Player Matchup

Zhong Kui
Zhong Kui
FlowsRaw
Zhong Kui
Level 102
God Stats
1W - 1L
1,650 SR
Queue Stats
51W - 52L
1,465 Elo+
Party 1
Sol
Sol
Shrinix
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Solo
Xbalanque
Xbalanque
TPSxShaman
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,294 Elo+
Party 1
Team Averages
Level 89
1,550 SR
1,336 Elo+

VS

Team Averages
Level 113
1,501 SR
1,391 Elo+
Ra
Ra
Techyodin
Ra
Level 143
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 20L
1,394 Elo+
Solo
Shiva
Shiva
The_MackkyBOY
Shiva
Level 128
God Stats
39W - 37L
1,461 SR
Queue Stats
270W - 297L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
YoiSyco
Gilgamesh
Level 69
God Stats
3W - 2L
1,745 SR
Queue Stats
21W - 24L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlowsRaw
Zhong Kui
13
1 / 3 / 0
7,425
675
4,368
9,960
7,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
10
0 / 3 / 1
6,415
583
4,490
4,670
1,300
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
TPSxShaman
Xbalanque
12
0 / 3 / 1
6,959
633
5,400
9,653
2,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,886
808
6,231
4,340
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 0 / 7
7,921
720
6,459
13,432
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
YoiSyco
Gilgamesh
13
2 / 1 / 7
8,333
758
6,916
9,954
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FlowsRaw
Zhong Kui
1
3
0
0.33
L
Sol
0
3
1
0.17
L
Xbalanque
TPSxShaman
Xbalanque
0
3
1
0.17
W
6
0
3
7.5
W
1
0
7
4.5
W
Gilgamesh
YoiSyco
Gilgamesh
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
19,606
24,283
Taken
27,726
11,738
Mitigated
17,451
5,274
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FlowsRaw
Zhong Kui
4,368
998
49
3,439
9,960
7,549
0
2,065
7,593
32,256
853
L
Sol
4,490
287
0
636
4,670
1,300
0
1,598
2,942
12,982
0
L
Xbalanque
TPSxShaman
Xbalanque
5,400
3,103
0
1,150
9,653
2,889
0
2,729
6,616
0
24,437
W
6,231
714
2,006
2,111
4,340
1,766
309
2,238
2,102
41,459
163
W
6,459
266
481
754
13,432
6,898
0
3,779
9,653
302
27,029
W
Gilgamesh
YoiSyco
Gilgamesh
6,916
1,102
0
112
9,954
8,787
0
2,569
7,385
749
28,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,799
Gold Earned
25,140
124
Minions Killed
183
0
Camps Cleared
0
517,977
Distance Traveled
701,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,425
675
65
6
0
189,508
0
L
Sol
6,415
583
17
2
0
138,132
0
L
Xbalanque
6,959
633
42
4
0
190,337
0
W
Ra
8,886
808
96
9
0
237,400
0
W
Shiva
7,921
720
36
3
0
225,309
0
W
Gilgamesh
8,333
758
51
5
0
238,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role