W
Danzaburou
 
Danzaburou
3,262
1,375
0
1,913
3,116
971
0
649
2,467
0
17,117
W
Hun Batz
 
Hun Batz
1,477
425
0
1,778
3,864
927
0
262
3,602
0
14,698
W
Khepri
Nate0808
Khepri
1,898
178
0
1,588
4,166
2,431
0
910
3,256
8,527
0
L
Nut
R4881T
Nut
2,800
1,712
0
750
3,664
970
0
1,040
2,624
0
19,201
L
451
43
0
750
1,802
426
0
1,457
345
15,964
0
L
Susano
Turnology
Susano
1,195
496
0
1,517
4,340
1,070
0
86
4,254
0
12,472
L
Atlas
hoppaz
Atlas
2,233
1,058
0
1,767
4,103
1,741
0
858
3,245
8,486
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,751
Gold Earned
18,977
133
Minions Killed
144
0
Camps Cleared
0
460,655
Distance Traveled
494,248
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
2,930
586
16
3
0
59,105
0
W
Gilgamesh
4,669
934
35
7
0
85,828
0
W
Yu Huang
3,616
723
40
8
0
101,535
2
W
Danzaburou
3,577
715
29
6
0
92,920
0
W
Hun Batz
3,313
663
30
6
0
108,642
0
W
Khepri
3,802
760
10
2
0
105,323
0
L
Nut
3,641
728
49
10
0
90,493
0
L
Scylla
3,482
696
38
8
0
96,028
0
L
Susano
3,072
614
20
4
0
117,526
0
L
Atlas
3,626
725
10
2
0
97,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role