Player Matchup

Danzaburou
Danzaburou
MindedTadpole73
Danzaburou
Level 109
God Stats
1W - 1L
1,744 SR
Queue Stats
55W - 46L
1,545 Elo+
Solo
Amaterasu
Amaterasu
WhinnieThePoo8
Amaterasu
Level 62
God Stats
4W - 7L
1,375 SR
Queue Stats
275W - 139L
1,550 Elo+
Solo
Ah Puch
Ah Puch
dl-_-lb________b
Ah Puch
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,398 Elo+
Solo
Team Averages
Level 69
1,540 SR
1,498 Elo+

VS

Team Averages
Level 116
1,557 SR
1,528 Elo+
Janus
Janus
DakotaW_01
Janus
Level 118
God Stats
11W - 15L
1,471 SR
Queue Stats
136W - 127L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
Trentj46-
Kuzenbo
Level 123
God Stats
46W - 42L
1,615 SR
Queue Stats
84W - 86L
1,531 Elo+
Solo
Ne Zha
Ne Zha
poolbeast
Ne Zha
Level 107
God Stats
4W - 2L
1,585 SR
Queue Stats
114W - 111L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MindedTadpole73
Danzaburou
15
0 / 5 / 2
10,104
632
8,250
12,663
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
WhinnieThePoo8
Amaterasu
15
4 / 3 / 0
10,619
664
10,011
18,787
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

16
1 / 4 / 3
10,863
679
9,864
14,142
3,797
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
5 / 3 / 5
12,089
756
14,570
9,944
3,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Trentj46-
Kuzenbo
18
4 / 1 / 6
11,292
706
9,922
14,642
20,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
poolbeast
Ne Zha
17
3 / 1 / 6
10,971
686
12,436
14,038
13,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
5
3
5
2.5
L
Danzaburou
MindedTadpole73
Danzaburou
0
5
2
0.2
W
Kuzenbo
Trentj46-
Kuzenbo
4
1
6
7
L
Amaterasu
WhinnieThePoo8
Amaterasu
4
3
0
1.33
L
1
4
3
0.63
W
Ne Zha
poolbeast
Ne Zha
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
36,928
45,592
Taken
38,624
21,854
Mitigated
38,206
11,238
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,570
306
0
0
9,944
3,952
182
2,620
6,956
63,024
0
L
Danzaburou
MindedTadpole73
Danzaburou
8,250
3,646
0
3,057
12,663
4,252
0
5,296
7,108
0
48,299
W
Kuzenbo
Trentj46-
Kuzenbo
9,922
3,069
0
2,106
14,642
20,571
249
2,850
11,460
29,101
4,847
L
Amaterasu
WhinnieThePoo8
Amaterasu
10,011
3,312
0
7,358
18,787
13,805
0
8,858
9,379
0
32,118
L
9,864
414
0
823
14,142
3,797
135
8,133
5,690
40,970
0
W
Ne Zha
poolbeast
Ne Zha
12,436
1,607
0
1,300
14,038
13,683
343
4,537
9,237
0
44,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
34,352
199
Minions Killed
198
0
Camps Cleared
0
844,790
Distance Traveled
977,608
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,089
756
116
7
0
322,918
0
L
Danzaburou
10,104
632
74
5
0
271,268
0
W
Kuzenbo
11,292
706
37
2
0
301,758
0
L
Amaterasu
10,619
664
39
2
0
320,755
0
L
Ah Puch
10,863
679
86
5
0
252,767
2
W
Ne Zha
10,971
686
45
3
0
352,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role